Lights.rad

BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
<div class="IPBDescription">Can i get a witness!</div> I don't know why i said that witness thing.. i really just want to know if anyone would like to give me thier lights.rad file for texture lighting. My HDD crashed (cry for me please. i lost all i ever had) and i have no more lights.rad for my compiling pleasure. I would be most appreciative. thanks.

Belg

Comments

  • KageKage Join Date: 2002-11-01 Member: 2016Members
    edited April 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Akasha+Apr 27 2003, 08:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Akasha @ Apr 27 2003, 08:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I come from a TFC mapping background and have just started in Ns mapping and was wondering if people use texture based lighting or entity based for there levels ?.
    If its texture based were can i get the lights.rad file or do i have to go to all the trouble of making one ?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    <a href='http://www.btinternet.com/~chromea999/NS/nslights.rad' target='_blank'>This is ChromeAngel's .rad file</a> It has suggested light values, but you can always change them. Most of the lighting seems to be from textures, and there's also a lot of light_spot usage for atmosphere. Also, there's additional texture lighting support in merl's modified compile tools, which you can find at <a href='http://collective.valve-erc.com/' target='_blank'>Valve-ERC</a>. There's also Cagey's version of those tools in a webbed post in this forum.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    From your other post.
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    yeah. i just found that actually. thanks for posting anyway tho.

    Belg
  • KageKage Join Date: 2002-11-01 Member: 2016Members
    No problem- I've always wanted to quote myself.
Sign In or Register to comment.