Concept Rifle...

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Comments

  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    select the middle polygon(s), and move them up a bit, move the polygon in middle of most bit more up than the others and it should look quite rounded.
  • Nubz_on_DubzNubz_on_Dubz Join Date: 2004-02-20 Member: 26742Members
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    <!--QuoteBegin-Nubz_on_Dubz+Feb 27 2004, 07:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nubz_on_Dubz @ Feb 27 2004, 07:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> damn is there a modifier or a tool or sumthing to get those curves, like the top of the stock and such, or are u just extruding and moving? i know im a noob, chrono said my first model was too blocky so i want to make more cuvrvey. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Select the top 2 edges and then use the chamfer tool, input 1-5 as the amount. Then just make sure to use smoothing groups.
  • Nubz_on_DubzNubz_on_Dubz Join Date: 2004-02-20 Member: 26742Members
    ahhhhh thnx man....good tip!
  • Lith_DeathLith_Death Join Date: 2004-02-23 Member: 26834Members
    so... bijiy hows the hmg model goin??
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    I spilt coke on the first decent concept so now I'm working on a new one.
  • Lith_DeathLith_Death Join Date: 2004-02-23 Member: 26834Members
    should i make u a photoshop concept? i could be helpful thet way! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    i would feel bad just askin for u to do something... i wanna help besides im bored... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    Nah, I got it covered.
  • Lith_DeathLith_Death Join Date: 2004-02-23 Member: 26834Members
    alrighty then... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • H_U_D_S_O_NH_U_D_S_O_N Join Date: 2003-04-22 Member: 15741Members
    <!--QuoteBegin-MalambisBZ+Feb 27 2004, 07:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MalambisBZ @ Feb 27 2004, 07:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Bijiy+Feb 27 2004, 04:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bijiy @ Feb 27 2004, 04:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I wonder what Malambis is doing with my rifle conept, but yeah I'm working on an HMG concept.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Still working on it... slowly. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    <img src='http://www.hutna.com/malambis/pics/bijiyrifle2.gif' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    what program you using Mala?
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    It looks like Max.
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    Yea, I do use 3DSM. Haven't had the time to work on the model recently, I will soon though.
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