Light Bug

bluemanblueman Join Date: 2002-04-09 Member: 399Members
<div class="IPBDescription">disco party here.</div> Ok it seems Mystic rc3 has some ugly bugs and this one is the worst. As ive been told, whenever you throw lights to a specific grate, lights go mad and makes the map look like ****.

<img src='http://flyb0y.onestop.net/ns_mystic.jpg' border='0' alt='user posted image'>

Does any one know how to solve this problem?

Comments

  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    edited July 2003
    Could that be something related to some AAATRIGGER texture exposed to light? :\

    I remember that gave weird lighting errors

    btw: Use null instead
  • prsearleprsearle Join Date: 2002-11-01 Member: 2365Members, Constellation
    As far as I know, this problem usually occurs when a non-trigger brush is textured with AAATEXTURE. My solution was to replace AAATEXTURE with NULL. NULL won't be lit, but that's not a problem because you can't see triggers. I think this also frees up some lightmap resources.
  • venomusvenomus Join Date: 2002-11-16 Member: 8951Members
    Your not running -circus mode in RAD are you?
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    I got such once because of a bug in xps tools when he updated his RAD code to be faster.
    He fixed it with "-oldmath" a backwards compartibility rad command using old RAD routines again.
    Later he fixed it and -oldmath was past.
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    I always use null instead of aaatrigger, so I can't say if the problem's related to that. It has nothing to do with the -circus parameter though. That almost looks like a 'too many direct light styles on face' error. Was there anything in the Rad compile log?
  • StevenTheGreatStevenTheGreat Join Date: 2003-04-13 Member: 15464Members
    I dont know...call it ns_disco and claim its not a bug <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
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