Ns_grunt (wip)
Shask
Join Date: 2002-12-18 Member: 11083Members
<div class="IPBDescription">its wip.</div> This is the marine spawn. thats all ive done in 15 mins. redline leads to com room.anyway how ya like. Critz please.
Comments
But anyway, if that's a hammer shot, it doesn't have lights in it ... ? Are those axes from the mapping program, or are they from MS Paint? Because if that's an ingame shot, you'd really need to work on the lighting (but of course for 15 minutes its good)'
If you really want to have crates, you might want to break up the crates so each crate is individually textures and placed off from the other ones. Making a stack of crates out of one big brush looks boring and unrealistic.
its the work of a mapper that really wants to do this stuff.
anyways,... too flat. when I get started I say to myself "I u see a flat wall that is longer than about 4 metres (ingame), u have done something wrong."
but its all a question of... I dont get the word. what would be interessting: how long do you work with worldcraft/vhe ? It took me about three years to complete my first playable map so Im not one of this "you are a noob better quit it!"-people. but mapping for hl is really hard stuff if you dont want to end with maps like siege...
but only this three screens look better than siege and missilecommand together!
It is just not fair that maps as simple like that are so funny! I like this 'who is faster' style of game.
to this map and all other mappers (and to me): WORK FASTER! the ns community needs YOU!
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^_^
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I hate crates.