<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Releasing it right now to appease people's impatience and then just patch bugs afterwards would be disasterous. The official motto is bugs before balance<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
yeah, that's true. but programmers have their own mottos. one happens to be that NO software is ever entirely bug-free.
some bugs are showstoppers, but others really.. aren't. the fixes are all great, but things like the turret animations, etc, are not gameplay reliant. these little things could wait until later, IMO.
that's all I'm saying.
of course, introducing and developing NS:C before NS 2.0 really got all the work *I* personally think it needed wasn't the best move...
<!--QuoteBegin--typical skeleton+Dec 17 2003, 12:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (typical skeleton @ Dec 17 2003, 12:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Releasing it right now to appease people's impatience and then just patch bugs afterwards would be disasterous. The official motto is bugs before balance<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
yeah, that's true. but programmers have their own mottos. one happens to be that NO software is ever entirely bug-free.
some bugs are showstoppers, but others really.. aren't. the fixes are all great, but things like the turret animations, etc, are not gameplay reliant. these little things could wait until later, IMO.
that's all I'm saying.
of course, introducing and developing NS:C before NS 2.0 really got all the work *I* personally think it needed wasn't the best move...
My humble opinion! =P <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> wrong, its steam suported, as in auto patching... read the news fefore you post, to avoid looking foolish
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yeah, that's true. but programmers have their own mottos. one happens to be that NO software is ever entirely bug-free.
some bugs are showstoppers, but others really.. aren't. the fixes are all great, but things like the turret animations, etc, are not gameplay reliant. these little things could wait until later, IMO.
that's all I'm saying.
of course, introducing and developing NS:C before NS 2.0 really got all the work *I* personally think it needed wasn't the best move...
My humble opinion! =P
yeah, that's true. but programmers have their own mottos. one happens to be that NO software is ever entirely bug-free.
some bugs are showstoppers, but others really.. aren't. the fixes are all great, but things like the turret animations, etc, are not gameplay reliant. these little things could wait until later, IMO.
that's all I'm saying.
of course, introducing and developing NS:C before NS 2.0 really got all the work *I* personally think it needed wasn't the best move...
My humble opinion! =P <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
wrong, its steam suported, as in auto patching... read the news fefore you post, to avoid looking foolish
<span style='color:red'>*LOCKED.*</span>