Hl 1.6 Switches To Speex

NumbersNotFoundNumbersNotFound Join Date: 2002-11-07 Member: 7556Members
<div class="IPBDescription">Over the old voice codec</div> Well... not quite switching, as both are still avalable, but anyone who has steam look at the dedicated server changelog, as a new voice codec, <a href='http://www.speex.org' target='_blank'>speex</a> is now an option for CS.

Speex is part of the Xiph media set, including OGG Vorbis (better than mp3 free music codec), Icecast (for streaming), flac (for lossless compressino of music), and theora (for video)

Xiph aims to create a whole multimedia set which is free to licence and use and is of very high quality and from what i've seen Speex will offer superior quality for less bandwidth (as low as 4kbps/sec) And it seems that the HL server settings allow for the quality to be set from 1-5:

1- 6 bytes/frame, 2400bps
2- 15 bytes/frame, 6000bps
3- 20 bytes/frame, 8000bps
4- 28 bytes/frame, 11200bps
5- 38 bytes/frame, 15200bps

I was wondering how long it would take HL to switch to this.

Comments

  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    If its better, them I'm all for it.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    <!--QuoteBegin--DOOManiac+Jul 26 2003, 12:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DOOManiac @ Jul 26 2003, 12:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If its better, them I'm all for it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well <b>DUH</b>. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    That looks mighty impressive. 56k VoIP apps might actually become decent.

    --Scythe--
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    erm yay <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    i f it makes sound quality betetr then woppee
  • Hand_Me_The_Gun_And_Ask_Me_AgainHand_Me_The_Gun_And_Ask_Me_Again Join Date: 2002-02-07 Member: 178Members
    Cool.

    I'm intrigued as to whether any other Ogg stuff is making its way into Valve's products. Proper Vorbis support in HL2 would be <i>lovely</i> - we've got it crufted on to the original Half-Life in Nightwatch, but native support would always be appreciated...
  • DY357LXDY357LX Playing since day 1. Still can&#39;t Comm. England Join Date: 2002-10-27 Member: 1651Members, Constellation
    Yeah the clan I play with uses TeamSpeak for voice comms,
    and Speex is used in the codecs. Its very good quality but
    weather it'll cause and lag or slow-down is a different matter.

    Oh and, the current version of Half-Life is 1.1.1.0 so I doubt
    1.6 is next <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> I know you're refering to Counter-Strike but
    I felt like being picky <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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