Armour Upgrades

MistenTHMistenTH Join Date: 2003-01-01 Member: 11706Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">anyone knows for sure?</div> Armour 1 = 3 skulks bites / [?] lerk bites / 3 fade swipes
Armour 2 = 4 skulk bites / 4 lerk bites / 3 fade swipes
Armour 3 = <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> / <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> / <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

Armour 2 is so useful now and I sometimes get A1/W1/A2 instead of A1/W1/W2.
However, the difference between 3/4 skulk bites is only 5 hp. So a single spore / spit / spray / spike / FF nullifies it.

Comments

  • CMasterCMaster Join Date: 2003-10-25 Member: 21922Members
    In my experience L1 armour still equals 2 bites, you seem to have to goto level 2 to survive anohther bite.
  • MistenTHMistenTH Join Date: 2003-01-01 Member: 11706Members, Constellation, Reinforced - Shadow
    L1 armour is definitely 3 bites, and L2 4 by a small margin. I want to know about L3.
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    edited February 2004
    Since Armor is simply equivalent to 2HP now, multiply the Armor amount by 2, add 100, and then divide by the damage done from each melee attack.

    L0 Armor = 2 Skulk | 3 Lerk | 2 Fade
    L1 Armor = 3 Skulk | 4 Lerk | 3 Fade
    L2 Armor = 4 Skulk | 4 Lerk | 3 Fade
    L3 Armor = 4 Skulk | 5 Lerk | 4 Fade
  • Cartman2beCartman2be Join Date: 2003-09-21 Member: 21103Members
    Check #cri.tical's damage table at <a href='http://www.nonoobs.com' target='_blank'>http://www.nonoobs.com</a>
  • BuggyBuggy Join Date: 2003-11-08 Member: 22400Members, Constellation
    neat! ive noticed it sometimes taking 4 bites when it shouldnt, i now know... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    probably missed it in changelog; in still too used to 2 bites, 3, 3, and 4.. from 2.01
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