Ready Room
Recoup
Join Date: 2004-04-25 Member: 28195Members
Join Date: 2004-04-25 Member: 28195Members
Comments
Info_Join_Team (For Marines and Aliens. Set it to Team One or Two)
Info_Join_AutoAssign (For Random Team)
Info_Spectate (For Observe Match)
Just cover each join portal with one of these.
... if only people googled things first <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
An Info_Spectate brush entity to join the spectators.
An Info_Gameplay point entity to tell NS what species team one and two are.
An Info_Team_AutoAssign brush entity to act as a random team join.
32 player starts at least 128 units apart to prevent telefragging.
Team entrances that are wide enough for 2 or more players to pass side by side. "
-from ChromeAngel's NS mapping guide
if you still need to know how to create each brush just ask.
and on the actual signs for team joins:
"The marine and alien team joins are each made of 2 brush entites, an info_team_join (actually makes the player join the team) and a func_illusionary (for the sign itself). The func_illusionary is textured with null on all but 1 side the remaining side is textured with the appropriate sign from the NS.WAD. The func_illsionary has it's RenderFX set to distort, RenderMode additive, RenderAmount 255. it doesn't matter how you texture the info_team_join it is invisble in-game."
hope that helped more than my earlier comment <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
his asking, "How do you get players too join the teams when they touch the entitie?"
im waiting for the reply to this cos i need the same info for my ready room, cos i cant find the entities that supposedly do it... they aint on entitie list <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
recoup if you still need the answer if can be found in the ns_selectedseige thread. i stated it twice, just for james <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
lol <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> fiine, but only if he understands it now, if he still doesn't... no promises. i know brush entities are hard to figure outat first, but he didn't even READ my post or he woulda understood. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> "create a box" is pretty hard to misunderstand. (ok ok i'm done)
and i'm not flaming recoup, didn't mean to on my first reply, bad day i guess <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
(btw, i cleary stated 'im new to the whole mapping thing' so dont get angry... hell if ur the only help and u moan everytime i will ask my m8 in sweden... hell his done some cool stuff over da yr's on other games <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
i barely learned the editor a couple years ago when i played CS, been mapping for 2 weeks atm. most if it isn't very hard, but there are some confusing things. and since i asked for help, i'm trying to help others.
and sorry about your comp james, i know what you feel, have some stupid adware on my comp that i can't get off, and i REALLY don't want to reformat. again, sorry for my short temper <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Do i build the ready room -
1 - attached to the map?
2 - seperate from the map but in the same file?
3 - in a completely different file?
Like i said, total noob question but one i need an answer to!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Do i build the ready room -
1 - attached to the map?
<span style='font-size:14pt;line-height:100%'><b>2 - seperate from the map but in the same file?</b></span>
3 - in a completely different file?
Like i said, total noob question but one i need an answer to!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
since its CO, you dont have to worry about it showing on the minimap, so just put it anywhere that doesnt interfere with your map