Mrel: Hydralisk Spike

Psycho-Kinetic_Hyper-GeekPsycho-Kinetic_Hyper-Geek Join Date: 2002-11-18 Member: 9243Banned, Constellation
edited March 2003 in NS Customization
<div class="IPBDescription">Acidrocket replacement</div> Ok with the release of the hydralisk model I thought I would make an acidrocket model to go with it. What do you guys think?

<b>::EDIT:: At the suggestion of Pvt. Hudson I change it from on spike to a cluster of three spikes. thanks man ::EDIT::</b>

<b>::EDIT NUMBER TWO:: Changed again so the three spikes are more distinctive ::EDIT NUMBER TWO::</b>
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Comments

  • Psycho-Kinetic_Hyper-GeekPsycho-Kinetic_Hyper-Geek Join Date: 2002-11-18 Member: 9243Banned, Constellation
    edited March 2003
    And heres the mdl

    <b> ::EDIT:: Updated to the triple spike ::EDIT::</b>

    <b> ::EDIT NUMBER TWO:: Updated again ::EDIT NUMBER TWO::</b>
  • JimJim Join Date: 2002-11-26 Member: 9989Members
    nice work <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • VashVash Join Date: 2002-11-12 Member: 8333Members
    Woot lots of stuff for the hydralisk being released today.
    *waits for surprise MREL: Zergling thread*

    hehe...dont we all wish
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
  • Pvt_HudsonPvt_Hudson Join Date: 2002-11-01 Member: 2019Members
    Good work,
    just a suggestion, maybe instead of one big spike, can you make a cluster of thinner spikes that are parallel to each other ?
    cause as far as i know, hydra doesn't shoot single spikes <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Psycho-Kinetic_Hyper-GeekPsycho-Kinetic_Hyper-Geek Join Date: 2002-11-18 Member: 9243Banned, Constellation
    Good idea man, Ive made the changes.
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    <!--QuoteBegin--Pvt. Hudson+Mar 21 2003, 07:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pvt. Hudson @ Mar 21 2003, 07:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Good work,
    just a suggestion, maybe instead of one big spike, can you make a cluster of thinner spikes that are parallel to each other ?
    cause as far as i know, hydra doesn't shoot single spikes <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    What about bilebomb? it has its own model. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Here is a suggestion for the bilebomb, make it a huge green thingie. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    **GASP**

    sorry

    *updates readme in the zipfile i have online*

    *sigh*

    your file, AND CREDITS... are in the zip i host
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    <!--QuoteBegin--Delarosa+Mar 21 2003, 08:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Mar 21 2003, 08:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> **GASP**

    sorry

    *updates readme in the zipfile i have online*

    *sigh*

    your file, AND CREDITS... are in the zip i host <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    LoL! What did you do?
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    i got busy updating, and forgot to edit the credits <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> it was bad... i'm sorry....
  • Pvt_HudsonPvt_Hudson Join Date: 2002-11-01 Member: 2019Members
    Nice work on the 3 spikes, <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    i don't mean to be picky, but is it possible to position the 3 spikes further away from each other?
    right now they are too close to each other, the whole thing is just like a big spike
    just a suggestion <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    still great job man <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Black_Ops_Lerk_MasterBlack_Ops_Lerk_Master Join Date: 2003-03-11 Member: 14363Banned
    Make bile bomb a big spiky ball that explodes like normal, just make it spiky and hydralisk looking
  • Psycho-Kinetic_Hyper-GeekPsycho-Kinetic_Hyper-Geek Join Date: 2002-11-18 Member: 9243Banned, Constellation
    <!--QuoteBegin--Pvt. Hudson+Mar 22 2003, 01:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pvt. Hudson @ Mar 22 2003, 01:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nice work on the 3 spikes, <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    i don't mean to be picky, but is it possible to position the 3 spikes further away from each other?
    right now they are too close to each other, the whole thing is just like a big spike
    just a suggestion <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    still great job man <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Check up top, is that better?
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    edited March 2003
    Yeah, we need a bilebomb.mdl now. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    BTW, I'm using the tri-cluster spikes for my bilebomb.mdl for now and the single spike you made first is my acidrocket.mdl . Good thinking eh? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    Edit: I know you guys don't care but hehe I'm gonna add this in. I use the tri-cluster spike that isn't distinctive for my bilebomb.mdl to make it look like a sludge attack. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • GHOST435GHOST435 Join Date: 2003-02-07 Member: 13215Members
    <!--QuoteBegin--3ncrypted zer0+Mar 22 2003, 07:31 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (3ncrypted zer0 @ Mar 22 2003, 07:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah, we need a bilebomb.mdl now. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    BTW, I'm using the tri-cluster spikes for my bilebomb.mdl for now and the single spike you made first is my acidrocket.mdl . Good thinking eh? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    Edit: I know you guys don't care but hehe I'm gonna add this in. I use the tri-cluster spike that isn't distinctive for my bilebomb.mdl to make it look like a sludge attack. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    huh how would they drop if u hadn't noticed THEY DROP!!!!! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> i am MR DOWNBRING

    HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    lol I'm not sure if they drop haven't seen a Hydralisk for so long. I've been playing for 5hrs. again and haven't seen 1 Hydralisk since, but I'm guessing the spikes might drop because I don't see any animations for the bilebomb.mdl so I think the game is coded so the bilebomb.mdl has to fall. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • VashVash Join Date: 2002-11-12 Member: 8333Members
    Just got through a long game using these...For some reason they make acid rocket feel a lot buffer. Maybe it just seems like impaling spikes hurt more than a big blob of acid, but it does feel a lot more powerful
  • GHOST435GHOST435 Join Date: 2003-02-07 Member: 13215Members
    <!--QuoteBegin---Vash-+Mar 22 2003, 08:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Vash- @ Mar 22 2003, 08:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just got through a long game using these...For some reason they make acid rocket feel a lot buffer. Maybe it just seems like impaling spikes hurt more than a big blob of acid, but it does feel a lot more powerful <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    what happens if u are marines and fades(that are invisible[with clocking]) are attacking how do u know where it is comming from they are too small
  • Black_Ops_Lerk_MasterBlack_Ops_Lerk_Master Join Date: 2003-03-11 Member: 14363Banned
    mabye if they made a whistling sound... since thye are areo dynamically shaped
  • auto354auto354 Join Date: 2003-01-26 Member: 12750Members
    I dont think things like that would whistle in such a short distance and besides you dont see regular footballs whistling everytime thieyre thrown.
  • Pvt_HudsonPvt_Hudson Join Date: 2002-11-01 Member: 2019Members
    now that 's better <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    thanks hyper
  • BigwigBigwig Join Date: 2002-10-27 Member: 1646Members
    Excellent, I'm using this. All we need now are some ripped SC sounds <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • JimJim Join Date: 2002-11-26 Member: 9989Members
    mercatorn already released some...
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    <!--QuoteBegin--GHOST435+Mar 22 2003, 03:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GHOST435 @ Mar 22 2003, 03:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin---Vash-+Mar 22 2003, 08:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Vash- @ Mar 22 2003, 08:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just got through a long game using these...For some reason they make acid rocket feel a lot buffer. Maybe it just seems like impaling spikes hurt more than a big blob of acid, but it does feel a lot more powerful <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    what happens if u are marines and fades(that are invisible[with clocking]) are attacking how do u know where it is comming from they are too small <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hehe they should call the cloaking "burrow" BTW I think every time you fire or attack it deactivates cloak. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • editor321editor321 Join Date: 2003-01-26 Member: 12783Members
    now all we need is something from this to launch from <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    Make teeth... try to rip some teeth off the skulk and change the texture and animations so it spits out the spike. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> My idea.
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    The spikes come from the hydralisks chest. Go play Starcraft and look.
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    Actually, the spikes come from the Hydralisk's neck. That big headpiece-thingy is what they launch from. Check the Starcraft manual.
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    <!--QuoteBegin--Jaeger+Mar 26 2003, 02:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jaeger @ Mar 26 2003, 02:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually, the spikes come from the Hydralisk's neck. That big headpiece-thingy is what they launch from. Check the Starcraft manual. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    True...
  • BroodeBroode Join Date: 2002-11-22 Member: 9605Members
    <img src='http://www.sclegacy.com/features/wc3/hydra-pose.jpg' border='0' alt='user posted image'>
    <img src='http://www.sclegacy.com/features/wc3/hydra-attack.jpg' border='0' alt='user posted image'>

    It clearly attacks by opening up the shoulder-type things behind its head, but you can also see to do this it slides its head down slightly. Looks kinda weird.
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