[wip] Sid Concept Gl

TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
edited July 2004 in NS Customization
<div class="IPBDescription">Sids Concept!</div> I thought it was possibly the coolest gl i have seen in a while, so i modelled it...crits plz...its currently missing a method of supplying ammo, but i'll probably make a drop out roundy thingy later for it.

Comments

  • Al_KaholicAl_Kaholic Join Date: 2004-01-31 Member: 25821Members, Constellation
    It's got some nice potential as it stands. I love that sight. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    ad the drum barrel/reload thing like the default GL has now.. and your golden!
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Delarosa+Jul 21 2004, 01:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Jul 21 2004, 01:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ad the drum barrel/reload thing like the default GL has now.. and your golden! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    indeed i like, even though i like bulky stuff better, it's great
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Needs some fine tuning, look unconfortable :o
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    or shotgun style reloads?
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Delarosa+Jul 22 2004, 12:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Jul 22 2004, 12:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> or shotgun style reloads? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I vote for shotty-style reload <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    same here <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Wow!

    There it is!

    Udder - you're really outdone yourself on this. But whats wrong with a Magazine? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    Sure, you bring up the argument. "Well, what do you do if you fire off two shots, but just want to add two shells back in?"

    Simple answer - use the old NS 1.0 method: Just replace the magazine. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    Anyways, the model looks awesome, good job!
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