You Guys Want Female Marines?

LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
<div class="IPBDescription">Check out this idea.</div> Metamod.

With metamod it would be possible to simply switch the marine model with a female marine model if the player wants it. There could be a simple command or variable that the player can put in their cfg file like "female_model 1" and the metamod dll will read the variable and switch the model if needed. All the server owner would need to do is make the server send the female marine model over to the client when they connect (done with a .res file), and have the metamod plugin installed.

There is a problem though. I don't know how to program metamod dlls and we don't have a a completed female marine model yet. I know there are a couple of female marine models on the way, but I'm not sure who would program this dll. If someone could get me started on coding metamod dlls I'd be glad to make it. (I've messed around with the half-life source before so I could easilly figure it out once I learn how to make and compile metamod dlls.)

Anyone wanna help?

Comments

  • BeRzErKeRBeRzErKeR Join Date: 2003-02-18 Member: 13691Members
    Err. I don't understand this. Why not just use a custom model (I think there's one in the works, if not completed already)?
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    edited July 2003
    Well, I think people would rather see diversity than JUST male or JUST female. I'd like to see some female marines playing along side me, but not ALL female marines. Oh ya, and it won't give problems with consistency checks since it is a separate model and not one being replaced.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    how would u go about selecting to be a female marine then?
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    The idea is good, and possible too...
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    but .. but there are submodels anyway. you can have male and female... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    <!--QuoteBegin--enf0rcer+Jul 28 2003, 11:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enf0rcer @ Jul 28 2003, 11:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> but .. but there are submodels anyway. you can have male and female... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yeah, but then the others wouldn't see it or anything.
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    <!--QuoteBegin--coolcookiecooks+Jul 28 2003, 03:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coolcookiecooks @ Jul 28 2003, 03:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> how would u go about selecting to be a female marine then? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->There could be a simple command or variable that the player can put in their cfg file like "female_model 1" and the metamod dll will read the variable and switch the model if needed.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The person could easilly type that command in console too, and next time they spawn they would be assigned this model. Same goes for adding extra aliens models and things like that. If I got really good at metamod coding, I could possibly add features like a working lmg scope and things like that. But I won't think about that right now. I just wanna get this model thing working. It could be the basis of a lot of the other dlls.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    <!--QuoteBegin--Darkkiz+Jul 28 2003, 01:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Darkkiz @ Jul 28 2003, 01:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--enf0rcer+Jul 28 2003, 11:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enf0rcer @ Jul 28 2003, 11:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> but .. but there are submodels anyway.  you can have male and female...  <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Yeah, but then the others wouldn't see it or anything. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It's been like that for eternity -_-

    No need to change now.
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    edited July 2003
    <!--QuoteBegin--JediYoshi+Jul 28 2003, 04:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JediYoshi @ Jul 28 2003, 04:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No need to change now. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    And why is this? From what I'm hearing everyone wants female models, but I don't think anyone would keep a female marine model replacement for all that long before switching back. This would allow people to use either model. I cannot think of even one negative outcome of this plugin.

    And by the way, I created this topic to look for help making the plugin and to tell the people who are modelling them if they get their models done they will have a greater use for them than just "replacement models". I don't need people telling me there is no reason to code this plugin.
  • MeLeNkOMeLeNkO Join Date: 2003-04-06 Member: 15240Members
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    Alright I got metamod to compile now. I'm starting to work on the plugin, but it will take a while of me looking through tutorials to actually get something working. If you know about coding metamod dlls please tell me asap. I'm really gonna need help.
  • antifreezeantifreeze The guy with the goods&#33; Join Date: 2003-05-12 Member: 16232Members, Constellation
    Laser thats a very nice idea, i would like a more diverse set of models on a team. Like the idea, you have my support.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    i want a female fade and a male onos.
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    The only thing holding me back from getting the female models is that u cant have variety, i have no clue how to do this or even if u can but i would like to know how to switch it up like u get a black and white marine on a random based thing, i would like to have a mixed female and male group so it looks and adds more into the gameplay
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    Diablus, did you even read what this whole post is about? It's about making it so you CAN use both.
  • StriderStrider Join Date: 2003-05-04 Member: 16056Members
    what about female and male comms? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    it'd be strange seeing a female marine kill a skulk, and then go "oh man, i just lost my appetite" in the male voice
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    That will require the server to send over a whole new set of voice comms. It COULD be done, but I'm not sure how much of a download that would be when you connect. I'll look into that later.
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