Graphics Card Problems In Opengl
Thaldarin
Alonzi! Join Date: 2003-07-15 Member: 18173Members, Constellation

<div class="IPBDescription">Help me please. Nvidia Card ...</div> Okay so I purchase an Nvidia Geforce 4 MX 440 8x AGP and run it in 4x AGP mode. I was told this card is fully adaptable and will run with no problems at the lower bus speed.
However this is not the case, I'm not expecting much better performance until I can scrape a new motherboard together, but OpenGL textures are a little "screwed".
The textures in Half-Life on OpenGL seem to be displaced and radiosity/lighting appears in random places, my main benchmark for this was de_dust2 and ns_eclipse. Direct3D is rendering fine just with 10/20FPS lower. I've tried all sorts of tweaks as well. I've also tried overclock and downclocking. Below is a picture of the problem if anyone can help.
(Note its the red light which is where it shouldn't be - on the pick walls where blue light is being emitted)
EDIT: I've got DirectX 9.0b and the latest Nvidia Drivers (From PC Gamer Magazine)
EDIT2: There is also texture problems. They 'cut up' and re-align where they shouldn't. You notice this by the stairs on the left of the picture, where as you go up different shades of pink appear. Need help with that aswell, if possible. I'm not precaching the textures, I also have sideband addressing and AGP Fastwrites set to ON if that helps.
However this is not the case, I'm not expecting much better performance until I can scrape a new motherboard together, but OpenGL textures are a little "screwed".
The textures in Half-Life on OpenGL seem to be displaced and radiosity/lighting appears in random places, my main benchmark for this was de_dust2 and ns_eclipse. Direct3D is rendering fine just with 10/20FPS lower. I've tried all sorts of tweaks as well. I've also tried overclock and downclocking. Below is a picture of the problem if anyone can help.
(Note its the red light which is where it shouldn't be - on the pick walls where blue light is being emitted)
EDIT: I've got DirectX 9.0b and the latest Nvidia Drivers (From PC Gamer Magazine)
EDIT2: There is also texture problems. They 'cut up' and re-align where they shouldn't. You notice this by the stairs on the left of the picture, where as you go up different shades of pink appear. Need help with that aswell, if possible. I'm not precaching the textures, I also have sideband addressing and AGP Fastwrites set to ON if that helps.
Comments
*edit* EVIL EVIL TYPOS !!
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I have the exact same card, and I have fastwrites off. Try turning it off under everything other than GPU
If it's not working could be a motherboard issue instead.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Aye i suggested that but not one of them tryed it and reported back, shows how much they want help.
Also, I don't know how often PC Gamer releases Nvidia drivers, but I'll bet its not as often as <a href='http://www.nvidia.com' target='_blank'>http://www.nvidia.com</a>.
If it's not working could be a motherboard issue instead.