O Chambers And Comm Chairs
sTuPiD_iTiaLiAn2k
Join Date: 2003-12-23 Member: 24677Members
I've noticed that if marines relocate somewhere like such as ns_caged into double res and you build offence chambers by the lone comm chair.. the OCs attack random spots, but not the actual comm chair... I mean the chambers shoot at the walls and not at the comm chair... I have screenshots but currently im on my laptop not on my desktop.... just wanted to know if anyone else has experienced this or if im seeing something ****** up with my NS
Comments
If this is a known bug, then I wont bother reporting it.
Thank you for your quick responses.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->That's not a known bug. PM me the details.
Max<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Are you sure 'bout that ? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->