My Lovely Conversion

CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
<div class="IPBDescription">using the tutorial hosted :D</div> hello ive converted a cs colt carbine (m4a1) to the ns lmg. it shoots quite fast but ive sequenced all the anims and sounds(doing sound merging) to fit it. somehow this has improved my gameplay coz i love the colt carbine in CS <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> so hopefully it will work for you

<a href='http://www.pfcook.force9.co.uk/M4A1.zip' target='_blank'>Colt Carbine</a>

Comments

  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    an image wud help <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    <img src='http://www.pfcook.force9.co.uk/M4A1.jpg' border='0' alt='user posted image'>
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited June 2003
    yes the arms do look a bit dodgy but itll do 4 now coz the cs and ns hands are totally diff shape <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • ArgOnatHArgOnatH Join Date: 2003-01-02 Member: 11720Members
    kool man, but i h8 the default cs models, they suck sooooo bad.

    does ur model work for HA?

    GJ m8
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    oh i havent thought about HA yet... err im not sure tbh how to do it btu ill giv it a go
  • ArgOnatHArgOnatH Join Date: 2003-01-02 Member: 11720Members
    GL, cuz i think it involes alot of assigning vertexes.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    hmm i dont think i shud make a HA arm onto it... itll take a lot of time and effort... and ive got none of that, plus im doing that pokemon beedrill lerk thingy so ive got my hands tied behind my back <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    just bumped into you on bry's f4f cookie and i came out to check this out...


    but noo the silencer! please for the love of god remove it!
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin--[WoLF]+Jun 15 2003, 02:02 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([WoLF] @ Jun 15 2003, 02:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> just bumped into you on bry's f4f cookie and i came out to check this out...


    but noo the silencer! please for the love of god remove it! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ok ill do a unsilenced one aswell <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    here ya go... but u will have to change the shoot sound ya self coz i cant b bothered tbh lol

    <a href='http://www.pfcook.force9.co.uk/v_mg2.mdl' target='_blank'>You will have to remove the 2 coz i had 2 in the same folder.</a>
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Isn't there a way to remove the arms from the gun, then merge the gun only with NS hands, and export it?

    Would that work?
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    yea u cud do that but u wud have to assign the fingers etc to the bones and all that rubbish. u can do that if u want but itll take too long <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Yeah, I never tried it.

    Looks sh*t to me :\
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    i just tried putting on HA arms but it looks all chunky :/
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Still noone with a tutorail how to do a FULL conversion.
    I mean, all in one, how to replace anims, how to change hands.


    Everyone so lazy?!
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    hey, i have replaced the anims and they work perfectly, i just sat there 10 mins tweaking and it works fine
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Well, here's my crap.

    <a href='http://hosting.downloaden.com/jezpuh/downloads/models/MTE224.zip' target='_blank'>http://hosting.downloaden.com/jezpuh/downl...dels/MTE224.zip</a>
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    not bad <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->, but its left hand model <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Yes, and CS arms. Eeeew!
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited June 2003
    heh on my model the skin is backwards on the arms... the armour is on the inside and the skin is on the outside <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> i may fix it tomorrow if i feel like it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    w00t 200th post <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    wow ty cookie so if i just get the cs m4a1 sounds.. will they be in time?
  • HKKHKK Join Date: 2003-05-19 Member: 16489Members
    I do about 2-3 convertions a day, ranging from kinfes to lmgs etc, have you guysa changed the fps on the reload animations ? coz people who d/l them, then play with them will wait for the gun to finsh reloading whne it takes longer than the lmg, and by that time you could be already dead............
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    yea ive fixed the reload anims. the unsilenced one is fully sounded, for the unsilenced one use the clip in/clipout but change the gunfire sound
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    Colt.JPG 115.1K
  • HKKHKK Join Date: 2003-05-19 Member: 16489Members
    How do you get rid of the sliencer?
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    well i wanted the silencer, i could make one without a silencer. i still aint got a host for this. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> any offers?
  • ArgOnatHArgOnatH Join Date: 2003-01-02 Member: 11720Members
    if its a USP or a m4a1 from CS, when u convert it u only use the m4a1_unsil.smd files or usp_unsil.smd.
    Use HL model viewer to view the anims of the gun.

    rename the corret smd files and compile, hey presto u'v got ur gun.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    Ok heres the new Unsilenced And Silenced Versions with the arm skin on the RIGHT way <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    and the unsilenced one with the right sounds and anims(untested)

    <a href='http://pfcook.force9.co.uk/M4A1.zip' target='_blank'>Silenced</a>

    <a href='http://www.pfcook.force9.co.uk/M4A1unsilenced.zip' target='_blank'>Unsilenced</a>
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    Hey chackle ill host em 4 ya, just send em to hot_fusion16@hotmail.com, and ill post a link for em in this forum
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