Hey, its a mario map in CS, couldnt anyone borrow it? Change the APC in the CT start into a... nother vehicle? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
And yeah.. modify it alot? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
edit: not we, anyone <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
A bullet-bill (the thing fired by that cannon) could be the bilebomb model, since it cant be used as a seige bullet (given that they dont fire bullets).
the player model for the readyroom will be a goomba. just cant leave the lil guy out <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-CoolCookieCooks+May 10 2004, 09:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ May 10 2004, 09:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the player model for the readyroom will be a goomba. just cant leave the lil guy out <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> and how your gona make diffrent model for Readyroom & Marine Side Model..?Afaik doesn't Readyroom marine use the marine model thats used while in the game?
you should make a list of the things you need sugestions for and maybe make the screenshots in a seprate list from the list stating whats what in the conversion pack so you can get a better overall idea of it.
whoah cookie, you sure that isnt a bit high poly for NS, i mean whoah, 12 poly is pretty high, dont you need to optimise it a bit? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
wow, nice one wallpaper, cud use them later. yeh razor i might have to delete the bottom faces otherwise my fps will go through the roof <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-raz0r+May 10 2004, 12:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (raz0r @ May 10 2004, 12:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> whoah cookie, you sure that isnt a bit high poly for NS, i mean whoah, 12 poly is pretty high, dont you need to optimise it a bit? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> lol!
but, how can it be 12 polies?
it should be 8 as minimum? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
its 4 x 2 corners, so.. that should be 8 corners totally. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
<!--QuoteBegin-CoolCookieCooks+May 10 2004, 12:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ May 10 2004, 12:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> a cube has 6 sides, 2 polys per side, 12 polys <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> And I who always thought those small dots between the lines r polies, guess im wrong.
Btw. Does anyone here know why super mario has a mustache? They made it so you could differ the nose from his mouth <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
bah i nearly got into that video <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
This or spec ops....gonna need to ns directorys <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
hey cookie, is that my metal mario skin, or did you make a new one, cause it kinda looks like mine if you were to take the chrome effect off... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
I once had all characters in the CT team in CS all grayskinned then chromed just for fun, look kinda cool!
But Metalmario is too new, Mario with that Black shell-and-hammer armor would be cooler, or the racoon suit <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Retro = is, once again, cool <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Comments
And yeah.. modify it alot? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
edit: not we, anyone <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Siege?
Siege? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
yes
and how your gona make diffrent model for Readyroom & Marine Side Model..?Afaik doesn't Readyroom marine use the marine model thats used while in the game?
<img src='http://www.pfcook.force9.co.uk/metalmariopreview.jpg' border='0' alt='user posted image' />
plus I=t3h nub
<img src='http://www.pfcook.force9.co.uk/heavypickuppreview.jpg' border='0' alt='user posted image' />
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
<a href='http://www.ohnoes.org' target='_blank'>oh noes!!!</a>
<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
hey cookie, is the pack done soon?
mario sprite sheets and rips links
<a href='http://www.pipehouse.net/sprites.shtml' target='_blank'>http://www.pipehouse.net/sprites.shtml</a>
<a href='http://www.marioportal.com/modules.php?name=Content&pa=showpage&pid=266' target='_blank'>http://www.marioportal.com/modules.php?nam...howpage&pid=266</a>
<a href='http://www.smbhq.com/users/sprite/Sprites/sprite.htm' target='_blank'>http://www.smbhq.com/users/sprite/Sprites/sprite.htm</a>
pretty much everything between them
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
more h4x
<img src='http://www.pfcook.force9.co.uk/phasegatepreview.jpg' border='0' alt='user posted image' />
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
lol!
but, how can it be 12 polies?
it should be 8 as minimum? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
its 4 x 2 corners, so.. that should be 8 corners totally. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
And I who always thought those small dots between the lines r polies, guess im wrong.
Btw. Does anyone here know why super mario has a mustache? They made it so you could differ the nose from his mouth <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
But Metalmario is too new, Mario with that Black shell-and-hammer armor would be cooler, or the racoon suit <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Retro = is, once again, cool <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->