Rendermode Solid And Func_seethrough

KRaggKRagg Join Date: 2002-11-15 Member: 8832Members
<div class="IPBDescription">how is it done?</div> In the hallway between reception and holo on hera, there is a small room in the roof, acting as a T-junction to the vent passing through there.

Now, the floor of that little room is a render solid grating, ie partially transparent, but from commander mode, it's non-visible, ie a func_seethrough. How do you do that?

Comments

  • CageyCagey Ex-Unknown Worlds Programmer Join Date: 2002-11-15 Member: 8829Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--K'Ragg+Sep 8 2003, 02:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (K'Ragg @ Sep 8 2003, 02:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> In the hallway between reception and holo on hera, there is a small room in the roof, acting as a T-junction to the vent passing through there.

    Now, the floor of that little room is a render solid grating, ie partially transparent, but from commander mode, it's non-visible, ie a func_seethrough. How do you do that? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    One way to do it at the cost of an extra entity is to create the grate with a func_illusionary and add a NULL textured func_seethrough with the same shape. The func_illusionary can be made invisible to the commander by checking one of its flags.
  • KRaggKRagg Join Date: 2002-11-15 Member: 8832Members
    edited September 2003
    <!--QuoteBegin--XP-Cagey+Sep 8 2003, 04:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XP-Cagey @ Sep 8 2003, 04:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> One way to do it at the cost of an extra entity is to create the grate with a func_illusionary and add a NULL textured func_seethrough with the same shape.  The func_illusionary can be made invisible to the commander by checking one of its flags. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Brilliant! Thanks!

    There's allready some other parts there I'm considering hiding from the comm view, so most likely it wouldn't even up my number of entities. =)
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