Help!
PFCNublar
Join Date: 2003-04-23 Member: 15792Members
<div class="IPBDescription">Attempting to do something "simple</div> Ok, in the attached image, the areas that are encircled in red i wanted to make darker, and only that area. My logic made me select it with the Magic Wand in Photoshop, but after i selected them, i searched for a good 10 minutes all over the damn thing to look for a way to make that area and only that area greyscale and darken. Anyone know how to this? Or something that would do that in another way that isn't too time consuming.
Thanks in Advance.
Thanks in Advance.
Comments
then
image >adjust > Brightness/Contrast.
and sometimes i change the levels instead of using brightness/contrast. just depends on what looks better at the moment.
image>adjustments>levels
(or just ctrl+L)
then
image >adjust > Brightness/Contrast. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
that doesn't really help, because once i have the areas that i want to change (ie: the things that i have selected in the given picture, it doesn't allow me to access adjust. thanks anyway...
your instructions make the <i>whole</i> image have that effect, i only want the areas that are encircled to have that effect.
textures in half life are 256 indexed color.
so youre gonna have to go to image>mode>rgb color
then you can do everything we have told you. but before you save make sure to put it back to indexed color. (image>mode>indexed color) Dont worry about what options to choose for indexed when you get the pop up, just use the default settings. then save and import it through hl model viewer.
EDIT: indexed color means it has 256 colors that it can use and only those 256 colors. thats why it wouldnt let you change anything, because it would end up trying to use a color thats not in the 256 index.
RGB means you can use any color you want, thats been made through a combination of <b>R</b>ed <b>G</b>reen and <b>B</b>lue. each of the 3 colors can have number between 0-255, 0 having the least amount of saturation and 255 with 100% saturation. its not like when you color with crayons and put red on top of blue, its more like how light blends together.(255 in each color produces white) But all that is not really that useful since you can just use the color selector and pick the color you want by looking at it.
select the paintbrush option.
set the brush mode to color. select grey as the foreground color. den u paint over dat area.
den set ur paintbrush to darken. repeat.
ugh...i hate dis onscreen keyboard
Actually, you should select one of the local(*) ones. I usually use Local (Selective), I'm not sure about the differences between the 3 local ones anyway. But I think the default one was one of the predefined defaults, which make the file look odd. But, don't slap me if I'm wrong <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->