Found This Modle

Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
edited April 2003 in NS Customization
<div class="IPBDescription">can somone convert it to NS</div> <a href='http://lastname1st.www2.dotnetplayground.com/elite.jpg' target='_blank'>56krs beware pic of modle inside 643kb</a>
<a href='http://lastname1st.www2.dotnetplayground.com/elite.ms3d' target='_blank'>modle file</a>
I want this modle to have the animations of a fade. I found this on google. I would animate it myself but the last time I tryed that when converting a modle it turned out like this.
<img src='http://lastname1st.www2.dotnetplayground.com/hehe.jpg' border='0' alt='user posted image'>
It was the soldier from TFC

Comments

  • NecromanZerNecromanZer Join Date: 2002-11-01 Member: 3407Members
    lol, i opened this thread after reading the title and saw that crap and was like.... wth this guy is messed up then bothered to read the post <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    crappy model anyway... would look out of place
  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    rofl i know funney tfc guy. I tried to put him on the regular marine skeliton but i guess that did not work obviousley. Guess I selected the wrong parts of the skeliton to tie to the bones.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Teleport malifunction.
  • PanzerOxPanzerOx Join Date: 2003-04-22 Member: 15754Members
    hmmm....

    Converting that to a fade wouldn't be a two second job, I'd imagine it'd take a while, at least an hour.

    You'd have to give him the fade skeleton, and assign the bones to the correct meshes, then re-compile him with the new skeleton.

    Sounds easy but you'll get a bunch of annoying messages for assigning the meshes too :-/
  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    Yea, you see what happens when I try to assign the correct meshes to the right bones. I will try and see about the meshes and whatnot to see why my soldier looks like he just came out of a wood chipper. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    Try again, do a better job. It should work.
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    I had the exact same problem when i tryied to convert the CS HALO master cheif model for the marine.... it was all **** up after i compiled... never knew why.

    But it sure doesn't help when the model's skeleton is all over the place!
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    <!--QuoteBegin--BlackPanther+Apr 23 2003, 12:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPanther @ Apr 23 2003, 12:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I had the exact same problem when i tryied to convert the CS HALO master cheif model for the marine.... it was all **** up after i compiled... never knew why.

    But it sure doesn't help when the model's skeleton is all over the place! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    When i converted the cs master chief to ns I didn asign the model to the bones, just deleted the ns marine and inserted the masterchief... worked fine <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    The question needs to be asked: Why would you <i>want</i> a TFC soldier model for fade?
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    That's... not... real... is it?
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    edited April 2003
    Modle = Model

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The question needs to be asked: Why would you want a TFC soldier model for fade?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    He doesn't. Read his post, he says he want's someone to convert that Elite Covenant to NS.
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    <!--QuoteBegin--MalambisBZ+Apr 23 2003, 08:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MalambisBZ @ Apr 23 2003, 08:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Modle = Model

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The question needs to be asked: Why would you want a TFC soldier model for fade?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    He doesn't. Read his post, he says he want's someone to convert that Elite Covenant to NS. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Jupp... Click the link to the picture and you will se the lovely model
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