Acid Rocket Tough

AmbrosekAmbrosek Join Date: 2003-12-06 Member: 24018Members
<div class="IPBDescription">what can u do as a commo</div> when allien get 3 hives, many fade will gresting and use acid rocket on rines. this is tough cuz u will properly lost when fades has surround the base. Hmg and Gl seems not much useful on fade surround, what can u do as a commo???

[mines will all blow up when it touch rocket]

Comments

  • BOBDololBOBDolol Join Date: 2003-10-04 Member: 21431Members
    I thought mines don't...

    Um, try not to let them get 3 hives <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> because that's bad
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--BOBDOLOL+Dec 7 2003, 11:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BOBDOLOL @ Dec 7 2003, 11:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I thought mines don't.. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    In 3.0 mines get 30 HP, so any ranged attack blows them up. I know BB blows them up - but I'm not sure about AR.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited December 2003
    Stupid overflow error.
  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    What you do is that you leave the server and play with people that can actually kill fade swith GLs and HMGs...that or deny a hive?
  • JediJedi Join Date: 2003-09-17 Member: 20952Members
    or make locking down a hive priority #1
  • sportysporty Join Date: 2003-06-29 Member: 17782Members
    yeah geronimo, kill a blinking fade with a gl...
    either you have all upgrades + ha/hmg + plenty of res when they get 3 hives, or you have lost. your has with gl,hmg, shotties might not kill the fades immediately, but should be enough to scare them away. tons of xenociding skulks popping out of nowhere is a bigger problem imho.
    only and best advice was mentioned above: dont let em get 3 hives... 2 hives is bad enough (stomping umbraed onos with celerity/regen, and gorges taking out your elec rts)
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    3 Frontiers man = 3 pistols = 300 damage a second (esitmation) = 600 damage in two seconds. Is my math correct or are some of my values off?
  • LeetLlamaLeetLlama Join Date: 2003-08-27 Member: 20260Members
    <!--QuoteBegin--George_The_Gorge+Dec 8 2003, 05:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (George_The_Gorge @ Dec 8 2003, 05:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 3 Frontiers man = 3 pistols = 300 damage a second (esitmation) = 600 damage in two seconds. Is my math correct or are some of my values off? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Player Aim?
  • FlikFlik Join Date: 2003-09-28 Member: 21286Members
    <!--QuoteBegin--LeetLlama+Dec 8 2003, 05:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LeetLlama @ Dec 8 2003, 05:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--George_The_Gorge+Dec 8 2003, 05:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (George_The_Gorge @ Dec 8 2003, 05:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 3 Frontiers man = 3 pistols = 300 damage a second (esitmation) = 600 damage in two seconds. Is my math correct or are some of my values off? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Player Aim? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Armor?
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    <!--QuoteBegin--Flik+Dec 9 2003, 01:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flik @ Dec 9 2003, 01:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--LeetLlama+Dec 8 2003, 05:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LeetLlama @ Dec 8 2003, 05:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--George_The_Gorge+Dec 8 2003, 05:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (George_The_Gorge @ Dec 8 2003, 05:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 3 Frontiers man = 3 pistols = 300 damage a second (esitmation) = 600 damage in two seconds. Is my math correct or are some of my values off? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Player Aim? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Armor? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    cows?
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    <!--QuoteBegin--lagger+Dec 13 2003, 04:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lagger @ Dec 13 2003, 04:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Flik+Dec 9 2003, 01:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flik @ Dec 9 2003, 01:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--LeetLlama+Dec 8 2003, 05:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LeetLlama @ Dec 8 2003, 05:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--George_The_Gorge+Dec 8 2003, 05:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (George_The_Gorge @ Dec 8 2003, 05:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 3 Frontiers man = 3 pistols = 300 damage a second (esitmation) = 600 damage in two seconds. Is my math correct or are some of my values off? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Player Aim? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Armor? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    cows? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    oh i know! GORGES HAHAhAHaHAHA
  • LeetLlamaLeetLlama Join Date: 2003-08-27 Member: 20260Members
    <!--QuoteBegin--Charge+Dec 13 2003, 04:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Charge @ Dec 13 2003, 04:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--lagger+Dec 13 2003, 04:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lagger @ Dec 13 2003, 04:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Flik+Dec 9 2003, 01:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flik @ Dec 9 2003, 01:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--LeetLlama+Dec 8 2003, 05:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LeetLlama @ Dec 8 2003, 05:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--George_The_Gorge+Dec 8 2003, 05:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (George_The_Gorge @ Dec 8 2003, 05:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 3 Frontiers man = 3 pistols = 300 damage a second (esitmation) = 600 damage in two seconds. Is my math correct or are some of my values off? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Player Aim? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Armor? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    cows? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    oh i know! GORGES HAHAhAHaHAHA <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Moo! Glad to see this thread is still on target.
  • maverick651maverick651 Join Date: 2003-08-21 Member: 20065Members
    <!--QuoteBegin--LeetLlama+Dec 13 2003, 07:04 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LeetLlama @ Dec 13 2003, 07:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Charge+Dec 13 2003, 04:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Charge @ Dec 13 2003, 04:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--lagger+Dec 13 2003, 04:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lagger @ Dec 13 2003, 04:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Flik+Dec 9 2003, 01:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flik @ Dec 9 2003, 01:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--LeetLlama+Dec 8 2003, 05:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LeetLlama @ Dec 8 2003, 05:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--George_The_Gorge+Dec 8 2003, 05:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (George_The_Gorge @ Dec 8 2003, 05:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 3 Frontiers man = 3 pistols = 300 damage a second (esitmation) = 600 damage in two seconds. Is my math correct or are some of my values off? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Player Aim? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Armor? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    cows? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    oh i know! GORGES HAHAhAHaHAHA <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Moo! Glad to see this thread is still on target. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes, you try to get NSPlayer and 1337killa to shoot them dead on while getting pounded with acid rocket. I discovered, since I prefer alien on public servers due to lack of marine teamwork, that acid rockets shot at the ceiling literally shower the marine with acid. While it might not suffer the direct impact damage, theres deffinatly an increased area of effect. I am far from the best fade out there, but just trying that trick alone would net me two and three kills with a single volley of acid rockets. So I guess telling the marines not to stand in the same place for very long is about all you can do to prevent acid showers, although by the time you get surrounded by fades using acid rocket, you're pretty much done for anyway, and just prolonging the game.
  • pikeypikey Join Date: 2003-06-16 Member: 17406Members
    so in end game mode, rines should only run around with pistols, no? ooh.. and knives of course...
  • maverick651maverick651 Join Date: 2003-08-21 Member: 20065Members
    Near the very end the marines that survive after being rocketed/xenoed/spored/spiked/spit at/ect. while desperatly trying to grab ammo from the armory don't live very long to get more than one clip from an LMG and one from a pistol off anyway, and thats if they are lucky to live that long sometimes. Mines are fun though, have one marine suicude run and plant mines as far out of base as possilbe, in hopes a damaged fade retreating to heal will trip one and be finished off. Or even the unthinkable, an onos that ate a player, retreating to digest them trips on a mine and dies cause they just retreated with 20something HP left.
  • twilitebluetwiliteblue bug stalker Join Date: 2003-02-04 Member: 13116Members, NS2 Playtester, Squad Five Blue
    edited December 2003
    GL, shotgun and HMG are essential to defeat experienced fades. Fades have rather weak melee attack, compared to shotgun and HMG. When acid rocket comes into play, GL is an excellent weapon to send them scrambling. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->

    HA trains also work quite well against an all-fade-team.
  • FyxdFyxd Join Date: 2003-08-29 Member: 20355Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> thought mines don't.. 

    In 3.0 mines get 30 HP, so any ranged attack blows them up. I know BB blows them up - but I'm not sure about AR<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    im sure i read in the changelog that AR and even parasite in 3.0 can destroy mines
  • aonomusaonomus Dedicated NS Mastermind (no need for school) Join Date: 2003-11-26 Member: 23605Members, Constellation
    To confirm, Mines DO have 30 HP, any attack that does 30 dmg (3 parasites, 1 bile, 1 acid, 1 knife, 2 pistol shots, etc) can destroy the mine. Mines do damage to everything regardless of FF, so minefields are a bad idea.

    Fortunately it seems that mines do not to damage to each other, but will explode if they aren't on a stable surface (ie all 4 feet mounted, surface not changing shape)
  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    <!--QuoteBegin--aonmus.r2+Dec 24 2003, 03:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (aonmus.r2 @ Dec 24 2003, 03:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> To confirm, Mines DO have 30 HP, any attack that does 30 dmg (3 parasites, 1 bile, 1 acid, 1 knife, 2 pistol shots, etc) can destroy the mine. Mines do damage to everything regardless of FF, so minefields are a bad idea.

    Fortunately it seems that mines do not to damage to each other, but will explode if they aren't on a stable surface (ie all 4 feet mounted, surface not changing shape) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    only in FF and only in 3.0
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    tbh if the aliens have 3 hives youve lost. there's nothing you can do to stop it. they will control all rt's so even if you manage to kill 1 fade it will come around again in 1 and a half minute or so. that's why a 3 hive endgame is sooooo fun for the aliens... you can fool around with ar. just dont let them get 3 hives...
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    <!--QuoteBegin--TOmekki+Dec 24 2003, 08:02 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TOmekki @ Dec 24 2003, 08:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> tbh if the aliens have 3 hives youve lost. there's nothing you can do to stop it. they will control all rt's so even if you manage to kill 1 fade it will come around again in 1 and a half minute or so. that's why a 3 hive endgame is sooooo fun for the aliens... you can fool around with ar. just dont let them get 3 hives... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That's the part where the aliens stall the game. lol
  • Fat_WangFat_Wang Join Date: 2003-08-31 Member: 20420Members
    u need a few gud men with ha/jp and gl/shotteh/hmg. ive killed a fade b4 wen it was aring with a shotteh. 2 or 3 shots point blank and it goes to roast in h***. and remember that fades only have hitboxes in da lower torso and legs area; just to b safe, shoot their balls. and also remember that at point blank u kill faster than him if u have armor upgrades (with shotteh). hmgs r exellent if at long range or he is blinking to u down a hall. gls ward them off and kjeep them off ur bak. jp provides u with mobility (u mite actually dodge those ars now!!!11!!) and ha gives u da strength 2 fite them. remember, ars r da alien equivilent to ur hmg and da fade has a little less hp/armor than u but is alot faster with blink. da best way tho is to use teamwork hax v.3.0.9. have 3 rines grab shottehs and camp at different places close to each other and da fade entrance. wen da fade shows up,m blow him away with da shottehs (remember da 3 shot kill thing). if that doesnt work, 2 hmgs will kill a fade (if da ppl can aim and hit hitboxes) faster than u can say "Acid Rokets Are 2 Tough". id say da best thing is a 4 man team consisting of a hmger and 2 shottehers with a gler. and remember that pistols r da best wep at long range.
  • CheeseCheese Lork on the Clorf Join Date: 2003-12-15 Member: 24396Members, Constellation
    ok so whats to do against acid rocket? hmm
    never ever let them get 3 hives. reloc in one of them. this will cause that if they get 3 hives you are dead-->cause your base is dead. so no problem with acid rockets
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    Get jetpacks and chase the fades down with welders. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    I don't really know what to do about that. I guess nade spam to push them back a little bit, then get your HA's to push through the GL's defensive line and hold ground.
  • Turkey2Turkey2 Join Date: 2003-04-23 Member: 15766Members
    Nade spam is the best way to get the rockets off you. Multiple gl's and preferably 2 guys who know how to use them properly. Rush the fades with lmg's if you can afford to toss in a couple shotties go ahead but put the lmg's in front so they soak up most hte damage. Put mine stacks where the fade doesnt expect them like around corners. Mines will blow up to AR in 2.01 (so many people talkin bout 3.0 in a 2.01 question...) you just have to aim above them a little when they are on the floor.
  • Snapper_JoSnapper_Jo Join Date: 2003-10-21 Member: 21858Members
    SHotguns or HMGs. GL's are more suppressive fire. Actually they should be launched out of base when a Fade or Onos is in it and then HMG/LMG/Shotties push them back so they get hit by the nades on their retreat.

    HMG/Shotgun though. Lvl 3 Shotgun can kill a fade in 1 hit if you are point blank and all the pellets hit the hitbox. And at a 3 hive lockdown if you dont have HA your boned. IF you do chase the buggers down.

    -Red
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