Sako Trg

DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
So, i've been making my first model about an hour. Only prob is, i can't skinmesh =).

The model is Sako TRG Finnish sniper rifle.

So if anyone knows how to skinmesh or sumthing, PM me and i'll send this to you.

(Scope and bipod ain't mine.)

Comments

  • Mr_HeadcrabMr_Headcrab Squee!~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    Very nice, the polycount must be staggering though....
  • KuronekoKuroneko Join Date: 2002-11-05 Member: 7184Members, Constellation
    no sniper rifles in NS <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->


    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Pwnage!!!1 Sniper rifle! *right click* OMFGWTHBBQ???!1 Menu!?!?!!!11one<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    No kiddin' =) mmkay, i might do this for an hmg..... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    <!--QuoteBegin--Darkkiz+Jun 11 2003, 07:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Darkkiz @ Jun 11 2003, 07:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No kiddin' =) mmkay, i might do this for an hmg..... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    HMG ? omg... that sniper-rifle will have one hella of a firerate... hmmm hmg firerate on AWP in CS..... that would make me play that game if i had that *rrr*
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    ***Warning, pictures ahead***

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    Who says it can't be an experimental shotgun that..umm..just happens to use buckshot and has a scope =X
    lol

    Great model though.
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    I've seen sniper shotguns before!
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    what did you model this in? looks quite nice but before the barrel it looks quite messy. Probably just a crappy pic.
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    I modeled it in 3dsmax. The barrel looks crappy because it didn't cast the shadows properly on the bipod.
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    edited June 2003
    This cannot be your first model... its frickin amazing....
    However, it needs some polishing in a few areas-
    the bipod thing(i guess) and the stock needs some smoother faces.
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    edited June 2003
    Yes, it's my first model. The bipod is actually the most coolest ever made for cs (It has all those little screws and springs. 1000+ polies), but i rendered it without textures and shadows so it looks a bit messed =). Only downside is, the model has over 5000 polies . Maybe i'll convert it to battlefield 1942=)
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