[wip] Jin Roh Pack

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Comments

  • GodhandGodhand Join Date: 2003-08-02 Member: 18737Members
    <!--QuoteBegin-Jean Luc Picard+Apr 8 2004, 09:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jean Luc Picard @ Apr 8 2004, 09:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the MG 42 would SHRED an onos easily..


    what is it... 1200 rounds a minute? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    it was like a constant stream of bullets.

    I had an idea for reload anims... how bout instead of changing mag's, you change out overheated barrels, and keep it on a long belt-feed?
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Obst & Gemuese+Apr 9 2004, 05:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst & Gemuese @ Apr 9 2004, 05:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Player animations:

    <a href='http://www.thrill2kill.com/forums/index.php?act=Attach&type=post&id=1480' target='_blank'>MG 42 Player anims</a>

    Comments please. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Hm.... I must say... I didn't ever watched the movie... or something like that... but NOW I really want that Jin-Roh pack <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    looking very good so far <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    More comments pls <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->


    btw I've also redone the reload anim for my STG44 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DozerDozer Join Date: 2004-04-04 Member: 27726Members
    DUDE THAT IS SO BOSS MAN!
    what program u use to model with?
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
  • InvaznInvazn Join Date: 2004-03-04 Member: 27142Members
    must get jin roh anime
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    yeah, it fires really fast.. a horrible weapon.. the allies given it the name "hitler saw" because 1 mg was able to mow down several squads before the belt was empty... and reloading it only takes a few seconds.. and evey 2 belts you have to replace the interchangeable barells. every mg team got 2 barells, and one spare barell. theres a hatch on the side. slam it open, pull the hot barell out, and put a new one it.. close the hatch and youre ready to fire again.. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
  • GodhandGodhand Join Date: 2003-08-02 Member: 18737Members
    by horrible, im hoping you mean "horrible for the alies" no weapon is horrble, only the intent behind it ^^
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    If you really feel the need to discuss guns here, please do this <b>while providing model/animation feedback</b> .
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    I'm not sure what kind of "modifications" Production IG did when doing the movie... or whether they just messed up the proportions just for the sake of animating. It just feels that the bipod is too short, angled too far out, and too far forward, causing the effect of making it look like his arm is too far forward.

    If you check out these screencaps, you'll see what I mean.

    SOLUTION?! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    Try lengthening the bipod, shrink the angle a bit, and move it back until his torso is upright and the shoulders are nearly even.
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    <img src='http://www.wrestlinghaven.com/gg/Jaeger/PDVD_001.jpg' border='0' alt='user posted image' />

    <img src='http://www.wrestlinghaven.com/gg/Jaeger/PDVD_002.jpg' border='0' alt='user posted image' />

    <img src='http://www.wrestlinghaven.com/gg/Jaeger/PDVD_004.jpg' border='0' alt='user posted image' />
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    edited April 2004
    Hm. I'll ahve a bit mroe ingame testing and decide then what to do.
    But I'm most likely to do this. Or I'll just shorten the gun itself a bit <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    meh? Test pls: [<a href='http://www.thrill2kill.com/forums/index.php?act=Attach&type=post&id=1480' target='_blank'>X</a>]
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    edited April 2004
    Nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    But the crounch_hmg_fire animations is borked :-/
  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    Weeee... I'm not using it without the default hands... But it would be a hot HMG...

    MG-3 is the best machine gun ever... Weee...

    *finally hits the ground*
  • eric_teric_t Join Date: 2004-03-18 Member: 27393Banned
    <img src='http://www.snorland.com/store/tedor/jinroh.gif' border='0' alt='user posted image' />
    shotgun fiend (3:21:52 PM): tell them i'm not finished yet.
    shotgun fiend (3:21:57 PM): oh yea ask them what should be changed.
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    They are borked cause they are old <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    n1 green <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    btw

    <img src='http://mitglied.lycos.de/adolfkrug/rohshot4.gif' border='0' alt='user posted image' />

    <img src='http://mitglied.lycos.de/adolfkrug/rohshot5.gif' border='0' alt='user posted image' />
  • eric_teric_t Join Date: 2004-03-18 Member: 27393Banned
    edited April 2004
    <img src='http://www.snorland.com/store/tedor/jinroh_ha.gif' border='0' alt='user posted image' /><img src='http://www.snorland.com/store/tedor/jinroh2.gif' border='0' alt='user posted image' />
    tsa reskins by tedor.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Obst & Gemuese+Apr 12 2004, 01:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst & Gemuese @ Apr 12 2004, 01:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They are borked cause they are old <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    n1 green <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    btw
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    rawr....

    and... still waiting... *sigh* <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    edited April 2004
    Some "updated" pics first <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    <img src='http://mitglied.lycos.de/adolfkrug/rohshot4_3.gif' border='0' alt='user posted image' />

    <img src='http://mitglied.lycos.de/adolfkrug/rohshot5_3.gif' border='0' alt='user posted image' />


    :EDIT: WTH? Still some problems. Oh my I suck at 2D...

    :EDIT2: Finally. Now I'll try to make a wallpaper. Suckage ahead!
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    I dunno, I just can't shake the feeling that its... disproportionate somehow.


    I've got your teaser pic right beside a screenie from jin roh, and the bipod piece still looks strange. I can't put my finger on it, maybe its too long or something?


    Stick both pics side by side and tell me I'm mad or not mad, please!
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    In fact, compared to the movie, it IS too long. But that's because in the movie they cheated to get the animations right. Ingame or when not looking very close from 90° above you won't notice it anyway, and I go for game>movie whereever needed <!--emo&:)--><img src='http://www.natural-selection.org/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Groove. I value what little remains of my eyesight, glad to see its not entirely snafu, hehe.


    Looking forward to release, perhaps someone might dream up buildings etc to match the Jin Roh universe.
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    the masked version is scarier looking! :o
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    edited April 2004
    <a href='http://www.thrill2kill.com/forums/index.php?act=Attach&type=post&id=1480' target='_blank'>Updated animations!!!</a> <-- 560 kB, fast host (T2K)

    Features both MG42/Katana as well as the chrome option for the Katana. Look the the body/submodel section. Crits pls <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    :UPDATE: Features Godhands's katana skin!
  • GodhandGodhand Join Date: 2003-08-02 Member: 18737Members
    kinda confusing..by chrome option, you just mean the transparent overlay?


    were neither that other fellow (sorry bro, dont remember your name ^^;;) or my skins not good enoguh to be put in too <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    edited April 2004
    Hm, I thought I had used them o.0
    Wrong directory I guess. One second.

    :UPDATE: fixed <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • GodhandGodhand Join Date: 2003-08-02 Member: 18737Members
    ok.. i dunno if its just me, but i cant make it work right ^^;;

    i still cant see the swords base skin, and i cant get the mg to go away. all i can get is the trans chrome layer, held , while the mg is in hand too.

    Is this the intent, or am i too stupid to get it to work, or does it NOT work?
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    1) Under PART choose WEAPON.
    2) Under SUBMODEL choose SUBMODEL 2.
    3) Katana is held now.
    4) Now, under PART select CHROME_KATANA.
    5) Under SUBMODEL choose SUBMODEL 2.
    4) Voilà, Katana+Chrome XD
  • GodhandGodhand Join Date: 2003-08-02 Member: 18737Members
    danke ^^... perhaps you should have implied those instructions from teh begining ^^

    Looks nice. the kat cliping bothers me, but i understand how heinous it would be to make an actual draw animation, with decent timing
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