Hostile Intent
<div class="IPBDescription">Yet another Charles!?</div> Just thought id point out that "Hostile-Intent", a new mod for HL that will one day pwn CS cuz its minimal BS with IRON SIGHTS, yes the real 3d model ones, shares something in common with NS. Its in its infantiles stages (much like NS once was) but will win over CS fans with a passion for true realism (not the crappy distortion of realism that is CS).
Conspiracy theory?: The developer or team leader of HI is also named Charles!!.
Now this may seem petty to some but c'mon two relatively knew mods both developed by guys named "Charles"... spooky. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Conspiracy theory?: The developer or team leader of HI is also named Charles!!.
Now this may seem petty to some but c'mon two relatively knew mods both developed by guys named "Charles"... spooky. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Comments
2. No one cares
3. Relating Natural Selection with Hostile Intent is an insult
Its specially designed so that you have to tactically accomplish missions (believe me strafe-running in a room wont get you kills, it'l get you killed!). But enough about HI, so how bout that new one called NS? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
i'd like to point out that soldiers train so they don't have to put the gun up to their face to fire in all circumstances especially close range like searching a house. for one it obstructs your view. second it causes you to look around slower. if you watch an SAS documentary they said they fire from the hip coz basically they die if they try to aim using the ironsights. they use laser beams or flashlights to aim. also sometimes the soldier needs to intentionally miss hitting anyone. for instance in a situation where fire has already opened it is wise for the soldier to open fire at the slightest movement of anyone they see regardless of if it is a hostage. but they fire at the floor or something else harmless while announcing who they are. this is because if it is an enemy, the enemy will be intimidated by the fire and will duck back for cover and not fire themselves. if it's a hostage they will scream out that they are a hostage and no harm done. hasn't the guy ever heard of suppressive fire or covering fire. it is basically just firing in random locations so that the enemy doesn't dare peek out to try to shoot back for fear of being hit.
so in short. the designer of hostile intent is a retard and the artwork on that mod needs to be taken away to be used for another project.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i'd like to point out that soldiers train so they don't have to put the gun up to their face to fire in all circumstances especially close range like searching a house. for one it obstructs your view. second it causes you to look around slower. if you watch an SAS documentary they said they fire from the hip coz basically they die if they try to aim using the ironsights. they use laser beams or flashlights to aim.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yes, soldiers train so they can fire from the hip... Heck, army rangers train to fire with a gun lifted half arsed out of a hole with their head firmly buried in safety behind it... Doesn't mean they generally use it.
When clearing a small space, especially with hostages, in fact, they <i>always</i> go in gun to face (doesn't mean they'll go in <i>firing</i>... yes, warning shots are common). Simple fact is, while you <i>can</i> aim from the hip, it's fundamentally less effective, less rapid, and makes it about a hundred times harder to control the recoil (and no, military training does not make you immune to recoil, you just control it better).
This same fundamental technique is applied to everyone I can think of right now... Whether you're dealing with Army Rangers, the SAS, them crazy GIGN, Spetznaz, al Qaeda... Heck, I think even them crazy IRA laddies got it going on. Aiming is better than not aiming, and unless your gun <i>starts</i> at your hip, there's no reason to lower it... So, when entering a hostile situation, gun at shoulder, tilted down, tilt up to fire, aim if neccessary and time permits. 'Nuff said.
<span style='color:orange'>*Phased*</span> to Off-Topic.
That pretty much sums up why HI is a failure at what it tries to be.
And ironsights are a flawed concept to start with. The crosshair is just a physical version of what an actual soldier already has in his mind: when you're actually holding a gun, you're going to have a good idea of where the bullet will end up. Removing the crosshair is a completely arbitrary handicap, making the game actually less realistic. I actually think the R6 style aiming ret is by far the best representation of firing an actual gun being simulated on a 2D screen.
Just keep an eye out for it in the future <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
That and street fighter II Turbo were my fav games for the super.
P.S> I always knew Peppy was goofed up on somethin' (lol tequila health bar!!)
w00t Nintendo!!! They are the old-skool ballers!
Conspiracy theory?: The developer or team leader of HI is also named Charles!!.
Now this may seem petty to some but c'mon two relatively knew mods both developed by guys named "Charles"... spooky. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Wait, so CS was never in its own infantile stages? It just "appeared" complete and whatnot?
That must mean that CS beta 1 that I played wasn't real. Hmmm.
That and street fighter II Turbo were my fav games for the super.
P.S> I always knew Peppy was goofed up on somethin' (lol tequila health bar!!)
w00t Nintendo!!! They are the old-skool ballers! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I used the snes emulator "Snes 9x" and just waited for Peppy to spout his magic quips. A few minutes of photoshop trickery later, and it's good to go.
I also did MeanMrMustard's Starfox sig, as you may have seen, they're extremely similar.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i'd like to point out that soldiers train so they don't have to put the gun up to their face to fire in all circumstances especially close range like searching a house. for one it obstructs your view. second it causes you to look around slower. if you watch an SAS documentary they said they fire from the hip coz basically they die if they try to aim using the ironsights. they use laser beams or flashlights to aim.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I agree, I found it annoying that you are actually unable to shoot without looking through the ironsights, but didn't the guy who made it say on his website, that he was planning to impliment fire without looking through the ironsights, but it would be much less effective? (like real life)
No human can shoot as effeciantly from the hip, as they can from the shoulder, the way the gun is designed to be mounted.
[edit] I think it goes without saying, HI is still very rough, and in it's early stages, it still has the placeholders for almost all the terrorist weapons, and it is increadibly easy to find glitches.
That must mean that CS beta 1 that I played wasn't real. Hmmm. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
No, it was real, it was just still an Action Half-Life clone at that point ;)
what's this supposed to mean?
are you saying it's not more realistic? give a concrete statement here instead of rambling about idiocy and stupidity.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->he is the biggest idiot.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
see, that's what makes your argument NOT convincing.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->he basically thinks that there is a safety on the back of the gun that people must be touching with their nose before the gun will fire because you are not allowed to fire unless you pull the gun up to your nose first.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
no, he thinks that the gun must be FACING the direction of the enemy in order to fire. so when you bring your gun up, you bring it from a passive position to a shooting position.
not that complicated.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->secondly he thinks ironsights is a scope because your view zooms in when you look through the ironsights.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
this is to simulate a lessened field of vision while looking through open gun sights.
not that complicated.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i'd like to point out that soldiers train so they don't have to put the gun up to their face to fire in all circumstances especially close range like searching a house. for one it obstructs your view. second it causes you to look around slower. if you watch an SAS documentary they said they fire from the hip coz basically they die if they try to aim using the ironsights. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
holy, holy ****. please tell me where to find this documentary where the SAS says "we fire from the hip, because it's cool and we die if we use the sights provided with the weapon". if this is true i will eat my hat after soaking it in cyanide.
by that i mean that you are just wrong. wrong wrong wrong wrong wrong. please never use that quote again.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->they use laser beams or flashlights to aim.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
please never say that again. flashlights are NEVER used to <i>AIM</i>.. especially by the freaking SAS. armies and special forces all over the world use iron sights because they are SUPPOSED TO. THE GUN HAS IRON SIGHTS BECAUSE IT IS SUPPOSED TO BE AIMED WITH IRON SIGHTS.
why else would they be there? to trick "stupid people" into using them? oh how clever!!
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->also sometimes the soldier needs to intentionally miss hitting anyone. for instance in a situation where fire has already opened it is wise for the soldier to open fire at the slightest movement of anyone they see regardless of if it is a hostage. but they fire at the floor or something else harmless while announcing who they are. this is because if it is an enemy, the enemy will be intimidated by the fire and will duck back for cover and not fire themselves. if it's a hostage they will scream out that they are a hostage and no harm done. hasn't the guy ever heard of suppressive fire or covering fire. it is basically just firing in random locations so that the enemy doesn't dare peek out to try to shoot back for fear of being hit.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
suppressive and covering fire are both possible in HI. who told you they weren't?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->so in short. the designer of hostile intent is a retard and the artwork on that mod needs to be taken away to be used for another project. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
excellent conclusion. </sarcasm>
That pretty much sums up why HI is a failure at what it tries to be.
And ironsights are a flawed concept to start with. The crosshair is just a physical version of what an actual soldier already has in his mind: when you're actually holding a gun, you're going to have a good idea of where the bullet will end up. Removing the crosshair is a completely arbitrary handicap, making the game actually less realistic. I actually think the R6 style aiming ret is by far the best representation of firing an actual gun being simulated on a 2D screen. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
this is only partly true.
it is the best simulation on a <i>2d</i> screen because you do not physically have the gun in your hands. if you did, you would perceive the direction the muzzle was facing. but is this always the case? NO.
if you've fired a gun, you don't immediately notice this.. you've gotta be kinda familiar with them. so take it from me, unless you've fired plenty of guns before.
rainbow 6's crosshair and gun-in-the-corner system is entertaining, yes, but in real life if you need to make an accurate shot or burst, you are still able to aim through the open sights.
<b>that's what they're there for. contrary to popular belief, <u>the pros don't just neglect them</u>.</b>
and after all.. what are the pros trying to accomplish?
accurate fire?
or coolness and fun?
i think anybody could figure that out.
couldnt have put it better!
And yes ur right they will be implementing a hip firing position with serious detriment to the aim (as in real life)
Also im not sure what you meant by the counter-srike/infantile thing but I stress that
HI is still in the Sesarian stage (dunno the spelling on that.... to lazy to look it up.. hehe i have a feeling spell check in the forum will be a future must!)
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
i totally share your enthusiasm about this mod..
but i'm sorry to have to give you <a href='http://dynamic.gamespy.com/~hostileintent/forum/index.php?showtopic=6208' target='_blank'>this link.</a>
=\