Hl2 Sdk

semipsychoticsemipsychotic Join Date: 2003-07-09 Member: 18061Members
edited May 2004 in NS General Discussion
<div class="IPBDescription">incoming</div> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->One of our forum members, the_culture, has just informed me of a conversation he had with Erik Johnson this week regarding the Half-Life 2 SDK (Software Development Kit) where he states they will be concentrating on it a lot more now E3 is out of the way and hope to get it through the door in "about a month".

You can see that forum thread and post your comments here.

Contrary to this however, HalfLifeRadio had an interview with Gabe Newell on Wednesday or Thursday night where he stated that they wouldn't be able to release the full SDK without releasing Half-Life 2 first. Gabe did mention however that very shortly they will be releasing the next stage of the SDK which will include their model compile tools and the Half-Life Model Viewer.

I really do doubt we'll see the full SDK before we see Half-Life 2 but if what Gabe Newell, (and even Rick Ellis here in this e-mail) says is true then you should at least have most of the tools to enable mod teams to do most of the artwork, getting a head start before the game is released.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

<a href='http://www.halflife2.net/' target='_blank'>http://www.halflife2.net/</a>

HL2 forum thread:

<a href='http://www.halflife2.net/forums/showthread.php?p=445038#post445038' target='_blank'>http://www.halflife2.net/forums/showthread...5038#post445038</a>

Flayra mentioned that NS for HL2 would be easier with the SDK, so I felt this article deserved a little attention.

*EDIT* is it just me, or does Invision forum system capitalize and de-capitalize letters in the topic title as it wishes? I'm almost certain that I tried to post "HL2 SDK". By the way, feel free to move this to off-topic.

Comments

  • DarkDudeDarkDude Join Date: 2003-08-06 Member: 19088Members
    That's some good news. Didn't Valve say that parts of the SDK were suppose to come our <i>before</i> E3 though? Did I miss something?
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    The XSI tools count as part of the SDK, I believe.
  • digzdigz be still, maggot Join Date: 2002-05-07 Member: 588Members, NS1 Playtester, Forum Moderators, Constellation
    <!--QuoteBegin-DarkDude+May 15 2004, 01:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkDude @ May 15 2004, 01:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That's some good news. Didn't Valve say that parts of the SDK were suppose to come our <i>before</i> E3 though? Did I miss something? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Valve says <i>alot</i> of things...
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    Please dont flame valve, they have spent the last 6 years making an amazing game engine, and are going to convert all of the hl1 mod content over to the hl2 engine, thats a lot of work, just let them get on with finishing it.
  • Boy_who_lost_his_wingsBoy_who_lost_his_wings Join Date: 2003-12-03 Member: 23924Banned
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    Already mentioned in one of the existing HL2 threads in the proper forum, Off-Topic.

    <span style='color:red'>*LOCKED.*</span>
This discussion has been closed.