Flayra 1.1 Interview
Grendel
All that is fear... Join Date: 2002-07-19 Member: 970Members, NS1 Playtester, Contributor, NS2 Playtester
<div class="IPBDescription">Questions...</div> I did a brief interview of Flayra just prior to 1.0's release for <a href='http://www.esreality.com' target='_blank'>http://www.esreality.com</a>
Providing he finds the time, I shall be doing another for 1.1
I already have a few questions in mind, but I thought I'd give you people the chance to suggest some questions you'd like answered. Try and keep them clear and to the point and read through the thread first, so you don't post a question 5 people have already asked. Reading the FAQ might not be a bad idea either.
Providing he finds the time, I shall be doing another for 1.1
I already have a few questions in mind, but I thought I'd give you people the chance to suggest some questions you'd like answered. Try and keep them clear and to the point and read through the thread first, so you don't post a question 5 people have already asked. Reading the FAQ might not be a bad idea either.
Comments
How evolved do you plan the tech tree for both races to be? Seeing as from it's original inception it has become fairly one way (HA being largely ignored, or only used for a comedy 2 hive lock by comms that can't do it in LA) is the eventual plan to develop to the Blizzard level of 'rock-paper-scissors' method of countering? (Noting that Blizzard <b>failed</b> to achieve that anyway, and I'd personally believe it would be the first game to truly manage it.)
If there are any new game styles (aka rescue missions, one-sided defending missions, so forth)
Also, it would be grand to know the actual building and capability changes. So far, we know about the onos rage and devour, and the gorge vile bomb, the electrified turret factory, and that's about it. To be honest, I don't know what "rage" even implies.
also, ask him if the universe "story line" has been forwarded at all in this update.
How do the new features in NS 1.1 address the issue of games bieng biased to certain teams in certain situations? i.e. Marines tend to win in clan games whilst aliens tend to win in public servers and also map balance issues...
Question 5: Where do you see NS in two or three years time? Still on the HL engine? Retail?
--Scythe--
Providing he finds the time, I shall be doing another for 1.1
I already have a few questions in mind, but I thought I'd give you people the chance to suggest some questions you'd like answered. Try and keep them clear and to the point and read through the thread first, so you don't post a question 5 people have already asked. Reading the FAQ might not be a bad idea either. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Darn there's a 1.1 version of Flarya now? (The headline made me think there is <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Did he get bumpmapping? Is there a Mrs. Evil Overlord?
sounds a good idea to have an interview the last one was great , apart for the delay but it was very enjoyable none the less.
8. what motion tracking limitations/changes have you put in place for 1.1?
Not my call to make.
Besides which, no one listens to me and no one outside of about 100 dedicated NS players knows who I am.
Flayra is a little better known and it IS his mod. Besides which, when it comes to future intentions of NS, it's all in the Overmind, which I have no access to.
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I know who you are, does that make you feel better. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Oh man, yes, I second this question.
Are you one with Me (Grendel) like Dr Jekyll and Mr Hyde? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Why IS Roo such a godlike player?
Cheers <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Cheers <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
h4x!!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Cheers <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Everyone goes easy on you because it's your server <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Are there any games that you play outside of NS? If so could you name a few of them?
Also, a question that has been haunting the minds of many NS players:
Less filling or tastes great? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
-[CosaNostra]Sinter
<!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
Do you ever have the urge to come down from the heavens and just SMITE anyone who brings up a topic for discussion for the 4 billionth time because they don't use the search function?
<b>QUESTION:</b>
Do you have any plans for changing sieges in the future? Do they work the way you expected them to? Do you consider it overbalancing for the marines to get a CANNON that fires through walls without even a scout to see what it's firing at?
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
Do you ever have the urge to come down from the heavens and just SMITE anyone who brings up a topic for discussion for the 4 billionth time because they don't use the search function?
<b>QUESTION:</b>
Do you have any plans for changing sieges in the future? Do they work the way you expected them to? Do you consider it overbalancing for the marines to get a CANNON that fires through walls without even a scout to see what it's firing at?
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Are those actual questions or just venom?
The second question is actually a question, question if he thinks sieges are balanced or not, I thought it was pretty straightforward, I just elaborated on it :-p
Nu-Skool or Old School?
i think its important to know!