Func_conveyor

esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
<div class="IPBDescription">And it's attempt to kill me.</div> Ok, for a while now i've been playing with a func_conveyor. They're great, can get them scrolling nicely. Until now. How the hell can you make them scroll vertically? I've tried a number of things and they all still result in horizontal scrolling. Ach, help me.

And before anyone attempts to jump in, yes i've searched on here, on the VERC, around various sites and also google. I can find nothing, but i know it's possible. Probably rather easy too.

Comments

  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Well, nevermind, with a bit of playing i found a way around it and got it working.
  • WolvWolv Join Date: 2002-01-25 Member: 56Members
    Don't you just love those posts where someone finds the answer to his own problem and then doesn't post the anwer?
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--Wolv+Sep 3 2003, 04:04 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolv @ Sep 3 2003, 04:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Don't you just love those posts where someone finds the answer to his own problem and then doesn't post the anwer? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Pfft, in that case i will then. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Basically the format for scrolling in a certain dimention before is done through angling the texture the direction you want it to scroll. That's all well and good, but i'm trying to scroll text, so changing the angle meant the text was on it's side. Since i could find no other way, that's what i did. Angled the texture on it's side then in wally rotated the texture 90 degrees back so it displays the correct way, but is still scrolling upwards.
  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    Well, I've always used the "Up" in the angle window and it worked for me... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • venomusvenomus Join Date: 2002-11-16 Member: 8951Members
    For func_conveyors that work every time, follow these 3 not-so-simple rules:

    1.) The angle of the entity has NOTHING to do with the direction the texture will scroll, Though the 'Conveyor speed' does control the texture scrolling speed...

    2.) The texture as seen in Wally or your texture selector will always scroll left to right...

    3.) In VHE/WC, rotate the texture with the texture application tool, until the yellow line points in the direction you want the texture to scroll across a face.
  • WolvWolv Join Date: 2002-01-25 Member: 56Members
    Can't you use a negative <i>conveyor speed</i> to make it run in the opposite direction?
  • IcecreamIcecream Join Date: 2003-05-02 Member: 16006Members
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--Wolv+Sep 4 2003, 01:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolv @ Sep 4 2003, 01:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Can't you use a negative <i>conveyor speed</i> to make it run in the opposite direction? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes you can, but the opposite direction of left is right, which is no help when you want vertical movement.
  • WolvWolv Join Date: 2002-01-25 Member: 56Members
    I wasn't talking about a solution for your problem, just a general increase of knowledge, so that if you want a texture to scroll right you don't have to flip it in wally and apply it upside down.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--Wolv+Sep 4 2003, 03:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolv @ Sep 4 2003, 03:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I wasn't talking about a solution for your problem, just a general increase of knowledge, so that if you want a texture to scroll right you don't have to flip it in wally and apply it upside down. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    In that case, yes, negative values with speed make it go the opposite direction. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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