btw, the model isnt touching the floor <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> its going thru the floor on the render
Necro<insert non-birthday-related title here>Join Date: 2002-08-09Member: 1118Members
dont got it on my hd anymore, and yea, some of the "toes" go thru i know <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
<!--QuoteBegin--Necro-+Jan 17 2004, 05:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Necro- @ Jan 17 2004, 05:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ffs it's an at-at it's SUPPOSED to be very boxy (hell originally it was too rounded!) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I never said it was too boxy, i said get rid of box modelling. Two different things.
It looks fine <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> It's not like he's going into pro-modelling or anything, and this is on his spare time, so why should he care about box modelling??
that is one very very nice model <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
GET BACK IN THE HI FORUM NECRO! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Necro<insert non-birthday-related title here>Join Date: 2002-08-09Member: 1118Members
<!--QuoteBegin--enf0rcer+Jan 17 2004, 08:19 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enf0rcer @ Jan 17 2004, 08:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It looks fine <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> It's not like he's going into pro-modelling or anything, and this is on his spare time, so why should he care about box modelling?? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> actually that's something i wanna do...but im a looooooooooooooooong way away frmo that!! <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Good model, but there are a few things that need fixing.
The legs go through the floor The head doesnt really look properly attached, maybe a more intricate neck would help The smoothing is a little off on the bottom part of the leg.
<!--QuoteBegin--coolcookiecooks+Jan 17 2004, 07:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coolcookiecooks @ Jan 17 2004, 07:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> its how it looks that matters =] <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> cookie you are the man <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
very nice model necro <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Comments
btw, the model isnt touching the floor <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> its going thru the floor on the render
It's pretty good, but i suggest getting rid of box modelling.
(Looking great btw!)
it's an at-at it's SUPPOSED to be very boxy (hell originally it was too rounded!)
and why is it to boxy? seems perfectly fine to me
it's an at-at it's SUPPOSED to be very boxy (hell originally it was too rounded!) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I never said it was too boxy, i said get rid of box modelling. Two different things.
And its nowhere near too boxy, have you even seen an AT-AT walker?
actually that's something i wanna do...but im a looooooooooooooooong way away frmo that!! <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
The legs go through the floor
The head doesnt really look properly attached, maybe a more intricate neck would help
The smoothing is a little off on the bottom part of the leg.
Overall, very good model.
cookie you are the man <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
very nice model necro <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->