Comming Pubs

NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
<div class="IPBDescription">could i get it moved from New Player pls</div> posted about comming pubs, check it out : gimme your critiques

<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=17&t=34511' target='_blank'>http://www.unknownworlds.com/forums/in...ST&f=17&t=34511</a>

admins, could you move it from New Player to Frontiersman Strats?

Thanks!!

Comments

  • severijnseverijn Join Date: 2002-12-18 Member: 11049Members
    Send an Admin a PS. It will be much more efficient then to just tell it in the topic. Nice guide BTW. Only I think that you shouldn't use map strategies. Maybe as a guideline, but not as a strickt plan, because this will fail.
  • Brave_UlyssesBrave_Ulysses Join Date: 2003-04-28 Member: 15922Members
    <!--QuoteBegin--severijn+Jun 10 2003, 01:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (severijn @ Jun 10 2003, 01:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I think that you shouldn't use map strategies. Maybe as a guideline, but not as a strickt plan, because this will fail.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I disagree - each map differs in its res locations, key points, vent amounts, etc. So Hera and Tanith would involve a lot more welding than, say, Nothing. Basically, map-specific strategies work better than saying "Do a JP/HMG rush in every map". IMNSHO anyhoo. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    sev: thanks man, for pming the powers that be.
    and yes, it's only a guide, should never be too rigid in the plan. but it's nice to have a general outline, and hotspots that are nice to take.

    BU: yes, to this too. each map is different and is played differently. i don't think many comms try and res control on ns_caged, for instance, those RTs are so freaking far apart <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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