Knifing

Deckard1Deckard1 Join Date: 2003-01-10 Member: 12127Members
edited February 2003 in Frontiersmen Strategy
<div class="IPBDescription">not just for joke kills....</div> I've noticed many people don't take the knife near as seriously as they should, considering knife kills to be a simply laughable mistake on the part of the alien or whatnot. But I am tired of seeing marines spend their entire LMG clip when just one or two guys flailing their knife could have brought a skulk down. There are many situations in which it's actually better to use your knife to attack then your gun.

<b>When To Use Your Knife</b>

1. Taking out res towers and any of the alien upgrade
chambers(obviously)
2. Use your knife to attack skulks that are happily munching away on your IP's and other vital buildings at base. You'll find most of the time they won't even know you are hitting them untill they are dead, as opposed the the sound of gunfire which instant alerts them to you and makes them run to take cover.
3. Use your knife to attack any skulks that are running around base failing to be killed by your fellow marine's bullets.
4. When you've got a skulk charging at your throat and he's managed to close the distance between you and him and start biting frantically, don't swtich to your pistol, just knife the ****. Add some strafing and jumping manuvers and you can really start **** skulks off <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
5. When you have a group of marine attacking a hive or some other vital, closed-in location, you should ALWAYS have a guy ready to knife if the skulks managed to get into your foray of marines. I can remember I knifed 3 skulks in a row before when our group was attacking port engine hive in nancy. Granted, I was being healthspammed, but I still kept our gunners focused on the hive and approaching skulks other then trying to shoot blindly at the floor.
6. In the event 3 or more skulks are baring at you and you are somehow still alive, KNIFE THEM. Not only do you have the possibility to hit multiple skulks but you also will weaken them for the marines who are hopefully following behind you. I've taken out 3 skulks at once before with my knife at a res tower once, needless to say our entire marine team instant burst out in rounds of "LOL"
7. IF you have cover, use your knife to defend res towers. The combined knifing/lmg shooting from the back will easily keep an rt protected long into the game.
8. Use your knifes on hive 2 or 3 lerks. Run up to them, start knifing them, and nine times out of ten they will retreat away from their umbra at which point a few more shots from a quickly-drawn pistol should do it in.

The importance of the knife also brings with it the importance of armor upgrades. I dont' know HOW many comms go straight to lvl 3 weapons not even upgrading armor once and yelling at their team for dying so much. Armor is just as usefull as weapons, especially for knifing.

Comments

  • sekdarsekdar Join Date: 2002-11-21 Member: 9564Members
    knife is highly underestimated weapon <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> that's one reason why i luv it so <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • p00psm1thp00psm1th Join Date: 2003-02-14 Member: 13558Members
    9. Fades. Empty your LMG and pistol clip into them, then pull out your knife. It takes way too long to reload and you will probably die if you do, so just start knifing. I have killed many fades with my knife in this way.
  • DoADrunkMonkeyDoADrunkMonkey Join Date: 2003-01-05 Member: 11902Members
    i had knife battle with this guy whos crazy about em today, just me and him.

    i even let him give me a free slash at the start and i killed em every time, as t least 5 times.
    if u can kill em at a distance, then do it!
  • Deckard1Deckard1 Join Date: 2003-01-10 Member: 12127Members
    Common sense tells you that if they are at a distance, shoot them, geesh.
    I'm just saying that for the most part I"m tired of people being killed by skulks when they DON'T have that distance advantage because they can't shoot them as they frantically run all over the place.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    Weeell....

    I like using my knife in close quarters, but that's because I'm a skulk at heart. To actually kill a skulk in single combat you need to be very good with melee weapons in general. You also have to aim really low.

    I've been in a handful of knife fights as a skulk. I think I lost.... one.
  • Dunkin_DynamiteDunkin_Dynamite Join Date: 2003-02-08 Member: 13260Members
    edited February 2003
    Good lerks will BITE you. The end. (They've assuredly spiked you already)

    but madly outmanuevering will still work <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    If you have a welder, use it instead, as it does much more damage.
  • Deckard1Deckard1 Join Date: 2003-01-10 Member: 12127Members
    The problem with welders though is that weras knives slash a wide area welders only hit a tiny spot in front of you. I mean I'd still take a welder to a fade or onos over a knife any day, but I find it actually easier to knife skulks than weld them as you don't have to aim as much with the knife.
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    <!--QuoteBegin--Narfwak+Feb 24 2003, 12:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Narfwak @ Feb 24 2003, 12:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you have a welder, use it instead, as it does much more damage. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The knife damage is 30/per slash....right?
    And the welder do 7/per touch (or something like that)

    I think that when the skulk is jumping around you the knife is better and more powerfull than welder.
    I know that if skulk is standing still and you go to weld him, he will die in couple of seconds, but when he is moving it is hard to hit him with that welder <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    yeah, but the welder "touches" like 4+ times a second (probably higher). It really deals the damage out but yeah, in a small area.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    edited February 2003
    Basically nothing the marines have does more damage/second than the welder. However, you usually don't live long welding anything that fights back, and the welder is worth more than you are. Don't bother with your knife once you've got a welder.

    Also, I'm not sure whether or not the welder gets damage upgrades. An HMG, fully upgraded, will probably do more damage/second, until you have to reload or run out of ammo. So use the welder anyways vs structures or instead of death by reload.

    Forgot to mention, FF while welding wildly is actually a good thing, as opposed to the knife.
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    Ok, lets imagine this kind of a situation:
    Skulk is coming towards you and you empty your lmg (you have lmg and welder) and that skulk is nearly dead in that point. If you try to pull out your welder (as you know it takes few seconds, before you can use it) that skulk can kill you, but if you choose knife you can start slashing immediately and probably hit him once...
  • sekdarsekdar Join Date: 2002-11-21 Member: 9564Members
    almost every welder kill i've gotten on a skulk was with my back turned, or with a large angle in between me and the skulk. it hits in just as wide a radius as the knife and bite do, i'd say <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    knife is MUCH better than a bullet weapon if they've closed the distance. You will usually die, but i'd rather survive 1/10 encounters with a smart leap skulk than 0/10.



    the point of this thread wasn't to say "forget guns, just knife EVERYTHING," it's to point out that its better than using a bullet weapon in close quarters, which is very true. the impact of the knife skews the enemy's view, and combined with their biting, you have a major visibility advantage. A lerk can't aim an attack at an enemy he can't see, correct? And who says you have to walk up to him from the front? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • KMGorKMGor Join Date: 2002-11-19 Member: 9299Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->8. Use your knifes on hive 2 or 3 lerks. Run up to them, start knifing them, and nine times out of ten they will retreat away from their umbra at which point a few more shots from a quickly-drawn pistol should do it in.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I'm amazed how often this works, even against basically good lerks. Never works when I lerk though, they might hit me once if they're lucky before being chomped.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    wow you must play some really clumsy aliens lol, all aliens except perhaps gorge and lerk all have LONGER RANGED melee attacks making it impossible to attack them, especially seeing as they have greater speed than most marines! An awake skulk shoudl never die to 1 or 2 knifers because theyre fast, more manoveurable and have more range... jeese not even bhing will help you that much.
  • sekdarsekdar Join Date: 2002-11-21 Member: 9564Members
    there was a post somewhere saying a knife has 16 units range greater than skulk's bite.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
  • RionRion Join Date: 2002-11-08 Member: 7752Members
    problem is a skulk's bite is stronger faster and I believe hase more range then a knife.. so knifing a skulk attacking you really is just amusement, since if a skulk -can't- killyou with that out then they really just suck.... unless you're covered by all sides and get em from below. I don't think skulks can bite dirrectly above or below them.

    But yea, I agree that the knife is underestimated, it does a load more damage than one would think on level 3 upgrades.
  • CrazedMonkOnaMissionCrazedMonkOnaMission Join Date: 2002-11-06 Member: 7429Members
    skulk speed and size works at a disadvantage in many cases (which is what you should exploit) because of the speed advantage many skulks will run past you when trying to bite you. What you should do is try to "bull-fight" them, jumping out of the way at the right time and slashing there side. Most skulks will be moving too fast in the forward direct and cannot turn 90 degrees fast enough to bite you before running past.
  • NecromanZerNecromanZer Join Date: 2002-11-01 Member: 3407Members
    i stayed alive for over 40-50 seconds slashing with knife while being attacked by 5 skulks....

    crouch bunny-hoppinh, **** the hitboxes <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    <!--QuoteBegin--sekdar+Feb 24 2003, 09:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sekdar @ Feb 24 2003, 09:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> there was a post somewhere saying a knife has 16 units range greater than skulk's bite. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I think it was 6 units, but I'm sure it was shorter than than the skulk bite range. Play with it and test with a friendly marine sometime, walk toward him slowly biting while he knifes. Marine will get owned before you get hurt.
  • Deckard1Deckard1 Join Date: 2003-01-10 Member: 12127Members
    I've seen many, many a skulk knifed in mid-air as they were bearing down on a marine where the marine took no damage, and as such I find it hard to believe the skulk bite outranges the knife by any means.
  • ProctologicProctologic Join Date: 2002-11-17 Member: 9053Members
    edited February 2003
    <!--QuoteBegin--_Deckard_+Feb 23 2003, 07:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (_Deckard_ @ Feb 23 2003, 07:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Common sense tells you that if they are at a distance, shoot them, geesh.
    I'm just saying that for the most part I"m tired of people being killed by skulks when they DON'T have that distance advantage because they can't shoot them as they frantically run all over the place. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Lol you SHOULD ONLY use your knife on structures OR if u run out of both pistol and lmg and the skulk is still alive he is probably already weak enough to be taken out by one SHANK.
    Theres a reason knife is 3rd in weapon scroll.
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    I will have completely emptied my LMG and PISTOL before i even knife someone to death.
    I usually only use it to take out RES towers like everyone else.

    Besides, knives are only good in the hands of people with low pings.
    Poeple like me on 56k are skulk chow.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    Well I spend on average 1.5 hours a day bouncing around with a knife on pubs due to lack of teamplay.
  • TiioTiio Join Date: 2003-01-07 Member: 12012Members, Constellation
    Another good time to knife: you've stumbled across a lonely gorge. he sees you and drops an OC and starts dancing around it/building it. you unload your LMG/Pistol into him while closing the distance but don't kill him. Pull out your knife and stab his fat booty, and then shank his OT.

    27 RPs, down the drain.
  • ZhangZhang Join Date: 2002-11-01 Member: 2477Members
    Knives actually get used very often nowadays on pub servers, and I'm seeing alot of kills on skulks. This really makes me wonder whether the marine knife needs to be tweaked (slower firing rate, less range) because I've seen marines being able to outknife half a 4 skulk team and then kill the rest with his pistol. Simply put, a circlestrafing, jumping marine with a knife is not how the marines are supposed to be played.
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    Wouldn't it be good if there was a <b>melee upgrade</b>, that would improve the range and strength of a knife attack!!

    I've noticed that the players best with the knife, tend to be the best skulks too, maybe it's something to do with more melee experience?
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