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ToneeTonee Wub wuBUK Join Date: 2003-10-25 Member: 21926Members, Constellation
gimme gimme gimme all of your crityness, please <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> - apart from it being crap, just tell me how i could prove, if i wanted someone to say its crap i'd ask my mam <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

<img src='http://130.236.229.149/PonY/map/02.JPG' border='0' alt='user posted image'>

Comments

  • davidsansomedavidsansome Join Date: 2003-02-07 Member: 13228Members, Constellation
    Post the version with the disco lights <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    meh - this one isn't serious <a href='http://130.236.229.149/PonY/map/02.JPG' target='_blank'>http://130.236.229.149/PonY/map/02.JPG</a>
  • ironbiTeironbiTe Join Date: 2003-12-29 Member: 24839Members
    thats looks niCe... but i can just criticiZe if you would show moooooore and mooooore Screenshots <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> This one is okay can might be a good map
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    I just started like last night - sorry <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    To the left is when all the info team starts are but has no lighting, behind me is just a corridor with to bits going out with no arhitexture.
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    This is where the players spawn and the marine RT location is.
    <img src='http://130.236.229.149/PonY/map/03.JPG' border='0' alt='user posted image'>

    This is looking from the comm chair down to where the corridor will be once i have done it.
    <img src='http://130.236.229.149/PonY/map/04.JPG' border='0' alt='user posted image'>
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