Texture Request

moultanomoultano Creator of ns_shiva.Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts Join Date: 2002-12-14 Member: 10806Posts: 4,219 Advanced user
edited May 2004 in Artwork Forum
logo for ns_shiva
QUOTE
Shiva station:
An interstellar corporation the size of Omnicore requires a huge number of administrative decisions to be made every second. Resources need to be allocated, ships scheduled, personnel assigned, product distributed, all in the profit maximizing amounts. The entity responsible for this is known as Shiva, which is thought to be the most powerful supercomputer in the galaxy. The whereabouts of this computer are a tightly guarded secret since it would otherwise become a frequent target for attack from Omnicore’s competitors. All information about it is strictly confidential. Even the name Shiva may be the result of custom rather than an actual official name. Very frequently, orders percolate through the company in cryptic impersonal messages that arrive at any time in maximum priority digital readouts. At every point in the chain of command there are orders that have no accountable source. Confused employees come questioning to their superiors who are just as befuddled, but those who wish to retain their jobs at Omnicore quickly learn to follow these orders whenever they arrive. As a result the controlling force behind the company has attained mythical status, and was been likened to the Hindu god Shiva. It has the power of life and death over the humans in its charge, and its gigantic allocation plans called to mind images of the “Lord of the Dance.”

I'm about 50% done with ns_shiva. Screenshots of it can be found here. I have tried to design the logo myself. I know however that there is immense talent in the art community on these forums, and I've concluded that I would probably get much better results putting out a request here than trying to continue to work on it. (My attempt can be found here which I'm not very happy with for obvious reasons.)

I'm looking for a logo design to be used on the computer screens in shiva station. I don't have any worries about texture memory usage at the moment, so please feel free to use the full 256x256 that half life allows. I would like the design to be a stylized form of the Shiva Nataraja which is a popular subject in Hindu sculpture. Any color scheme could be worked into the map, although green would not be ideal.

When the map is finished I intend on submitting if for official inclusion in the game and any contributers will be listed either in a thankyou in the readyroom or in an easter egg. Thanks in advance for any help you can give.

user posted image
Post edited by Unknown User on

Comments

  • CatCopCatCop Members, Constellation Join Date: 2003-08-28 Member: 20296Posts: 1,060 Advanced user
    We all know how awesome I am....
    *cough*....
    Anyways,
    Uhh ill give it a go, I need to do something anyways!
    priori catcop
  • CMF_FatalCMF_Fatal Members Join Date: 2003-12-27 Member: 24792Posts: 638
    hmm, i thought hl's max was 512? anyways, i might whip something if i got time. gl on your map.
    user posted image
    -FATALiTY: Skinner and Graphic Artist
    My art and poetry at deviantArt
  • ShinzonShinzon Members Join Date: 2003-07-25 Member: 18407Posts: 339
  • ShinzonShinzon Members Join Date: 2003-07-25 Member: 18407Posts: 339
  • ChronoChrono Local flyboy Members Join Date: 2003-08-05 Member: 18989Posts: 5,863
    wow.gif
    QUOTE(MSN)
    Coleman: euro-fighter would be a cool name for a wang

    "SERIOS POSTING - dropping the discussion forums IQ one post at a time"
  • CMF_FatalCMF_Fatal Members Join Date: 2003-12-27 Member: 24792Posts: 638
    make it TSA green biggrin.gif
    user posted image
    -FATALiTY: Skinner and Graphic Artist
    My art and poetry at deviantArt
  • brute_forcebrute_force Members, Constellation Join Date: 2003-10-04 Member: 21433Posts: 1,616
    QUOTE (CMF_FATAL @ May 18 2004, 05:20 PM)
    hmm, i thought hl's max was 512? anyways, i might whip something if i got time. gl on your map.

    Nope, if you have a texture 512x512 in your wad file, it might make HL crash (or so I've heard). The limit is 256x256.
  • moultanomoultano Creator of ns_shiva. Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts Join Date: 2002-12-14 Member: 10806Posts: 4,219 Advanced user
    That looks really good. Thanks. I like the feel of the two red arc shapes. My only complaint is that it isn't very official looking. I have trouble seeing it as an emblem in the corner of a screen or as official stationary for instance. Do you have a version without the bumpy embossing on the arcs? I'm also a little worried that the circuit diagram detail will be lost when its resized down to 256x256.

    Think of it as something that you would have to get a bunch of prudes in suites to accept as a company logo.
  • StrabismoStrabismo Members Join Date: 2003-10-27 Member: 22052Posts: 267
    wow.gif nice map by the way
    QUOTE
    Nobody wins a war by dying for his country. You win a war by making the other bas**rd die for his country
    QUOTE
    AAW, I shot Marvin in the face!
  • CoolCookieCooksCoolCookieCooks Pretty Girl Members, NS1 Playtester, Contributor, Constellation Join Date: 2003-05-18 Member: 16446Posts: 5,602
    QUOTE (ShdwStal @ May 19 2004, 02:01 AM)
    QUOTE (CMF_FATAL @ May 18 2004, 05:20 PM)
    hmm, i thought hl's max was 512? anyways, i might whip something if i got time. gl on your map.

    Nope, if you have a texture 512x512 in your wad file, it might make HL crash (or so I've heard). The limit is 256x256.

    why dont you have a map model with it on? just a flat plane with the texture on wud be better quality
  • moultanomoultano Creator of ns_shiva. Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts Join Date: 2002-12-14 Member: 10806Posts: 4,219 Advanced user
    QUOTE (CoolCookieCooks @ May 19 2004, 12:16 AM)
    why dont you have a map model with it on? just a flat plane with the texture on wud be better quality

    I don't think I can really spare the entities for the number of places I want to use this, and 256x256 is plenty for my purposes.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Members, NS1 Playtester, Contributor, Constellation Join Date: 2003-05-18 Member: 16446Posts: 5,602
  • ShinzonShinzon Members Join Date: 2003-07-25 Member: 18407Posts: 339
    edited May 2004
    i shrank this new one in PS and it looked good... looked like a logo, you could see shiva alot better than ont he large one even though u could still make out some of the circuitry...

    *edit*

    when i was making this, a little voice in my head said:

    add some cheesy quote to this.. like "The Future Is Friendly, Shiva"
  • CaptainPanakaCaptainPanaka Members Join Date: 2002-11-02 Member: 4718Posts: 3,541
  • TofumasterTofumaster Members Join Date: 2004-04-10 Member: 27829Posts: 156
    Try some new text or something to match the mood more.
  • ShinzonShinzon Members Join Date: 2003-07-25 Member: 18407Posts: 339
  • moultanomoultano Creator of ns_shiva. Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts Join Date: 2002-12-14 Member: 10806Posts: 4,219 Advanced user
    Yeah, that looks good. Do you think you could send me the photoshop file? I might want to take the text out entirely or make other modifications depending on how I include it. Thanks a lot, this will be a big help.
  • WindelkronWindelkron Members Join Date: 2002-04-11 Member: 419Posts: 3,975
    I'm making one now, just photoshop is bad to me and crashes often...
    QUOTE(esuna)
    In short, stop just looking at screenshots and thinking "JESUS CHRIST! THAT ENGINE IS PERFECT BECAUSE IT LOOKS LIKE x GAME! MY COLON EXPLODED!"
  • Seph_KimaraSeph_Kimara Members Join Date: 2003-08-10 Member: 19359Posts: 1,720 Fully active user
    edited May 2004
    QUOTE (Windelkron @ May 22 2004, 09:13 AM)
    I'm making one now, just photoshop is bad to me and crashes often...

    Try holding ctrl+shift+alt when loading PS up (ie. right after double clicking the icon) and deleting the prefs file. That usually fixes a lot of adobe program crashes, in my experience.
  • moultanomoultano Creator of ns_shiva. Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts Join Date: 2002-12-14 Member: 10806Posts: 4,219 Advanced user
    edited May 2004
    QUOTE (Windelkron @ May 22 2004, 04:13 AM)
    I'm making one now, just photoshop is bad to me and crashes often...

    awesome. The more the merrier. smile.gif thanks.

    Edit: I've also added more pics to my site of the upper areas of the ship.
    Post edited by Unknown User on
  • WindelkronWindelkron Members Join Date: 2002-04-11 Member: 419Posts: 3,975
    the problem with the logo vs the map (I'm talking about my logo here, and to some extent shinzon's) is that its very hard to put a finger on the aesthetic style of shiva. Obviously a lot of the place is dirty industrial style; but other places have clean, misty pipes; still others have crisp halogen lights and computer monitors.
    So a curvy logo (as is the one I'm making now) might fit the computery section of the map, but it would look horribly out of place in one of your industrial reactors.

    Where exactly would the logo be placed? readyroom? computery place? industrial area?

    the style of the logo will have to fit that.

    (perhaps we could make a set of logos that look similar but have a different in style)
    QUOTE(esuna)
    In short, stop just looking at screenshots and thinking "JESUS CHRIST! THAT ENGINE IS PERFECT BECAUSE IT LOOKS LIKE x GAME! MY COLON EXPLODED!"
  • WindelkronWindelkron Members Join Date: 2002-04-11 Member: 419Posts: 3,975
    anything you want changed , just ask.
    woo for my first from-scratch project in photoshop that crashes every 4 minutes biggrin.gif
    QUOTE(esuna)
    In short, stop just looking at screenshots and thinking "JESUS CHRIST! THAT ENGINE IS PERFECT BECAUSE IT LOOKS LIKE x GAME! MY COLON EXPLODED!"
  • ShinzonShinzon Members Join Date: 2003-07-25 Member: 18407Posts: 339
    well give me your email, il send u the pdf file... but be carefull tis very messy, i dint organize it...
  • moultanomoultano Creator of ns_shiva. Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts Join Date: 2002-12-14 Member: 10806Posts: 4,219 Advanced user
    edited May 2004
    QUOTE (Windelkron @ May 22 2004, 12:31 PM)
    the problem with the logo vs the map (I'm talking about my logo here, and to some extent shinzon's) is that its very hard to put a finger on the aesthetic style of shiva.  Obviously a lot of the place is dirty industrial style; but other places have clean, misty pipes; still others have crisp halogen lights and computer monitors.
    So a curvy logo (as is the one I'm making now) might fit the computery section of the map, but it would look horribly out of place in one of your industrial reactors.

    Where exactly would the logo be placed? readyroom? computery place? industrial area?

    the style of the logo will have to fit that.

    (perhaps we could make a set of logos that look similar but have a different in style)

    Sorry about that. I should have mentioned. This will be used primarily in the cleaner sections of the map on computer screens. It should fit best with the style of these two shots here and here I've also updated the screens on the page with more current shots.
    I haven't made most of the clean sections of the map because they require computer textures that I haven't made yet. I intend on making some very colorful veil-style monitors, so don't feel contrained at all by the color scheme in those shots. The logo is most likely going to be used on a black background.

    If there's going to be text in it I would prefer that it be more formal. It's fine if it doesn't include text at all since I was originally thinking I would include the text to the right of it in the situations in which it is needed, but either way works. Also make sure that all of the elements look good on a black background. Thanks a lot for the help.

    shinzon: My email is rmoulton (at) andrew.cmu.edu (@ removed to avoid spamcrawlers)

    Thanks for your input everyone.
    Post edited by Unknown User on
  • kawakkawak Members, Constellation Join Date: 2003-01-11 Member: 12160Posts: 90
    Here is my first try:
    user posted image

    Which looks like a dance club's logo tounge.gif so i've made another one:
    Here it is:
    user posted image

    This one is better i think, more "stylish" (correct english?)
    And here is some variations

    user posted image

    user posted image

    user posted image

    Feel free to use them if you like them (if you want to modify them i can send you the "source file" too).

    (ns_shiva looks really awesome, good luck with it smile.gif )
  • moultanomoultano Creator of ns_shiva. Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts Join Date: 2002-12-14 Member: 10806Posts: 4,219 Advanced user
    Thanks a lot Kawak, those do look stylish. Send me the photoshop file when you get a chance. smile.gif
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