Calling All Mappers...
SilverWolf
Join Date: 2003-05-20 Member: 16540Members
As of right now the only good maps for competitive play (as far as balance goes) are eclipse, tanith, and veil. The reason these maps are so good for competitive play is that each hive has an equal advantage... there arent really any "bad hives" if you will. Plus their layout is simple but elegant.
Right now this community is desperate for some quality balanced maps, I challenge you guys to start making "tournament" style maps like de_cpl_mill for cs. This would do wounders for this game...
Just a thought <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Right now this community is desperate for some quality balanced maps, I challenge you guys to start making "tournament" style maps like de_cpl_mill for cs. This would do wounders for this game...
Just a thought <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Comments
I believe 'tournament-style' maps aren't something we should compromise to, but rather we should integrate balanced, enjoyable gameplay into an attractive, atmospheric visual and aural landscape.
IMHO, NS is really visually stunning. So at least if you are going to make tournament-style maps, maintain the atmosphere wich already exists in NS maps like eclipse or lost. The way you said that: "attractive, atmospheric visual and aural landscape"... really is one of the main things in NS.
That thought just crossed my mind.
Because they pretty much <i>are</i> the only balanced maps for competitive play in ns. Pubs are a smidge different. Although there are plenty of quality maps out there, most are more visualy pleasing than playable.
For example, define a "bad hive".
Does it have well placed entrances?
Does it have equal accessability for jetpacks and skulks?
Is it the siege locations?
Balance is one of the most ambiguous characteristics you can apply to a map. If you're looking for real changes, you'll need to present some specifics.