Func_* fullbright stupidity
HanzGruber
Join Date: 2002-01-25 Member: 47Members
<div class="IPBDescription">How the f....</div>See the attached pic...
where the fan is it is actually recessed quite a bit and is encased in a circular vent ...that's how dark the area is - you cant even see the round part.... so why the hell is the fan full bright? This has always been my problem...I can't use func_* entities for objects because they don't light correctly (or at all...just one type - full bright)...
help?
where the fan is it is actually recessed quite a bit and is encased in a circular vent ...that's how dark the area is - you cant even see the round part.... so why the hell is the fan full bright? This has always been my problem...I can't use func_* entities for objects because they don't light correctly (or at all...just one type - full bright)...
help?
Comments
<i>hlrad -estimate -sparse -extra</i>
Yama - I've got it on texture... how else do I do textures that have transparency?<!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
Very nice.
(Sorry about this post, you can delete it after a while if necessary. I'd opt for email, but it's blocked.)