Disabling Spectators
CheesyPeteza
Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
Comments
On second, thought, that's basically identical to voogru's "make all portals into random portals" plugin. Just, uh, substitute "info_spectate" for "info_join_team", and trim the "jointeamone / jointeamtwo" line down to just checking for "spectate" (again, if that's the right client command). Voogru, correct me if I'm wrong; I've been drinking beer and watching King of the Cage <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I'll just use ripent to remove the entity which should do the job?
If you want to totally disable the spectators, you can just do what verbose said.
btw verbose I believe you are correct <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->