What Maps Work In 2.0

H_U_M_PH_U_M_P Join Date: 2002-11-05 Member: 7013Members
What maps from 1.04 work in 2.0? Just dont want to add maps that dont work.

thX

Comments

  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    all, you just gotta tell the mapper to do a buildminimap again.
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    You also have the maker compile the map with the new hulls and possibly lower the commanddistance just a tad.
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Redford+Aug 6 2003, 07:07 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Redford @ Aug 6 2003, 07:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You also have the maker compile the map with the new hulls and possibly lower the commanddistance just a tad. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    There are NO new hull files. The same hull file has been included since way back in the original NSTR. If a mapper compiled it properly the first time around it should work fine.

    Why should the commander distance be changed?
  • S_T_A_R_S_BarryS_T_A_R_S_Barry Join Date: 2003-03-17 Member: 14624Members
    siege 005 and 006 work although this is outdated by the new v2.0 siege 007
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