Gorges.
itsmemo
Join Date: 2003-07-17 Member: 18232Members, Constellation
<div class="IPBDescription">you can take out outpost on your own.</div> as a gorg, I've used this tactic a lot, if you do it right you can manage to destroy complete marine outposts.
get redemption and andrenaline
now all you do is run into a area even if marines are in there and constantly jump around spamming bile bomb untill you redem, once you redem go back there asap and repeat. this keeps marines constantly welding there outposts and is annoying. I managed to nearly take out central prossecing on caged doing this. since bb doesnt hurt the structure unless your on the same plane of it this is the best way.
comments? good or bad thing to do?
get redemption and andrenaline
now all you do is run into a area even if marines are in there and constantly jump around spamming bile bomb untill you redem, once you redem go back there asap and repeat. this keeps marines constantly welding there outposts and is annoying. I managed to nearly take out central prossecing on caged doing this. since bb doesnt hurt the structure unless your on the same plane of it this is the best way.
comments? good or bad thing to do?
Comments
In this situation, redemp and adren are okay, if you're just taking out a small TFarm, maybe 6-8 turrets total. However, you can do better than this:
Get one lerk or fade buddy to accompany you. I know this topic assumes pubbing, and that your team has no teamwork, or not enough to help you out, but I'm making this exception to point out how much, as a gorge, you NEED to bother your teammates for their cooperation. Bilebomb is nice against all marine structures, but against turrets, it's the best, hands down. This is because you only need to bilebomb a little while, usually using the pop-and-chuck method, to open up a blind spot on the factory. If you have a lerk buddy, destroying the rest of the base is your responsibility, while the lerk keeps watch for incoming LA squads or rambos, or umbras in case a wild ****-storm of HMGs roll through and attempts to cluster-**** you both. If you have a Fade buddy, he goes to work on the TF once you bile him an open spot. You cooperate and down the TF, and call in the skulks. It helps to call them in BEFORE it goes down, of course. Fade is also capable of beating away any marine opposition. He also has you to heal him mid-battle, or as he beats on the no doubt elec't TF, or the rest of the turrets.
With teamwork, it tends to work the first time, unless the marine team is on the ball about phasing or running there to salvage things. Without teamwork, you usually have a shottie-monkey or HMG of doom waiting for you after you take down a few turrets.
I tend to do this in games where I spend most of my time gorge - saves me having to dig up 10 res just to gorge again. Handy too.
In the short time you're bilebombing before you're redeemed adrenaline won't help you much.
To get within range of the structures, dodge marine fire and above all get back to the action after redeeming, celerity <i>will</i> help.
WOL's are negated the instant the marines get GL's. Poop.
I hope the skulks don't mind you disappearing from the fight. If you are going to get redemption as a safety net, you shouldn't be charging into the front lines. Sitting back some and healing skulks that retreat for a second is fine, but you will get redempted quickly if you run to the front lines.
Redemption isnt something i use anymore as generally if theres a large group of rines you will die before redeeming 98.1%of the time(hehe bs numbers <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->) Regen or cara will ensure that you can tangle with marines of up to 4 in number and with celerity will come out of it unsathed if u know wot ur doing.
Lets be honest, you only attack outposts at TWO hives so you can bile, so by that point you've MC and DC, thus if you don't expect to redeem then you can celer your way to the nearest DC area. Make no mistake, celer gorges are nasty things to hit.