here's my suggestion: Make sure you make the hands into Something that can hold and fire a gun, like oversized hands (thick gloves). It'll be ALOT easier to implement that way. I think that's one of the reasons the original M.A.L.I.C.E. model was scrapped: they couldn't figure out how to work in the p_ weapons.
Well, so far so good. I can't wait to see how it turns out.
By the way, I'm willing to pay if someone makes a TSA version (Default TSA Fronteirsman as the "pilot" and and a color scheme that's similar to the default Heavy Armor). <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
<!--QuoteBegin--Revolver+Oct 20 2003, 10:48 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Oct 20 2003, 10:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> here's my suggestion: Make sure you make the hands into Something that can hold and fire a gun, like oversized hands (thick gloves). It'll be ALOT easier to implement that way. I think that's one of the reasons the original M.A.L.I.C.E. model was scrapped: they couldn't figure out how to work in the p_ weapons.
Well, so far so good. I can't wait to see how it turns out.
By the way, I'm willing to pay if someone makes a TSA version (Default TSA Fronteirsman as the "pilot" and and a color scheme that's similar to the default Heavy Armor). <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> i might consider making hands that can grip so i can find more time on detailing/optimizing/debugging, but is that what u guys want? i dunno bout the color scheme yet, but the ff spirits within color scheme is somewhat chromish/metalic with red trims of some sort.. lets just see what unreal panther whips up.
Niiiice! I sincerely hope it looks as good as it should. So far it's damn sexay. And as for it not looking like an ALICE anymore, no worries, it still looks good. I just have one suggestion: Put some more metal between his feet and the floor...looks like he's standing on sheet metal. Or you could make an illusion of that by sealing the feet to the calf
Very nice! Keep up the good work and keep us informed. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
i test compiled it to see how itll look ingame. i'll fix some of the clippings and missing faces later <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> If it looks that good unskinned...omg I just creamed myself
yes, it's unskinned, it's not even meshed.. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> i suck at those.. so i'll leave that to panther
hmmm.. stripes.. i wonder what it would look like with stripes <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Yeah it looks alright but if u ever wanted it 2 look like an "Aliens" walker then u gone off topic... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
I like it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Although u might want to try making the mask a bit more chizled and detailed.
I just thought of this... The guy in the suit looks like a bedsheet marine... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
the regular deepeyes model for the normal marine: <img src='http://www.you-are-a-huge-nerd.com/public/freepix/deepeyes2.jpg' border='0' alt='user posted image'>
for HA: <img src='http://www.unknownworlds.com/forums/uploads/post-19-1066677135.jpg' border='0' alt='user posted image'>
no pix of the jetpack one so, meh. i've sent the model to panther to be meshed and skinned <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> i've also made some changes on the model and added some stuff..
Here's an idea: add some glass on the little cage of the HA. Call it transparisteel <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
yeah, that crossed my mind also but i think it would look out of place without me adding metal sheaths on the parts of the body which is open, but i dont see the use of the sheath coz the body of the deepeyes is fully armored already, but i'll still try and experiment on that glass thingy.. i think its a cool idea.
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
Or some sort of Steel cage surrounding the cockpit-y type thing? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Not necessarily a full glass/transparisteel enclosure, but perhaps just a face guard, like the green part.
//edit Please ignore the horrible .jpg compression...I'm posting from school and all they have here is MSPaint or a crappy batch converter, and I used the batch...which is apparently unregistered...
Comments
Well, so far so good. I can't wait to see how it turns out.
By the way, I'm willing to pay if someone makes a TSA version (Default TSA Fronteirsman as the "pilot" and and a color scheme that's similar to the default Heavy Armor). <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
Well, so far so good. I can't wait to see how it turns out.
By the way, I'm willing to pay if someone makes a TSA version (Default TSA Fronteirsman as the "pilot" and and a color scheme that's similar to the default Heavy Armor). <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
i might consider making hands that can grip so i can find more time on detailing/optimizing/debugging, but is that what u guys want? i dunno bout the color scheme yet, but the ff spirits within color scheme is somewhat chromish/metalic with red trims of some sort.. lets just see what unreal panther whips up.
<img src='http://kino.ural.ru/movies/final_fantasy/43.jpg' border='0' alt='user posted image'>
<img src='http://www.you-are-a-huge-nerd.com/public/freepix/deepeyes2.jpg' border='0' alt='user posted image'>
//edit
Looking damned purdy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<img src='http://www.you-are-a-huge-nerd.com/public/freepix/deepeyes2.jpg' border='0' alt='user posted image'>
for HA:
<img src='http://www.unknownworlds.com/forums/uploads/post-19-1066677135.jpg' border='0' alt='user posted image'>
no pix of the jetpack one so, meh. i've sent the model to panther to be meshed and skinned <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> i've also made some changes on the model and added some stuff..
//edit
Please ignore the horrible .jpg compression...I'm posting from school and all they have here is MSPaint or a crappy batch converter, and I used the batch...which is apparently unregistered...
EDIT: are there free rendering programs for ms3d? if there are any, could some1 post a link please. thanks.
cheers!