Hl2 New Aliens Look

Browser_ICEBrowser_ICE Join Date: 2002-11-04 Member: 6944Members
<div class="IPBDescription">Close to the original "War of the world"</div> Is it just me or does it seam that the new aliens look (giant walking ones) look like the "War of the world" original story's version called a Tripod (or something) ?

I remember seeing a drawing from that novel in the early 1900 where a giant walking alient was looking alot like those into HL2.

Maybe they got influenced by it ?

What do you think ?

Comments

  • CyndaneCyndane Join Date: 2003-11-15 Member: 22913Members
    I would second that motion, although they are missing the huge metal casings that those aliens used. Hehe.. I think they look good, although I know my pc will say "don't be stupid you can't run HL2"
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Well, this discussion has been done to death since we first saw the shots last year, but yeah it's definitely a design influence. To quote Marc Laidlaw's reply to an email I sent "We always have fun putting our own Half-Life spin on Science-Fiction cliches".
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    The only way to kill a Strider is to give them a cold! ho ho!
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    I'm less concerned about the Ant Lions and more worried about why aliens from Xen were willing to help Eli.

    And unless Xen has allied itself with humans, it just shows how terrible the world is if its safer to travel to Xen and back to get somewhere rather than move on Earth.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-WoT|Lanfear+May 19 2004, 12:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (WoT|Lanfear @ May 19 2004, 12:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would second that motion, although they are missing the huge metal casings that those aliens used. Hehe.. I think they look good, although I know my pc will say "don't be stupid you can't run HL2" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Lanfear, if you can run HL1, you can PROBABLY run HL2, and if not, about $100 total of upgrades will get you there.
  • DarkDudeDarkDude Join Date: 2003-08-06 Member: 19088Members
    <!--QuoteBegin-Mantrid+May 19 2004, 07:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ May 19 2004, 07:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm less concerned about the Ant Lions and more worried about why aliens from Xen were willing to help Eli.

    And unless Xen has allied itself with humans, it just shows how terrible the world is if its safer to travel to Xen and back to get somewhere rather than move on Earth. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    If you're talking about the aliens seen helping him in that short little clip from E3, those weren't actually Xen, but another race enslaved by the Xen, or so it seems. If that does turn out to be true then it would only make sense that they are helping out the humans that want to stop the Xen. I'm still wondering who exactly the Combine are and the role they play though. I'm thinking normal humans, but headed by the leader of some faction that took power after the confusion caused by the Xen invasion. Whatever the Combine are, they look kick ****, I love how the light glints off of their "eyes". (in the 1:17 short trailer)

    Oh, and the Stiders were pretty much inspired by War of the Worlds, I think Valve might have even said this themselves. HL2 is bound to carry so many classic book references; looks like it will truly be the "Thinking Man's Shooter".
  • TenSixTenSix Join Date: 2002-11-09 Member: 7932Members
    I remember there was a childrens book trilogy called Tripods or something. It was pretty much a story revolving around things that look like the Striders in HL2. Except I think the things in the books were much much much bigger. They also had a movie about it.
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    edited May 2004
    Whats wrong with taking it from a book? At least we can see the b***h in action now... *gets gravity gun ready*
  • UnderDOGUnderDOG Join Date: 2003-04-05 Member: 15221Members
    In those books the tripods were about 100 feet tall, in WoW they seemed around 30. The HL2 striders seem modled off of the martian walkers in WoW, and if anyone has seen the latest demo they have that wierd laser also
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    <!--QuoteBegin-Quaunaut+May 19 2004, 07:14 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ May 19 2004, 07:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Lanfear, if you can run HL1, you can PROBABLY run HL2, and if not, about $100 total of upgrades will get you there. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I think it was implied that it would have to run <i>well</i>. I can run doom 3 on max settings... i just get 1 fpm (that's minutes not seconds)
  • Vahn_PaktuVahn_Paktu Join Date: 2002-10-28 Member: 1666Members, Constellation
    <!--QuoteBegin-TenSix+May 19 2004, 07:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TenSix @ May 19 2004, 07:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I remember there was a childrens book trilogy called Tripods or something. It was pretty much a story revolving around things that look like the Striders in HL2. Except I think the things in the books were much much much bigger. They also had a movie about it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    When the Tripods Came. Good book
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    there was a book about ginormous tripods taking over the world and destroying technology.

    i'm pretty sire it was called tripod ... something

    <a href='http://www.amazon.com/exec/obidos/tg/detail/-/068900852X/qid=1084937196/sr=1-1/ref=sr_1_1/002-6666982-3364863?v=glance&s=books' target='_blank'>OMGLINK</a>
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think it was implied that it would have to run well. I can run doom 3 on max settings... i just get 1 fpm (that's minutes not seconds)<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Even a pretty crap PC should be able to run HL2 quite well unlike doom 3, of course, it won't look much better than HL1 so that's a moot point perhaps...
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-Mantrid+May 19 2004, 07:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ May 19 2004, 07:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And unless Xen has allied itself with humans, it just shows how terrible the world is if its safer to travel to Xen and back to get somewhere rather than move on Earth. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'm pretty sure they mean that they are looping a portal to xen in close proximty to a portal leading to another location on earth, so with a very low total travel distance you can travel a very long way.
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    Just to answer a few questions. The reason why the aliens were helping elis is because they were slaves. They were the natives of xen but niliath(sp?) and co decided to inslave them.
  • NecroticNecrotic Big Girl&#39;s Blouse Join Date: 2002-01-25 Member: 53Members, NS1 Playtester
    <!--QuoteBegin-Quaunaut+May 19 2004, 12:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ May 19 2004, 12:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-WoT|Lanfear+May 19 2004, 12:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (WoT|Lanfear @ May 19 2004, 12:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would second that motion, although they are missing the huge metal casings that those aliens used.  Hehe.. I think they look good, although I know my pc will say "don't be stupid you can't run HL2" <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Lanfear, if you can run HL1, you can PROBABLY run HL2, and if not, about $100 total of upgrades will get you there. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You can just about run halflife on a P90, I'd like to see that run HL2 or be upgraded to HL2 standards with $100 ;D

    /pedanticgit
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    Suppose:
    I've got:
    CPU:Amd 2400+ @ 2 ghz
    RAM:512 MB (I don't know what speed/type)
    GFX:GF4Ti4200 64MB RAM
    HD:40GB @ 5400 RPM
    OS: WinXP pro

    Can I run HL2 at medium graphics..?
    Like not plain ugly, but with some effects..

    oh and sorry for the hijack
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <!--QuoteBegin-Zaggy+May 19 2004, 06:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zaggy @ May 19 2004, 06:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Suppose:
    I've got:
    CPU:Amd 2400+ @ 2 ghz
    RAM:512 MB (I don't know what speed/type)
    GFX:GF4Ti4200 64MB RAM
    HD:40GB @ 5400 RPM
    OS: WinXP pro

    Can I run HL2 at medium graphics..?
    Like not plain ugly, but with some effects..

    oh and sorry for the hijack <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Because your pc is better than mine ""yes"" you can run.

    I want to play half-life 2 on this dream PC :

    CPU : 3000 + Amd athlon
    RAM : 1204 (max 2GB)
    GFX : Ati Radeon 9800 ultra
    HD : 120 GB +7500 rpm
    OS : WindowsXp Pro
    SoundCard : Creative Soundblaster Audigy Live 4.0!


    w00000t pc for half-life 2 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    If you want SuperMan PC's go to www.alienware.com
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    Or build it yourself for buttloads cheaper. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    yeh
    this is the alien slave, it shoots out electricity, in hl2 they allied with humans :o
    <img src='http://www.planethalflife.com/half-life/guide/images/alienslave.jpg' border='0' alt='user posted image' />
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    supposedly hl2 will RUN on something like a ~1ghz machine

    RUN being hack cvars to hell and back so the g-man looks like a blue pacman with a suit
  • Billy_SilverfishBilly_Silverfish Join Date: 2003-04-20 Member: 15688Members
    <!--QuoteBegin-Black Mage+May 20 2004, 05:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Black Mage @ May 20 2004, 05:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> supposedly hl2 will RUN on something like a ~1ghz machine

    RUN being hack cvars to hell and back so the g-man looks like a blue pacman with a suit <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You have any supporting evidence for that blanket and ignorant statement?

    No, thought not.
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    Maybe the e3 demos were running on a ~1Ghz machine , you never know!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    <!--QuoteBegin-Black Mage+May 19 2004, 11:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Black Mage @ May 19 2004, 11:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> RUN being hack cvars to hell and back so the g-man looks like a blue pacman with a suit <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I smell a mod idea.
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    Guys, its compatable with Direct X 7 Hardware.

    According to Valve a minimum CPU is about 750mhz with an ATI Rage being the lowest Graphics Card.

    At least thats what it was.
  • JaspJasp Join Date: 2003-02-04 Member: 13076Members
    edited May 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->supposedly hl2 will RUN on something like a ~1ghz machine

    RUN being hack cvars to hell and back so the g-man looks like a blue pacman with a suit 


    You have any supporting evidence for that blanket and ignorant statement?

    No, thought not. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Hl2 will run bare minimum on a 800mhz, 32meg GFX card, with 128 ram. I think <!--emo&:p--><img src='http://www.natural-selection.org/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    *edit* Bin like 2 secounds but i found my evidence lol

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->How's it going?<!--emo&:)--><img src='http://www.natural-selection.org/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    Pretty good. Thanks for asking.

    Standard question first - what's your name, age, role and favourite game that isn't one of your own?
    Gabe Newell, 40, managing director, Mario 64.

    There must be a lot of pressure on, because everyone's *really* looking forward to HL2 - are you getting the games equivalent of second album panics?
    Yep. We've received a great deal of support from the press, from retailers, from fans, and from the online community in the years since the original Half-Life shipped. Now it's up to us to pay them all back, and, yes, we are terrified that we won't deliver.

    Is the levitation gun (if you could give us the real name, we'd sound way better!) used to levitate / fire things about in the tech demo trailers going to be in the game?
    Yes. If you have a system in your game - shaders, particles, physics, whatever, and you want to have it be about gameplay and not just presentation, then you are probably going to give the player some straight-forward method of having an input into that system. You could restrict the player to having indirect or "realistic" methods of input a la Trespasser, but that proved to be such a disaster that none of us tinkering with physics ever want to bring up Trespasser. Especially not in an interview - nope. You'd have to be a total gnork to say "Trespasser" in an interview where you want people to believe physics could be fun.

    Can you / are you willing to comment on Doom III?
    Sure - I think the thought police are over at Monolith this week. I think Doom 3 looks great. I'll buy it.

    What's the official minimum spec machine for it, supported operating systems etc?
    Windows 98 and later, Pentium-III 800, with a DX-6 level graphics accelerator.

    How would you describe the game to someone who's not a hardcore FPS fan, why is it going to rock their world and have them running to upgrade their office PC to play it?
    We've shown Half-Life 2 to a number of very casual or "so casual they don't" gamers. The characters and the world interactivity seems to be the key for them. Usually they tell us "it looks just like a movie, except I'll be in it", and we grit our teeth and say "Interactive Movie" is a Really Bad Thing, and they are not to say it again, or we'll take away their Half-Life 2 hat.

    It seems like guns alone won't be enough - what else can you use to survive?
    I was showing some people down in Hollywood the game last week, and was going through zombie town, showing how I could "Rambo" my way through with guns a-blazin, or I could "MacGyver" my way through by paying attention to the world and being clever (it's easier to be clever when you helped design the level, of course). We're trying pretty hard to reward people for thinking about what's in front of them and the tools the world gives them that could be useful.

    There seems to be a sense of a free world, in which you figure your own way out to deal with stuff - or are there pre-set triggers (such as the pipe swinging and knocking everyone out)?
    The physics gives you a lot of freedom to approach things your own way, but we also try to insert more discretely authored experiences to give people a sense of "that was cool" without having them feel too much "that was really contrived."

    What's your favourite new feature?
    The character technology.

    Are we correct to assume it'll have WON authentication or something like it in place to tw** the nasty people with?
    It will use the Steam authentication and anti-cheat technology.

    Does Half Life 2 have its own anti-cheat code at the heart of the game?
    It will use an updated version of what's out there on Steam.

    Will it be a exclusive to any one server provider or will All Seeing Eye work with it?
    We think of third party server browsers as being MODs. We love MODs, not least because our customers love MODs.

    Did the success of Half-Life take you by surprise, and how has it influenced the design of HL2? For example, will you be keeping support for the large modding community?
    Yes, we were quite surprised. We've tried to learn from the original so we have made the new engine much more flexible and approachable for MOD authors (e.g. MOD authors will find it a lot easier to add network entities, they will have explicit control over all of the rendering on a per-poly basis if they want to). It's challenging, because now there is a great deal of more functionality, and the art bar is a lot higher, so the MOD teams will have their work cut out for them.

    When will the HL2 SDK (Software Development Kit - so happy MODDers can get going tinkering with it) be released?
    Hopefully we will start releasing pieces of it to a broader group of developers starting in August. Some developers already have the engine, such as Troika.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin-Jasp+May 20 2004, 02:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jasp @ May 20 2004, 02:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->supposedly hl2 will RUN on something like a ~1ghz machine

    RUN being hack cvars to hell and back so the g-man looks like a blue pacman with a suit 


    You have any supporting evidence for that blanket and ignorant statement?

    No, thought not. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Hl2 will run bare minimum on a 800mhz, 32meg GFX card, with 128 ram. I think <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    *edit* Bin like 2 secounds but i found my evidence lol

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->How's it going?<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    Pretty good. Thanks for asking.

    Standard question first - what's your name, age, role and favourite game that isn't one of your own?
    Gabe Newell, 40, managing director, Mario 64.

    There must be a lot of pressure on, because everyone's *really* looking forward to HL2 - are you getting the games equivalent of second album panics?
    Yep. We've received a great deal of support from the press, from retailers, from fans, and from the online community in the years since the original Half-Life shipped. Now it's up to us to pay them all back, and, yes, we are terrified that we won't deliver.

    Is the levitation gun (if you could give us the real name, we'd sound way better!) used to levitate / fire things about in the tech demo trailers going to be in the game?
    Yes. If you have a system in your game - shaders, particles, physics, whatever, and you want to have it be about gameplay and not just presentation, then you are probably going to give the player some straight-forward method of having an input into that system. You could restrict the player to having indirect or "realistic" methods of input a la Trespasser, but that proved to be such a disaster that none of us tinkering with physics ever want to bring up Trespasser. Especially not in an interview - nope. You'd have to be a total gnork to say "Trespasser" in an interview where you want people to believe physics could be fun.

    Can you / are you willing to comment on Doom III?
    Sure - I think the thought police are over at Monolith this week. I think Doom 3 looks great. I'll buy it.

    What's the official minimum spec machine for it, supported operating systems etc?
    Windows 98 and later, Pentium-III 800, with a DX-6 level graphics accelerator.

    How would you describe the game to someone who's not a hardcore FPS fan, why is it going to rock their world and have them running to upgrade their office PC to play it?
    We've shown Half-Life 2 to a number of very casual or "so casual they don't" gamers. The characters and the world interactivity seems to be the key for them. Usually they tell us "it looks just like a movie, except I'll be in it", and we grit our teeth and say "Interactive Movie" is a Really Bad Thing, and they are not to say it again, or we'll take away their Half-Life 2 hat.

    It seems like guns alone won't be enough - what else can you use to survive?
    I was showing some people down in Hollywood the game last week, and was going through zombie town, showing how I could "Rambo" my way through with guns a-blazin, or I could "MacGyver" my way through by paying attention to the world and being clever (it's easier to be clever when you helped design the level, of course). We're trying pretty hard to reward people for thinking about what's in front of them and the tools the world gives them that could be useful.

    There seems to be a sense of a free world, in which you figure your own way out to deal with stuff - or are there pre-set triggers (such as the pipe swinging and knocking everyone out)?
    The physics gives you a lot of freedom to approach things your own way, but we also try to insert more discretely authored experiences to give people a sense of "that was cool" without having them feel too much "that was really contrived."

    What's your favourite new feature?
    The character technology.

    Are we correct to assume it'll have WON authentication or something like it in place to tw** the nasty people with?
    It will use the Steam authentication and anti-cheat technology.

    Does Half Life 2 have its own anti-cheat code at the heart of the game?
    It will use an updated version of what's out there on Steam.

    Will it be a exclusive to any one server provider or will All Seeing Eye work with it?
    We think of third party server browsers as being MODs. We love MODs, not least because our customers love MODs.

    Did the success of Half-Life take you by surprise, and how has it influenced the design of HL2? For example, will you be keeping support for the large modding community?
    Yes, we were quite surprised. We've tried to learn from the original so we have made the new engine much more flexible and approachable for MOD authors (e.g. MOD authors will find it a lot easier to add network entities, they will have explicit control over all of the rendering on a per-poly basis if they want to). It's challenging, because now there is a great deal of more functionality, and the art bar is a lot higher, so the MOD teams will have their work cut out for them.

    When will the HL2 SDK (Software Development Kit - so happy MODDers can get going tinkering with it) be released?
    Hopefully we will start releasing pieces of it to a broader group of developers starting in August. Some developers already have the engine, such as Troika.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's outdated I'm afraid. Latest quote is from Doug Lombardi - "1Ghz, 256Mb RAM and a DX7 graphics card"
Sign In or Register to comment.