[mwip] Gamecube Grenade Launcher

CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
hi guys, this model is for the modelling compo, and i think it deserves its own topic, as i am not getting any feedback from the compo thread. It shoots the plugs of the controllers from the controller port as the grenades.

about 1000 polys atm

heres an old render of it, a new one coming up soon.
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Comments

  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    I dunno what a GC EXACTLY looks like, but this meets my rough imagination very good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    The whole concept (GC=GL. WTH?) is freaky, and I dunno who it will be held to look good, but perhaps a better render would help <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    on this coming up render, it shows the back handle, where it will be held, and maybe a hand on the side to support it, as it will be held sideways. The open button (bottom right) will be the fire button (ill get a diagram in a sec)
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    How will reloading work and look like?
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    he will face the front of the gamecube towards himself and place the plugs in
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    Pic of the plugs please! I hope they are formed somehow special (bigger) so they are realisable when loaded...
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    roflmao <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    heres the plugs (ignore the colouring)
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Won't it be difficult getting the firing and reloading animation to look right as you can't get Half-Life to do 4 different firing and reloading sequences?

    Nicely abstract idea though and looks good too!
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    lol..... funny idea <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • HackepeterHackepeter Join Date: 2003-06-08 Member: 17107Members, Constellation
    Nice idee, but i want to shot with the cartridge from the Gameboy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    I'll never look at my trusty GC with the same innocent eyes...
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Hrmm, what about having wavebird transmitters (wavebird being wireless GC controllers) instead of those plugs. Have no idea how they look like but I'm sure you can find pics of them somewhere.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin-Mintman+Apr 7 2004, 01:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mintman @ Apr 7 2004, 01:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Won't it be difficult getting the firing and reloading animation to look right as you can't get Half-Life to do 4 different firing and reloading sequences?

    Nicely abstract idea though and looks good too! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    go into hlmv and load up the gl V model, it has each nade with its own loading sequence, and dont worry about the firing sequence, itll just jolt back and the plug will disappear (all offscreen)
  • onos_turdonos_turd Join Date: 2003-08-10 Member: 19360Members
    u gotta do a knife version as well so u can beat skulks with it as well as blow em up
  • KazeKaze Join Date: 2003-09-01 Member: 20447Members
    edited April 2004
    I would so use this!

    I hope there's going to be a Purple and Black version. Not forgetting Spice, Red and all those other crazy crazy colours they have now. Hell, make a 'Mario' themed one as well!
  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    Nice model, whenever I decide to switch to fun models this is going to be the first one I look for. Anyone know any good GameCube games for an action enthusiast (read: Halo is my ideal console game)? I've kind of inherited a GC with Rouge Squadron, Resident Evil, and a rental of Twin Snakes from my friends closet (he only plays his Natural-Selection now that I've introduced him to it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->, all part of my plan to take all his stuff while he's obsessed with NS). Anyone have any ideas on games I would like? I'm looking for Metroid Prime but those retards at the local Blockbuster phased it out a long time ago, and I don't want to buy a game I don't know much about.
  • Trex2Trex2 Join Date: 2004-03-27 Member: 27562Members
    erm okaj?/
    i aint a fan of GC i love xbox <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    but it loooks cool
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Wavebird wireless controller = mines!
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    the reload/fire animations would be REALLY easy.simply have the marine turn the game cube sideways (to replace the rine opening up the tubes) then have him place the controllers in the slots then have him turn it back around. possible have him turn it on or off depending on if hes firing, or reloading..
  • PanzerOxPanzerOx Join Date: 2003-04-22 Member: 15754Members
    <!--QuoteBegin-ZeroByte+Apr 7 2004, 12:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZeroByte @ Apr 7 2004, 12:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hrmm, what about having wavebird transmitters (wavebird being wireless GC controllers) instead of those plugs. Have no idea how they look like but I'm sure you can find pics of them somewhere. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The wavebird ones are rectangles that run the height of the cube that plug into the port. They're curved so they can go over the bump thingy (the grey part).
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    Haha, awesome idea. I suggest it's held by the handle with the right hand, sideways, and the left hand supports the bottom.

    Only thing I don't like about this model is the fact that I didn't think of it first! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    The xbox would be a awsome knife model... CRUSH THE ONOS!!!!
  • AnarkiThreeXSixAnarkiThreeXSix x_x Join Date: 2003-12-31 Member: 24894Members
    lol thats just weird <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • DethGauntDethGaunt Join Date: 2003-06-02 Member: 16938Members
    <!--QuoteBegin-Trevelyan+Apr 7 2004, 08:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Trevelyan @ Apr 7 2004, 08:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The xbox would be a awsome knife model... CRUSH THE ONOS!!!! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    in Sven Coop, there is an Xbox model for Satchel Charges <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited April 2004
    i need a little bit of help with this guys, i need someone who can animate good, like the way i said the reloading, i need someone to be cabaple of doing that.

    edit: I think ive finished the model now the nades are 114 polys each i think (dunno why so high) and the gamecube model is 1140 polys. Ill start skinmeshing and skinning this now.

    edit2: for you who dont know what a gamecube looks like, heres what im gonna base my first skin off, i will probably do a black version too.

    <img src='http://www.nintendo.co.jp/ngc/specific/grap/gamecube.jpg' border='0' alt='user posted image' />
  • ThiefThief Ownage Join Date: 2003-08-09 Member: 19214Members, Constellation
    finally... someone finds a use for the gamecube
  • GodhandGodhand Join Date: 2003-08-02 Member: 18737Members
    <!--QuoteBegin--Thief-+Apr 8 2004, 06:33 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Thief- @ Apr 8 2004, 06:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> finally... someone finds a use for the gamecube <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    its funny, cause its true.
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Godhand+Apr 8 2004, 06:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Godhand @ Apr 8 2004, 06:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Thief-+Apr 8 2004, 06:33 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Thief- @ Apr 8 2004, 06:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> finally... someone finds a use for the gamecube <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    its funny, cause its true. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    its funny, cause its wrong.
  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    One little suggestion, you may want to make it a bit taller. You can't really tell from that source photo, but it really is a cube-shaped console.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    I could TRY to animate it if you assigned bones nicely. IE one for each plug, one for the cube, and a set of normal NS hands.


    I say TRY because work's hectic and I'm still trying to singlehandedly do a Predator pack for marines or fade...
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