Sky
TRaead
Join Date: 2004-02-08 Member: 26266Members
Join Date: 2004-02-08 Member: 26266Members
Comments
<a href='http://www.planethalflife.com/wadfather/' target='_blank'>the wadfather</a> A great site for custom texture and skies
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=62869' target='_blank'>Custom Skys Compilation</a> A thread on this forum, started by DarkATi
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=62266' target='_blank'>Ns Outdoor Mapping Guidelines/rules</a> Written by yours truely <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<span style='color:gray'>Btw an indoor map (spacehip/station, colony, outpost etc...) can have skies to, the key is windows, it's not like since ns maps are indoor it's not possible in ns <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--></span>
<b>Official link:</b>
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=61923' target='_blank'>Mapping FAQ</a>, by XP-Cagey (Keeper of the Mapping Guidelines)
[edit]Added important ns mapping link (the well know one <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->)