Modeling Contest

124678

Comments

  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    I am entering my M41A2 Heavy Pulse Machine Gun.
  • jaboojaboo Join Date: 2004-01-05 Member: 25076Members
    ooooo i think im going to enter.....

    do alien models count
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    yes, they count as player models...

    ok, i'm trying to manage files here...

    whoever sent my the zip file named lmg_contest.zip... nice weapon, but you missed out the one OTHER non-optional part... the .txt file, whoever sent me that zip, fess up, or i'm deleting it... and if you could, send me what i asked for in the guidelines...

    more about the "yes/no" line... a yes would mean: a zip file would be put up on the website, including the readme you included, and the model... a no would mean: your model, textfile, and zip will not apear on the WIP section of the T2K website...



    i have models currently from:
    6john6doe6
    Guybrush/Qbt
    Akalamanaia
    and Chrono.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    your gonna put the 3d views up right? for the polls?
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    renders and 3d ports will be used for the voting... mostly the renders
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    i would join if it wouldnt be necesary to send a 3ds file because i never give my work out of my hands.
  • ColtraneColtrane Join Date: 2004-02-10 Member: 26337Members
    <!--QuoteBegin-Delarosa+Apr 4 2004, 11:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Apr 4 2004, 11:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> whoever sent my the zip file named lmg_contest.zip... nice weapon, but you missed out the one OTHER non-optional part... the .txt file, whoever sent me that zip, fess up, or i'm deleting it... and if you could, send me what i asked for in the guidelines... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Heh. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    I sent it. It was my purpose to just send the model (like I said in that PM) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    But yeah. I'll add the files to it.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin-Dillinja+Apr 5 2004, 12:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dillinja @ Apr 5 2004, 12:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i would join if it wouldnt be necesary to send a 3ds file because i never give my work out of my hands. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    if i do anything with it you don't like, you can sue me...and i'll pay for the lawyer(s)

    it's so that i can render all models on an equal basis... so those working with just milkshape, and those with cinema4d have equil quality renders...
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    <!--QuoteBegin-Dillinja+Apr 4 2004, 10:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dillinja @ Apr 4 2004, 10:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i would join if it wouldnt be necesary to send a 3ds file because i never give my work out of my hands. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Wouldn't that be amazing if people figured out how to decompile MDL files? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    you see the way dela made those models in 3d for your browser?

    if you do that, the model cannot be decompiled at all, its fully protected.

    so dela can be the only one holding it, as long as he doesnt leak it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • PhycoPhyco Omnipotent Join Date: 2003-12-24 Member: 24730Members
    edited April 2004
    wow why would anybody sue anyone for free models?

    o and malambis there is a whay to decompile mdls <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    count me in the modelling compo <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    im modelling summin atm, i wont say <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> but its for lmg, but i dunno what else to model
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    A knife cookie, a knife.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    ok, ill do a knife.

    i cant hold this model in, i must show to public <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    <!--QuoteBegin-Phyco+Apr 5 2004, 12:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Phyco @ Apr 5 2004, 12:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> o and malambis there is a whay to decompile mdls <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It's called sarcasm...
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    i just gave birth to more model <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    note the smoothing is messed up, thats just cinema 4d, its fine in ms3d.

    the model is nearly done, just need to add ejection port, grip and some details
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    <!--QuoteBegin-chrono5454+Apr 4 2004, 04:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Apr 4 2004, 04:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> heres mine so far
    aka'lamanaia looks like we are doing the same concept <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    and mine is only 462 polygons... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> (btw Delarosa if your looking the polycount with Milkshape, it displays incorrect number if it goes even a bit over that number). And the one i made, also will be used in my mod.
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    In addition to the sentry I present to you.... the siege

    999polys ( yes I made it within limits <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )
    <img src='http://eternity8.cs-sweden.com/adam/model/siege.jpg' border='0' alt='user posted image' />
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    i present you the finished version of the AK-47

    yeah theres smoothing problems here and there but thats because of cinema 4d
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    i enter, but the F*** rendering place wont send me that e-mail about how to dl it...
  • QbTQbT Join Date: 2003-12-21 Member: 24609Members
    <!--QuoteBegin-CoolCookieCooks+Apr 5 2004, 09:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Apr 5 2004, 09:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i present you the finished version of the AK-47

    yeah theres smoothing problems here and there but thats because of cinema 4d <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    eh dude, you do wrong what alot of ppl do wrong, and gameindustry does wrong, the ejectorport is on wrong side
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    i flipped it round for the render
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited April 2004
    I am probably going to use this mace i just made for my second entry. i <i>just</i> got it under the poly limit after making it time and time again

    edit: i got the ak47 up on my site for 3d viewing

    <a href='http://www.pfcook.force9.co.uk' target='_blank'>http://www.pfcook.force9.co.uk</a>
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I am entering my M41A2 Heavy Pulse Machine Gun. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->updating an old one doesn't count... ANY part of the model can be no older than april 1st... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->


    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
    hmg.JPG 29.5K
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    Yeah well i remade pretty much all of it so <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    Still counts
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    it accords on what timezone your in for the boards dating system, on my pc it says april 1st
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    1423 polies
    <img src='http://www.nsarmslab.com/chrono/NScontest/silencedlight3.jpg' border='0' alt='user posted image' />
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