Ns_parabola

24

Comments

  • HyperionHyperion Hyperion2010 Join Date: 2003-10-06 Member: 21477Members
    lookin good man, keep up the good work

    i really like the boxes by the reznode
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    The lighting is different <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> Now this is a good thing btw...

    Looking forward to seeing more of this map

    GreetzZz Kouji San
  • dPPdPP Join Date: 2003-09-27 Member: 21272Members, Constellation
    ahh very nice corridors mate, maybe you can post the pics of the rooms and maybe you could make the floor better, like different levels..
  • ImmacolataImmacolata Join Date: 2002-11-01 Member: 2140Members, NS1 Playtester, Contributor
    Looks very sweet. You have some "nasty" corridors there, oozing atmosphere and great lightning.
  • VarsityVarsity Join Date: 2004-01-29 Member: 25687Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><img src='http://www.hl-isolation.com/images/ns_parabola0004.jpg' border='0' alt='user posted image' /><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->*speechless*

    That lighting, with those textures...that doorway...I can't wait to play it!
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->

    I love it.
  • CobletCoblet Join Date: 2004-01-31 Member: 25803Members
    Oh thats looking great <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    yeah, that's really breath-taking. however, as Dark_Plague said, i'd like to see some more wide-open rooms. from what i can tell these corridors are rather large, but they're still not rooms. and if these pics are any indication i'm sure you can whip something up of equally high-calibure.
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    I like it but I'm really sick of the same NS2.wad textures used over and over again... other then that it is very nice indeed, riddled with atmosphere and style!

    ~ DarkATi
  • ImmacolataImmacolata Join Date: 2002-11-01 Member: 2140Members, NS1 Playtester, Contributor
    <!--QuoteBegin-DarkATi+Feb 4 2004, 08:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkATi @ Feb 4 2004, 08:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I like it but I'm really sick of the same NS2.wad textures used over and over again... other then that it is very nice indeed, riddled with atmosphere and style!

    ~ DarkATi <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Let's hope we will see a ns3.wad <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • ZigeggZigegg Join Date: 2003-01-19 Member: 12484Members
    Lookin' good dux <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> keep it up.... :o
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    <!--QuoteBegin-dux^+Jan 30 2004, 05:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dux^ @ Jan 30 2004, 05:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <img src='http://www.nssource.co.uk/images/ns_parabola/ns_parabola0001.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    This reminds me to the ns_agora ReadyRoom.

    Nice job <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    I think this s how eclipse should look afte the ns2.wad release ^^ dark... uh, I love it!
  • duxdux Tea Lady Join Date: 2003-12-14 Member: 24371Members, NS2 Developer
    edited February 2004
    Observation Area a.
    <img src='http://www.nssource.co.uk/images/ns_parabola/ns_parabola0008.jpg' border='0' alt='user posted image' />
    <img src='http://www.nssource.co.uk/images/ns_parabola/ns_parabola0007.jpg' border='0' alt='user posted image' />
    <img src='http://www.nssource.co.uk/images/ns_parabola/ns_parabola0009.jpg' border='0' alt='user posted image' />

    Leading to Hive "Aliquis"
    <img src='http://www.nssource.co.uk/images/ns_parabola/ns_parabola0012.jpg' border='0' alt='user posted image' />

    <img src='http://www.nssource.co.uk/images/ns_parabola/ns_parabola0013.jpg' border='0' alt='user posted image' />
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    That looks awesome. The outside area is nice, and the "smoky" effect outside the hive looks great as well.
  • NazulNazul Join Date: 2002-11-17 Member: 9052Members
    edited February 2004
    :DROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO ( edit :oops <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> )
    OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL: <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> whahaha this is great man ... what maps have u done before... ? ? <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    You got a very nice new style to be proud of there. I think Ayumi played a big part in some of it. Nice work.

    To be honest I think there may be a problem with the last picture, make it 18units from bottom of flat brush, to top of the wonky brush with grate texture. This is so all players can walk up and not 'clip' or get stuck trying to access that area.

    Again, nice work, lovely lighting as per usual. Fog effect blends in very well.
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    Damn, real nice. I love the gritty look it has.
  • Tak3rTak3r Join Date: 2004-02-16 Member: 26625Members, Constellation
    edited February 2004
    OMG... your map looks kick **** dux... i cant wait to play it... F'ing awsome job. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
    [EDIT] I love the way your hives look too.... IDK what everyone else thinks about them but they look sweet.
  • bliNkbliNk Join Date: 2003-10-04 Member: 21422Members
    <!--QuoteBegin-Tak3r+Feb 17 2004, 04:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tak3r @ Feb 17 2004, 04:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> OMG... your map looks kick **** dux... i cant wait to play it... F'ing awsome job. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
    [EDIT] I love the way your hives look too.... IDK what everyone else thinks about them but they look sweet. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You blatently know dux, or he paid you.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    for the entrance to alqui hive i suggest you make the grate a bit higher off the floor so skulks can fit under there i think it give it alot more of a paranoid feel and give a nice ambush spot for skulks if the marines arent cautious
    love your map tho
  • duxdux Tea Lady Join Date: 2003-12-14 Member: 24371Members, NS2 Developer
    <!--QuoteBegin-chrono5454+Feb 17 2004, 08:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Feb 17 2004, 08:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> for the entrance to alqui hive i suggest you make the grate a bit higher off the floor so skulks can fit under there i think it give it alot more of a paranoid feel and give a nice ambush spot for skulks if the marines arent cautious
    love your map tho <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It's hard to tell from the angles, but you can allready fit under it. The main point of it being there really is to hide under.
  • Tak3rTak3r Join Date: 2004-02-16 Member: 26625Members, Constellation
    Yeah he paid me... Whats so wrong w/ his map. I looks pretty good to me.
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    <!--QuoteBegin-Tak3r+Feb 17 2004, 09:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tak3r @ Feb 17 2004, 09:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah he paid me... Whats so wrong w/ his map. I looks pretty good to me. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    He paid me too Tak3r... uh hmmm...

    THIS M4P OWNZ0RZ YOUR BON3Z0RZ... I LOVES IT!!!!... G1ve It tO M3 NoW...


    z0rz

    ~ DarkATi
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    It reminds me a lot of Moya. Nice work.
  • DrocDroc Join Date: 2003-09-19 Member: 21003Members
    Dux is a leg.. But there needs to be a vent for me to camp in as marine.. Where Ammo and health can be dropped aswell <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--QuoteBegin-DarkATi+Feb 18 2004, 04:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkATi @ Feb 18 2004, 04:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> THIS M4P OWNZ0RZ YOUR BON3Z0RZ... I LOVES IT!!!!... G1ve It tO M3 NoW... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Wah?!? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    Btw love thos rocks... Man it looks so good I don't even have constructive critisism <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> and I'm starting to like the lighting more and more
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    this max r0x0rz my b0x0rz ;O
  • CobletCoblet Join Date: 2004-01-31 Member: 25803Members
    New shots look nice
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    superb pics, this is realy a mapp to lock forward to
    annyways, in one of the latest screans the fog sprite was a bit "stuck in ground", rase it a bit, and as chrono5454 said, make the grates skulk-friendly

    in other news, a large amunt of droll has ben spoted near my comp
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