Rt Whoring Topic
Wheeee
Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
<div class="IPBDescription">From beta discussion</div> Just wondering, wouldn't the counter to a fast expand/rt **** strategy be to immediately rush their base? I.e. a marine sees a couple of gorges, and concludes that the opposing team is RT whoring, or a skulk sees a group of marines locking down nodes... Couldn't you just coordinate a base/hive rush against that?
*edit* yes, i realize the vets have tried counter-rushing. *edit*
*edit* yes, i realize the vets have tried counter-rushing. *edit*
Comments
But...but...gorge gangs are slow? Couldn't you use your greater maneuvarability to outflank them? (They come back to the hive to save it, half of your 'rines split off and take out their now-undefended RT's)
Reducing the cost of the Tfac and Advanced Tfac upgrade, and the removal of healspray doing damage, would help facilitate this strat.
Reducing the cost of the Tfac and Advanced Tfac upgrade, and the removal of healspray doing damage, would help facilitate this strat. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yes, that's by far a better suggestion than my lame attempt. Although since mines don't get killed by spit now, you could also mine-lame around the hive so the gorges can't get to you.
- Hive has umbra, lmgs are fairly useless against it and by the time you get it halfway down aliens will show up.
- Hives are extremely cheap, if the aliens have been expanding and you get their hive down they can throw two more up without even flinching.
- Sieging would be a great idea but it really costs too much. I will try it out, but I think it would just result in having 1 hive locked down and leave you with no cash to take out the other two.
Rushing marines kind of works, but usually their electric nodes will allow them to dump shotties, mines and medpacks as soon as they hear you coming.
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Depending on the hive, a welder may work well here.
Totally agree. You have to seige or use GLs, and the average newbie/pub crowd will NOT have the organization to do so.
The average pub crowd is far more used to long drawn out games the the average clan game since you don't see things like JP or HMG or even mine rush very often on pub servers.
I also think that it wouldn't be a bad thing to see a few GLs in the mid game. Have it so that you can drop a GL with an advanced armoury; however, if you don't research the upgrade at the proto lab, it costs five more res and does 1/4 of its damage against alien players. That way, it's still a powerful end game weapon, but you can get one mid game if you need to destroy buildings.