Chambers Associations To Lost Hives
TheGlow
Join Date: 2002-11-22 Member: 9650Members
Join Date: 2002-11-22 Member: 9650Members
Comments
As the thread indicates the real question is when it would be appropriate to go for X on the next hive when the Hive associated with Y goes down (X and Y being the different upgrade types).
Remember that when running a LAN game, if you have not downloaded the additional server files for the latest version then you are actually running on an outdated version. Without the 1.04 server files, any game you host will be outdated. Now to direct attention to something in the changelogs:
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- When hive is constructed, have it check to see if technology should be supported automatically (exploit for getting extra upgrades after a hive is killed and rebuilt)
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That is from the 1.04 patch changes (The patch which you wont have if you are running a LAN without new server files). That quote sounds like it supports rion's post, personnally i can't test this at the moment because i'm stuck at work. I'm just pointing out the possible potholes you could have fallen into when testing on a LAN.
When I ran the LAN game I was running with the v1.04 patch files installed. That said I also used sv_cheats 1 so I could build the hives and chambers, evolve, switch sides to kill the hive, etc. And who knows if messing with the sv_cheats variable affected my results.
But I will also say that I swear I've seen exactly what my LAN game demonstrated while playing on 1.04 servers before. However I'm having a heck of a time remembering exactly how the situation resolved itself.
Not true...And JazzX is perfectly right
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
- When hive is constructed, have it check to see if technology should be supported automatically (exploit for getting extra upgrades after a hive is killed and rebuilt)
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
That is from the 1.04 patch changes (The patch which you wont have if you are running a LAN without new server files). That quote sounds like it supports rion's post, personnally i can't test this at the moment because i'm stuck at work. I'm just pointing out the possible potholes you could have fallen into when testing on a LAN. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I've never seen a hive retake an existing tech, and believe me, I've played 1.04 games extensively. I know Flayra has said he wants this, but it clearly doesn't work yet.