[packwip] Super Mario + Full Conversion Pack!

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Comments

  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    but that means more work for us D: more work = delayed pack + more boringness
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    I have problem get transperancy on the damn commander hud
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    I've got the model's for meshing. Got a question though. Do the skinners want to be able to add highlights to the bobomb or can it just be simple single colour skins? Cause I'm a bit unsure with how to mesh round objects, so knowing what the skinners wanna do with it will help me know I can go ahead and give it a hacky mesh.

    Also, erm, unsure if I should have done this but the feet on the bob-omb model were kinda bothering me so I made new feet for it. Another thing, the bob-omb model is kinda high poly for a round ball. Can I reduce it? All I will do is change the number of segments used for the main body. It won't be a very noticable change. It'll bring the PC down to 774 if I use a 16 segment sphere, down from the 1020 odd using the original sphere.
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    Did you save that render in paint? It looks horrible.

    Nice model though.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    go for it zero, but that model was intended for the v model (was gonna model a seperate world model)
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    <!--QuoteBegin-waller+May 11 2004, 04:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (waller @ May 11 2004, 04:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Did you save that render in paint? It looks horrible.

    Nice model though. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    What? No, I used 3dsmax to save it. Just used the default JPG quality settings. Here's the lower poly model. I set the quality setting to best here, so better be no complaining about render quality! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    can hardly notice the difference <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i liked my bobomb better <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • Mr_GargMr_Garg Join Date: 2004-05-07 Member: 28532Members
    Hey whats gonna be Movement Chamber, Sensory Chamber, and Defense Chamber?
  • mephmagemephmage Join Date: 2004-03-24 Member: 27514Banned
    edited May 2004
    <!--QuoteBegin-Mr. Garg+May 10 2004, 07:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr. Garg @ May 10 2004, 07:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hey whats gonna be Movement Chamber, Sensory Chamber, and Defense Chamber? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Movement Chamber - High Pipe? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Btw:
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->but that means more work for us D: more work = delayed pack + more boringness <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Well, it takes patience to get a good pack, a mario with a black shell as a hat then a large identical black shell on his back = hard to do? hm.. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Well, I hope everyone doesnt do a horrible job on this TC just because you're in some kinda rushy, because that would be a big waste of everyones time.
    Instead of being hasty, make it good while you're at it.

    But if ye guys aint gonna do it, then I'll probably have to ask someone else to make that Shelly mario <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    i might work on it if i have time, wouldnt be too hard i dont think.
  • DreamScarDreamScar Join Date: 2004-04-17 Member: 27982Members
    what's wrong with metal mario?
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    metal mario looks awesome, its the concept. i must agree with meph that old skool is more the awesome.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    look on the bright side theyd be easy to skin !
  • darkflame_666darkflame_666 Join Date: 2003-12-18 Member: 24531Members
    If old is kewl why not do the Racqoon Tail for JP Marine <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-darkflame_666+May 10 2004, 08:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (darkflame_666 @ May 10 2004, 08:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If old is kewl why not do the Racqoon Tail for JP Marine <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    because i already modeled fludd if you want the racoon tail do it yourself
  • mephmagemephmage Join Date: 2004-03-24 Member: 27514Banned
    <!--QuoteBegin-darkflame_666+May 10 2004, 08:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (darkflame_666 @ May 10 2004, 08:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If old is kewl why not do the Racqoon Tail for JP Marine <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Because they're too young to have played on Nintendo 8-bit very much <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
    They dont see the pleasure of using retro stuff in something new.

    This pack would be cool because it brings back alot of memories, except for those new things, I've seen metal mario once.. in.. whatever the name of the game was. I dont really dig those 3D mario games.

    The old ones r the best ones, and the funniest ones, thats why they should be made, I think even I could remodel mario with Racoon tail and ears <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    ok then do it dont just sit here and talk model it then it might be accepted <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • LoRD_TrifleLoRD_Trifle Join Date: 2004-03-28 Member: 27575Members
    <!--QuoteBegin-chrono5454+May 10 2004, 08:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ May 10 2004, 08:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok then do it dont just sit here and talk model it then it might be accepted <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ...pwn3d
  • Mr_GargMr_Garg Join Date: 2004-05-07 Member: 28532Members
    Sensory Chamber - mini Boo's Mansion?
    Defense Chamber - Shyguy?
    Movement Chamber - Nightmare Damension Door?
  • TriPhaseTriPhase Join Date: 2002-11-03 Member: 6110Members, Constellation
    Oh my god, this... friggen.. OWNS ! wow wow wow, gg.
    Can't wait for it to be finished so I can download it, great friggen idea, and great friggen job so far, 1!!!!111111111

    ::Faints::
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    dont make shyguy or toad into a chamber, thatd be dumb.
  • Mr_GargMr_Garg Join Date: 2004-05-07 Member: 28532Members
    How about one of those vines that pop out of those blocks for a Defense chamber? or perhaps one of those big blue block that try to smash you from overhead?
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    edited May 2004
    A DC could be a 1-Up mushroom (a big one, to keep it from being confused with the other shroom) or (really old school) a Donkey Kong style barrel (the first mario game EVER), SC could be Boo's Mansion (like that idea) and an MC.... hrm... we've used a pipe, so it could be one of the Bowser Castle doors (from SMW 3 on SNES, y'know, the big groany doors, since it teleports between hives)

    Oh, and if we dont have a fade, magikoopa! Magikoopa's just too annoying an enemy to leave out (I hated those things in the old mario games). Acid rockets would therefore be the magic "circle-square-triangle" symbol that magikoopa shot. I like this one better than birdo personally, since birdo looks kinda... pink. And not very mario-esque (only in two games ever, the original NES one and SMRPG). And besides, magikoopa is just so much cooler.

    Edit:
    Magikoopa
    <img src='http://mariomonsters.com/magikoopa/Magikoopa.jpg' border='0' alt='user posted image' />
    vs.
    Birdo
    <img src='http://mariomonsters.com/birdo/Birdo.jpg' border='0' alt='user posted image' />

    Magikoopa wins <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    lol how about putting the ATARI in there =D, o_O
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-LoRD_TRiFLe+May 10 2004, 08:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LoRD_TRiFLe @ May 10 2004, 08:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-chrono5454+May 10 2004, 08:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ May 10 2004, 08:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok then do it dont just sit here and talk model it then it might be accepted  <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    ...pwn3d <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    that is the exact response i was going for <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • LoRD_TrifleLoRD_Trifle Join Date: 2004-03-28 Member: 27575Members
    <!--QuoteBegin-zwing+May 10 2004, 10:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (zwing @ May 10 2004, 10:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> lol how about putting the ATARI in there =D, o_O <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    bb...b...because mario wasn't ever on it?



    and chrono, you earned every bit of that response <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    edited May 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->and chrono, you earned every bit of that response <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    That's a bloody fact <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    And here's Magikoopa (since I don't see a birdo being done <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)

    Well, maybe just his hat, wand and glasses, but whatever.

    <img src='http://dorian.carpe-noctem.ca/mario/magikoopa1.jpg' border='0' alt='user posted image' />

    I might have to redo them, as they're rather high poly when the rest of this little critter needs doing still (almost 600 polies). Edit: It's the wand tip... I forgot to set my sphere back down after doing some other stuff (well I set it down to 18 from 200, but forgot to lower it even more).
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    dorian do i dare ask why it was set at 200? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    ok, we will have magikoopa as fade then <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
This discussion has been closed.