.fgd Fix. No More Onos Stuck On Redeem
Ollj
our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
<div class="IPBDescription">Happy Onos family .fgd (hammer beta)</div> Most oficial maps have one big bug, <b>onos getting stuck on redeem, most times in the hive</b>, rarely into each other.
Sometimes they are stuck so deep into the hive that you cant build an mc in range or that your unstuck plugin cant move you out.
<b>This .fgd simply shows an onos model on every info_team_start (requires latest hammer beta).</b>
No more onos stuck on redeem hopefully.
You can also place temporary info_team starts anywere to check if "this location suits an onos".
It also replaces marine start locations but hey, just put them into a vis group and make them invisible to hide the onos family at each spawn.
Sometimes they are stuck so deep into the hive that you cant build an mc in range or that your unstuck plugin cant move you out.
<b>This .fgd simply shows an onos model on every info_team_start (requires latest hammer beta).</b>
No more onos stuck on redeem hopefully.
You can also place temporary info_team starts anywere to check if "this location suits an onos".
It also replaces marine start locations but hey, just put them into a vis group and make them invisible to hide the onos family at each spawn.
Comments
Only changed one line.
No money back garanty.