twilitebluebug stalkerJoin Date: 2003-02-04Member: 13116Members, NS2 Playtester, Squad Five Blue
Hmmm... 4) How about <i>fisheye</i> the triangle to make it a bit rounder? A little bit of flashing illumination won't hurt <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> And I like to see it spin.
<!--QuoteBegin--3ncrypted zer0+Mar 12 2003, 11:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (3ncrypted zer0 @ Mar 12 2003, 11:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Neat. I can't wait man, and I still have more things on request in other topics hehe. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> if you wanna collect your REQ's.... i'll put them up on my website for others to see.... this invite is for anyone....
www.neotech.cc/~rose
follow the directions on the page, don't flood my PM please
<!--QuoteBegin--3ncrypted zer0+Mar 12 2003, 04:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (3ncrypted zer0 @ Mar 12 2003, 04:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Heres a picture of it in action:
<img src='http://members.shaw.ca/brianton/PredatorCrosshair.gif' border='0' alt='user posted image'> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> do you have a picture that is larger? if I convert that into a sprite, the edges will be cut off (since the glow looks like it goes beyond the borders)
<!--QuoteBegin--Delarosa+Mar 13 2003, 03:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Mar 13 2003, 03:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--3ncrypted zer0+Mar 12 2003, 11:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (3ncrypted zer0 @ Mar 12 2003, 11:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Neat. I can't wait man, and I still have more things on request in other topics hehe. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> if you wanna collect your REQ's.... i'll put them up on my website for others to see.... this invite is for anyone....
www.neotech.cc/~rose
follow the directions on the page, don't flood my PM please <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Hey cool thnx.
<!--QuoteBegin--Windelkron+Mar 13 2003, 03:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Windelkron @ Mar 13 2003, 03:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--3ncrypted zer0+Mar 12 2003, 04:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (3ncrypted zer0 @ Mar 12 2003, 04:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Heres a picture of it in action:
<img src='http://members.shaw.ca/brianton/PredatorCrosshair.gif' border='0' alt='user posted image'> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> do you have a picture that is larger? if I convert that into a sprite, the edges will be cut off (since the glow looks like it goes beyond the borders) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Nope, sorry I have no bigger pictures. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
I think we should either have a static MT sprite of this. (Without beaming effects) That would be okay for me.
If the MT was moving, spinning, blinking, or flashing, I think it would be to much of a distraction. But I'm going to download it anyways <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
That motion preditor things already been made <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> u should look before u want one =\
<!--QuoteBegin--Crm.Grey+Mar 14 2003, 03:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crm.Grey @ Mar 14 2003, 03:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That motion preditor things already been made <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> u should look before u want one =\ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Really? Where?
Heh maybe that guy should've searched for it himself. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
People really should back up posts like that before claiming such a thing. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
<!--QuoteBegin--masterswordman+Mar 16 2003, 01:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (masterswordman @ Mar 16 2003, 01:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You can make animated crosshairs, just like in DoD, one stationary and one that spins around it's axis <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Maybe... but people said that this game is "coded" differently so you can't make animated crosshairs. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--3ncrypted zer0+Mar 16 2003, 05:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (3ncrypted zer0 @ Mar 16 2003, 05:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--masterswordman+Mar 16 2003, 01:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (masterswordman @ Mar 16 2003, 01:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You can make animated crosshairs, just like in DoD, one stationary and one that spins around it's axis <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Maybe... but people said that this game is "coded" differently so you can't make animated crosshairs. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Natural Selection is a Total Conversion,that means its not a new game(NS uses HL Engine,and Flayra was wise to use it,and his damn good at what his doing)
Comments
Make it Spin only.
Vote:
1)Illuminate on and off.
2)Spin.
3)Both.
4)Other.
I'll make spinning one first. I'll probley start on it tomorrow or friday when I have the time.
4)
How about <i>fisheye</i> the triangle to make it a bit rounder?
A little bit of flashing illumination won't hurt <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
And I like to see it spin.
if you wanna collect your REQ's.... i'll put them up on my website for others to see.... this invite is for anyone....
www.neotech.cc/~rose
follow the directions on the page, don't flood my PM please
<img src='http://members.shaw.ca/brianton/PredatorCrosshair.gif' border='0' alt='user posted image'> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
do you have a picture that is larger?
if I convert that into a sprite, the edges will be cut off (since the glow looks like it goes beyond the borders)
if you wanna collect your REQ's.... i'll put them up on my website for others to see.... this invite is for anyone....
www.neotech.cc/~rose
follow the directions on the page, don't flood my PM please <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Hey cool thnx.
<img src='http://members.shaw.ca/brianton/PredatorCrosshair.gif' border='0' alt='user posted image'> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
do you have a picture that is larger?
if I convert that into a sprite, the edges will be cut off (since the glow looks like it goes beyond the borders) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Nope, sorry I have no bigger pictures. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
If the MT was moving, spinning, blinking, or flashing, I think it would be to much of a distraction. But I'm going to download it anyways <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Really? Where?
Maybe... but people said that this game is "coded" differently so you can't make animated crosshairs. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Maybe... but people said that this game is "coded" differently so you can't make animated crosshairs. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Natural Selection is a Total Conversion,that means its not a new game(NS uses HL Engine,and Flayra was wise to use it,and his damn good at what his doing)