Ocarina Of Time Using Snes Zelda Engine
<div class="IPBDescription">OoT in 2d. With Playable demos</div> I can't believe it. I also can't wait for it to come out.
Someone is remaking Ocarina of time using the SNES Link to the Past engine.
<a href='http://www.oot2d.com/screenshots.html' target='_blank'>Ocarina of Time 2d screenshots.</a>
Someone is remaking Ocarina of time using the SNES Link to the Past engine.
<a href='http://www.oot2d.com/screenshots.html' target='_blank'>Ocarina of Time 2d screenshots.</a>
Comments
I wanted to play Ocarina, i tried so many times, but i dispised the graphics and engine, 3D just isn't Zelda. I will be sure to look out for this.
2d > 3d in some cases
Yes you are...
LTTP > OOT in every way. Not just because of any "omg 2d > 3d" (though that's certainly reasonable for this type of game) its because LTTP has, in my opinion, a much better storyline. The Big Plot Twist in LTTP meant soo soo much more than the one in Ocarina of Time, which you kinda saw coming anyway.
And as far as the argument that "Zelda doesn't belong in 3D", I can understand that argument with the somewhat craptastic N64 controls, but I urge you to re-evaluate your opinion and take a look at Wind Waker. You'll find that Zelda does indeed translate VERY well into 3D. Is it the exact same? Of course not, but really is that what you want? I'm glad its different, it makes it new and fresh. And the cell-shading... God it looks even better with S-Video :D
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Oh and Ocarina of Time 2D = PWN
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I've NEVER been disappointed in any way, shape, or form by any of the
Zelda games.
Haven't played LTTP the whole way through, played as far as going to the "dark world" or whatever it's called on my friend's snes a while ago.
I don't see how you can say OOT's graphics were bad, o.k they were a bit "basic" in as far as you could see the polygons, but it was still nice looking, and was without doubt THE best game on the 64 (Goldeneye fanboys aside). The question is, will they use the soundtrack from the original or will they make up a 16-bit soundtrack to go with the 2D version? I for one will be devastated if they change the Hyrule field theme.
P.S, yes I realise the title of "Best game for the 64" is a title with little opposition.
I loved OOT, thought Wind Waker was disappointing, and am currently finding Majora's Mask a little daunting with the whole time travel thing. Goron Link is fun, though.
I don't think that converting OOT to 2D is a stupid idea, but I damn sure know which version I'd rather play. HINT: 3D.
this is gonna be a rom? or..?
Set sailing mode. Put weight on controller. Take nap.
Sure it fit the story but damned if it didn't get annoying after the first 3 trips.
The 2d stuff is alright, but I remember being awed at the graphics on yea olde 64. Nothing has particularly leapt out at me with the 2d version.....
i'm such a nerd for knowing what that stands for -_-
Yes you are...
LTTP > OOT in every way. Not just because of any "omg 2d > 3d" (though that's certainly reasonable for this type of game) its because LTTP has, in my opinion, a much better storyline. The Big Plot Twist in LTTP meant soo soo much more than the one in Ocarina of Time, which you kinda saw coming anyway.
And as far as the argument that "Zelda doesn't belong in 3D", I can understand that argument with the somewhat craptastic N64 controls, but I urge you to re-evaluate your opinion and take a look at Wind Waker. You'll find that Zelda does indeed translate VERY well into 3D. Is it the exact same? Of course not, but really is that what you want? I'm glad its different, it makes it new and fresh. And the cell-shading... God it looks even better with S-Video <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
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Oh and Ocarina of Time 2D = PWN
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WTH? LTTP didn't even <i>have</i> a story, well, it did, but it was nothing more than an excuse to plumb dungeons, it was so forgettable that you could have completely removed it and the game wouldn't be any less enjoyable. Whats more... LTTP and OOT have the same god damn plot! (just replace "dark world" with "the future" "dungeons" with "Temples" and "maidens" with "elders" and you're set). The only Zelda game with an actual story was Majora's Mask (although I haven't played Wind Waker yet, prove me wrong, please) Bonus points for having nothing to do with what I said... no... actually, you're right, LTTP's story wouldn't have worked in 3d [/sarcasm]. Seriously people, give me one good example of how OOT would be better in 2d (besides "Its free").
Oh, and if you had trouble with OOT's controls, then you have arthritus, and you played it while on valium, as well as several extremely strong and highly illegal drugs, and some alcohol. I'm beginning to think that you've never played OOT, or even touched an n64, and are just bashing it because its "cool"
I really don't see the point... considering I started playing Zelda at 'The Legend of Zelda' (Where for the longest time I was convinced Link's name was Zelda... because the whole damn game was ABOUT him), where the graphics are a joke now, OOT was simply amazing. There was nothing wrong with the controls... if you couldn't figure it out then you have the mental capacity of a child. Honestly, A, B, joypad, and 3 'quickslot' keys. How freaking hard is that?
I like the 3d Zelda games better, they require more skill. In the 2d games, all you had to do is shoot that arrow in the approximate direction of the enemy, and you get a hit.
In 3d, you really have to aim. And when Ocarina of Time came out, the graphics were kind of state of the art. I loved playing it (and I still do).
The old gameboy Zelda game "Link's Awakening" was great too, mostly because the storyline went completely separate from the other games. Link was sailing a ship, came into a storm, wakes up at some Island and is held captured in his dreams. You have to do all sorts of stuff, collect 8 instruments, until you get to the endboss, who is located in a giant EGG on a mountain, that is opened with those 8 instruments.
Once you beat the end boss, a giant WHALE (creepy, yeah <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->) appears, and he makes your dream world dissappear and come back to real life. Great game.
Also, all the items need to be exchanged. Wind Waker had some nice additions, but most of the items were old and overused. Also, I couldnt really get into that conducting staff thingy, some kind of guitar wouldve been cooler <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.
About the sea travels: Yeah those were very bad, pretty boring, though it gets a little better once you kill the tornado guy. Mark: A LITTLE better.
I wonder of some of you know the good old RPG classics for SNES such as Secret of Mana & Secret of Evermore (my all-time favourites, just can't beat Secret of Mana's storyline). I LOVED those games.
*edit* Once this 2D OOT game is done I might get my old SNES9x emulator out.
Old Zelda: Run forward and poke things with the tip of your color-changing sword.
Gameplay > Graphics
Majora's Mask is my favorite Zelda, because it's so unique and has tons of replay value. Once I beat LTTP, I never played it again. This is an awesome project, and I'm probably going to play it just to see how they did the last battle. I love the 2D one's, but the game play's all the same and using new items isn't to great unless it's a stronger sword.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think the Zelda story line slowly gets boring, does Ganon always have to be the bad guy ? Cant they just make up something new (the story of Wind Waker was a slight improvement)? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Hmm??? Ever play Majora's Mask? Adventure of Link? Oracle of Seasons/Ages(Unless Linked)? Link's Awakening? Maybe Four Swords? Ganon/Ganondorf's not in them, accept the Oracles, but that's just a bonus that you don't need to beat the game.
worst
game
ever
<span style='color:white'>*ahem*, sorry had to get that out of our system.</span>
Now that that's done, I can see it being a good venture if Nintendo decided to make a game like that for their GBA; but these people need to think of something more original to do.
Probably a terrible venture. Why would people buy something they probably already have in 3D for GameCube? Most people probably wouldn't buy it, especially if some think it's a bad idea in the first place. What's a better idea they could pull off?
Oh, and if you had trouble with OOT's controls, then you have arthritus, and you played it while on valium, as well as several extremely strong and highly illegal drugs, and some alcohol. I'm beginning to think that you've never played OOT, or even touched an n64, and are just bashing it because its "cool" <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Didn't have a story? Just because you're not forced to pay attention to it doesn't mean its not there. Otherwise you could say OOT or even Half-Life had no story other than an excuse to kill things...
Also, Link To The Past and OOT's plots are VERY different. Well, as different as any Zelda game involving Ganon, Link, and Princess Zelda.
And yes I've played OOT, on both Gamecube and N64. I love it, its great. Its a great game. However the control is a little wierd in some places it seems, or maybe that's just because I can't help but compare its control scheme to Wind Waker's, which is virtually identical but quite a bit more responsive.
Probably a terrible venture. Why would people buy something they probably already have in 3D for GameCube? Most people probably wouldn't buy it, especially if some think it's a bad idea in the first place. What's a better idea they could pull off? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Ever see the GBA Splinter Cell? It obviously sold as they're making a Pandora Tommorrow for GBA as well... yeah...
Personally I'd love to see 2D OOT on GBA. :D
You can't really whine at the 2D incarnations either, quite often you had hit certain parts of the enemy which was akward; even the shield-bearing knights at the start had to be hit on the left-hand side to get past them blocking with their sword =P
And lets not forget that 3D has a lockon... sure you can go firstperson and aim but most of the time you're just as fast whacking the lockon key and firing, so it's less a case of 3D needing 'more' skill and more a case of it needing 'different' skills <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->