T.s.a Lmg

Trex2Trex2 Join Date: 2004-03-27 Member: 27562Members
<div class="IPBDescription">mm..</div> <img src='http://members.lycos.nl/simplystraight/tsa.jpg' border='0' alt='user posted image' />

guess u cant read the letters..
well on the ammo box it says..
T.S.A
AmmoBox
Warning!!
and on the gun..
Born To Be Wild..

well guess this model sucks but what u ppl can make of it? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

Comments

  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    looks very uncomfortable <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    One of the most horrible concepts ive seen lately. you should look at pictures of real weapons studying scales, shapes and angels.. then go back to the drawing board and I promise you will get a much better result.
  • Mr_JeburtOMr_JeburtO Join Date: 2003-08-29 Member: 20340Members
    good god that looks uncumfortable.

    u need to rethink the design a little bit.
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    tss..more work <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    edited April 2004
    erm... yeah it's not great at all... and the ammo? how big is it? because that way it looks it goes through the trigger area. I think with a little tweaking it might not be bad though.
  • silverfalconsilverfalcon Join Date: 2004-04-22 Member: 28104Members
    this is where i be telling you whats wrong with the gun and how to fix it, but this is all i got to say

    redo it, its beyond repair

    <>silver falcon
  • mephmagemephmage Join Date: 2004-03-24 Member: 27514Banned
    You guys are truly the most horrible persons in the NS-Community!

    Instead of telling him how bad it is, instead tell him how to make it better?

    Personally, I prefer weaponry a bit more realistic, meaning that I like a normal handle, etc. on'em, except for that, its a nice concept.

    Perhaps its a bit non-ergonomic? It would need a better handle and kabloie! U got urself a nice gun!


    Keep up the good work Trex! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Trex2Trex2 Join Date: 2004-03-27 Member: 27562Members
    i would like some more help cuz i dun make concepts for gun lately everyday cuz i more work on art and stuff soooo u guys should give me ideas too change it plz??
    thanks
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-Trex2004+Apr 27 2004, 03:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Trex2004 @ Apr 27 2004, 03:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i would like some more help cuz i dun make concepts for gun lately everyday cuz i more work on art and stuff soooo u guys should give me ideas too change it plz??
    thanks <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    practice till it looks normal <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Trex2Trex2 Join Date: 2004-03-27 Member: 27562Members
    haha oke <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin-mephmage+Apr 28 2004, 06:16 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (mephmage @ Apr 28 2004, 06:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You guys are truly the most horrible persons in the NS-Community!

    Instead of telling him how bad it is, instead tell him how to make it better?

    Personally, I prefer weaponry a bit more realistic, meaning that I like a normal handle, etc. on'em, except for that, its a nice concept.

    Perhaps its a bit non-ergonomic? It would need a better handle and kabloie! U got urself a nice gun!


    Keep up the good work Trex! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You should read post before spitting out lies.
    They said to study REAL gun designs and make it more comfortable. In my oppionon thats helping.
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    edited April 2004
    This is how I would do a LMG/SMG with your magazine style. Or atleast its what I came up with in about 5 minutes.

    <img src='http://eternity8.cs-sweden.com/adam/concept/smgconcept.gif' border='0' alt='user posted image' />

    notice the angle of the handle and the non occupied space for bullets between the magazine and the ejectionport.... also notice the flying goomba <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Trex2Trex2 Join Date: 2004-03-27 Member: 27562Members
    ill tryy something hehe juz worked 5 mins on that one maybe less dun remember ohh wel <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    hey mind if i model that thing nottingham?
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-chrono5454+Apr 27 2004, 07:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Apr 27 2004, 07:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hey mind if i model that thing nottingham? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    please do :D

    but do my turret first :d
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    <!--QuoteBegin-chrono5454+Apr 28 2004, 01:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Apr 28 2004, 01:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hey mind if i model that thing nottingham? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    usually I do mind. But I will make an exception.. feel free <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    <!--QuoteBegin-chrono5454+Apr 27 2004, 04:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Apr 27 2004, 04:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hey mind if i model that thing nottingham? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Don't forget the goomba.
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    @ the concept of the TS: Ehh try imagining you would have it in your hands, and you were shooting it, wouldn't be very easy huh? Try doing a real weapon model, and you'll get the idea
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