The Specialists Released On 30th April

JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
edited April 2004 in Off-Topic
From their <a href='http://www.specialistsmod.net' target='_blank'>homepage</a>

<!--QuoteBegin-changelog+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (changelog)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->-New thrown weapon physics. Weapons will fall and tumble in a realistic manner.
<b>- Updated particle system for bullet strikes and smoke when you fire a weapon.
- Fixed not being able to dive if you jump off something.
- Fixed The One mode.</b>
- Lots of other minor bugfixes.
- Updated the recoil to be smoother.
- Backwards velocity slightly increased.
- Weapon damages slightly increased.
<b>- Knives will now ricochet off a wall if they strike them at a shallow angle.</b>
- lastinv command re-implemented.
- cl_accel cl_accelexp and cl_accelmax "mewcelleration" added.
- Many slight adjustmnents to weapons.
<b>- Shrapnel added to grenades.
- Crosshair removed for fu, knives, katana, nades and the unscoped Barett.
- Added attacking with the stock of a weapon, for the M4A1 and the sawed-off shotgun.
- Reload button blocks in kung fu.</b>
- Added in force chase cam spectator mode.
- MAC 10 removed and replaced with the H&K UMP.
- Added support for the mouse in the buy menu.
- New Akimbo Berettas model.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

Ones in bold are what i'm looking forward to most (Kung fu block!)

Comments

  • ZigZig ...I am Captain Planet&#33; Join Date: 2002-10-23 Member: 1576Members
    <!--QuoteBegin-Jimmeh+Apr 26 2004, 10:35 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jimmeh @ Apr 26 2004, 10:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> From their [URL=http://www.specialistsmod.net]homepage[/quote] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    IMMORTALIZED FOR EVER!!
  • NurotNurot Join Date: 2003-12-04 Member: 23932Members, Constellation
    Awesome a new release, is it steam supported and with a splash, then it'd pwn cs any day of the week.
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    I hope it will cut down on the auto spam *cough* pistols rule *cough* <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • NurotNurot Join Date: 2003-12-04 Member: 23932Members, Constellation
    edited April 2004
    .... Is it true? I just got done talking with an IRC moderator in The Specialists official channel and not only have they added a splash screen and steam support, but, and I quote "<icu> 2.1 will actually be updatable via Steam <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->"
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    <!--QuoteBegin--]sonic[-+Apr 26 2004, 06:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-]sonic[- @ Apr 26 2004, 06:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I hope it will cut down on the auto spam *cough* pistols rule *cough* <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Agreed

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->.... Is it true? I just got done talking with an IRC moderator in The Specialists official channel and not only have they added a splash screen and steam support, but, and I quote "<icu> 2.1 will actually be updatable via Steam <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->"<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Well if it becomes an offical steam game then yes, but i don't know.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    You mean like NS 3.0? Oh wai
  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    As long as they didn't nerf my precious boomstick, I are happy.


    Oh I see they actually gave it some extra stuff! NIFTYRIFIC!
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    Aslong as shocky keeps his ts server pistols only , im as happy as larry. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Seph_KimaraSeph_Kimara Join Date: 2003-08-10 Member: 19359Members
    edited April 2004
    HURRAH! No more MAC 10!

    But ew...weapon damage increased?
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin--]sonic[-+Apr 26 2004, 12:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-]sonic[- @ Apr 26 2004, 12:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I hope it will cut down on the auto spam *cough* pistols rule *cough* <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    If you like doing pistols only or pistols and shotguns only, find a server with those respective weapon restrictions. I know how you feel, so when I play TS (which is almost always at the LAN center with a couple of friends), I usually tweak the server settings to suit my current attitude towards automatic weapons; much of the time I leave the game as is, but I do like to do some pistols-only desperado mode every once in a while.

    I've been waiting for 2.1 for a while, so I'll be quite pleased when it does come out. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • docchimpydocchimpy Join Date: 2003-07-19 Member: 18266Members
    Won't affect RPing much, so ...meh.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    edited April 2004
    Incidentally....

    To keep those wondering happy.

    Yes, my server is staying pistols & shotties. It's simply more fun I feel.

    Yes, you can find it, it's currently WON but will be Steam on 2.1 at 212.23.5.122:27035

    Yes, I shall be mirroring it on the PlayZen.net <a href='http://mirror.playzen.net' target='_blank'>mirror</a> for that no registration, no queue download loving when it's released.

    Yes, PlayZen pwns, if I do say so myself.

    Yes, I am God.

    That is all.

    - Shockeh <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    /me kicks shocky's assault rifle out of his hands roll's by him and shoots him in the back of the head ^^ <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Guys- believe me, Assaults make the life of a nub better. I myself played on a pistols & shotguns only server, and didn't die for a solid 15 minutes(in which of, I just kept running out of ammo, then dropping my weapons and grabbing theirs).

    I hope(it'd be sweet) that when you die, the weapon comes out of your hand and jiggles then, not just when you throw it, cause that would be whicked cool.
  • Seph_KimaraSeph_Kimara Join Date: 2003-08-10 Member: 19359Members
    edited April 2004
    <!--QuoteBegin-Quaunaut+Apr 26 2004, 10:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Apr 26 2004, 10:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Guys- believe me, Assaults make the life of a nub better. I myself played on a pistols & shotguns only server, and didn't die for a solid 15 minutes(in which of, I just kept running out of ammo, then dropping my weapons and grabbing theirs).

    I hope(it'd be sweet) that when you die, the weapon comes out of your hand and jiggles then, not just when you throw it, cause that would be whicked cool. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I hate rifles and autos with an undying passion.

    Melee/pistol for teh win.
  • OmegamanOmegaman Join Date: 2004-01-11 Member: 25239Members
    What? No love for the Katana?
  • Seph_KimaraSeph_Kimara Join Date: 2003-08-10 Member: 19359Members
    <!--QuoteBegin-Omegaman!+Apr 26 2004, 11:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Omegaman! @ Apr 26 2004, 11:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What? No love for the Katana? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    /me hearts the katana
  • docchimpydocchimpy Join Date: 2003-07-19 Member: 18266Members
    Ahh...the Katana. I've killed many an enemy with that baby. I also like how after you hit someone, blood appears on the blade. A nice little touch, if I do say so myself.

    OT: Does anyone know of any Specialists/Action Half Life equivalents for HL2 in progress?
  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    Excellent. I'm still going to be laming it up with my Raging Bulls***, though!

    Automatics don't really bother me; with the right pistol, sluggish riflemen are easy targets and the MAC-10 was really the only serious threat if you're good with the Bulls*** or Golden Colts.
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    Haven't played ts since the last patch (The last 2 updates after this new update) Now it seems that I will be interested in playing this again. (Never did like some people who played at most of my favorite servers)
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    There already was a melee block button, but then changed it (you just had to punch at the right time).

    Damage levels are closer to the 1.5 values, but overall much more time has been spent balancing them.

    Rifles are somewhat balanced out by the ammo load you can carry. You burn short but bright. SMGs (other than the mac10) take long enough to kill somebody for them to do something about it (like kick away the gun, or put a knife in his chest). Specific guns of either type were pretty unbalanced, but the concept is fine.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-taboofires+Apr 27 2004, 01:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (taboofires @ Apr 27 2004, 01:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There already was a melee block button, but then changed it (you just had to punch at the right time).

    Damage levels are closer to the 1.5 values, but overall much more time has been spent balancing them.

    Rifles are somewhat balanced out by the ammo load you can carry. You burn short but bright. SMGs (other than the mac10) take long enough to kill somebody for them to do something about it (like kick away the gun, or put a knife in his chest). Specific guns of either type were pretty unbalanced, but the concept is fine. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Alas, he sums up why this patch will rock quite well.

    My problem with the afformentioned Katana- it was too easy to use. I started using it at first, but it got old, especially when your score would be Double/Triple of everyone else on the server just because you get 2 kills and they get 1. Too easy of a weapon.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    Pfft I got 5: stuntman throwing knife kill (that's the real score whoring right there). Or 3 with a gun.

    The katana is irritating because you can sneak your way into a gun-fight and kill someone before they notice you're even there. One slash and you're half dead. It's almost as bad as shooting two guys having a foo-fight. When people play reasonably nice, then it's perfectly good.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-taboofires+Apr 28 2004, 06:02 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (taboofires @ Apr 28 2004, 06:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Pfft I got 5: stuntman throwing knife kill (that's the real score whoring right there). Or 3 with a gun.

    The katana is irritating because you can sneak your way into a gun-fight and kill someone before they notice you're even there. One slash and you're half dead. It's almost as bad as shooting two guys having a foo-fight. When people play reasonably nice, then it's perfectly good. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well no offense, but thats why you need to watch around you. One of the reasons I do so well is because I use sound around me. Even when not using my headphones, I use sound just so I can look around.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    That doesn't really apply to a gunfight. You will not hear the katana wielder's footsteps over the gunshots, and won't hear the katana swing sound until you are dead.

    Turning around is out of the question, naturally.

    I prefer to think of a fight as between two people, regardless of what they are packing. When that battle concludes, then the victor finds a new partner. So, yeah, getting knifed/shot in the back would irk me a fair bit.
  • OmegamanOmegaman Join Date: 2004-01-11 Member: 25239Members
    <!--QuoteBegin-Quaunaut+Apr 27 2004, 04:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Apr 27 2004, 04:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-taboofires+Apr 27 2004, 01:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (taboofires @ Apr 27 2004, 01:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There already was a melee block button, but then changed it (you just had to punch at the right time).

    Damage levels are closer to the 1.5 values, but overall much more time has been spent balancing them.

    Rifles are somewhat balanced out by the ammo load you can carry.  You burn short but bright.  SMGs (other than the mac10) take long enough to kill somebody for them to do something about it (like kick away the gun, or put a knife in his chest).  Specific guns of either type were pretty unbalanced, but the concept is fine. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Alas, he sums up why this patch will rock quite well.

    My problem with the afformentioned Katana- it was too easy to use. I started using it at first, but it got old, especially when your score would be Double/Triple of everyone else on the server just because you get 2 kills and they get 1. Too easy of a weapon. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    In certain scenarios, yes, but most of the time, killing a guy with a Steyr Aug from 50 yards away takes quite some skill (although most of the time, the game is so fast-paced that by the time you get to him, he's long dead).
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