Mp_latejointime Exploit
EnemyWithin
Join Date: 2002-11-03 Member: 5572Members
<div class="IPBDescription">don't leave it at default</div> It seems that the new alien exploit is to quick gorge, drop chamber, retry server (maybe even F4?), and repeat until all 3 chambers are up (thread <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=21&t=43117' target='_blank'>here</a>). Setting the mp_latejointime to a low value (I have mine at 0.1) will prevent this exploit, as well as give people an incentive to join a team quickly at the start of the round <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Comments
Even if you are quick as gorge (F4 and jointeamtwo) you cant cheat.
If someone is paranoid he can use voogrus bugfix that include a fast jointeamone/jointeamtwo/readyroom block.
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=8&t=42490' target='_blank'>http://www.unknownworlds.com/forums/in...=ST&f=8&t=42490</a>